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- #ifndef __CC_RENDERCOMMANDPOOL_H__
- #define __CC_RENDERCOMMANDPOOL_H__
- #include <list>
- #include "platform/CCPlatformMacros.h"
- NS_CC_BEGIN
- template <class T>
- class RenderCommandPool
- {
- public:
- RenderCommandPool()
- {
- }
- ~RenderCommandPool()
- {
- _freePool.clear();
- for (auto& allocatedPoolBlock : _allocatedPoolBlocks)
- {
- delete[] allocatedPoolBlock;
- allocatedPoolBlock = nullptr;
- }
- _allocatedPoolBlocks.clear();
- }
- T* generateCommand()
- {
- T* result = nullptr;
- if(_freePool.empty())
- {
- AllocateCommands();
- }
- result = _freePool.front();
- _freePool.pop_front();
-
- return result;
- }
-
- void pushBackCommand(T* ptr)
- {
-
- _freePool.push_back(ptr);
-
-
- }
- private:
- void AllocateCommands()
- {
- static const int COMMANDS_ALLOCATE_BLOCK_SIZE = 32;
- T* commands = new (std::nothrow) T[COMMANDS_ALLOCATE_BLOCK_SIZE];
- _allocatedPoolBlocks.push_back(commands);
- for(int index = 0; index < COMMANDS_ALLOCATE_BLOCK_SIZE; ++index)
- {
- _freePool.push_back(commands+index);
- }
- }
- std::list<T*> _allocatedPoolBlocks;
- std::list<T*> _freePool;
-
- };
- NS_CC_END
- #endif
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