123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169 |
- /****************************************************************************
- Copyright (c) 2015-2017 Chukong Technologies Inc.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __PHYSICS_3D_SHAPE_H__
- #define __PHYSICS_3D_SHAPE_H__
- #include "base/CCRef.h"
- #include "base/ccConfig.h"
- #include "math/CCMath.h"
- #if CC_USE_3D_PHYSICS
- #if (CC_ENABLE_BULLET_INTEGRATION)
- class btCollisionShape;
- NS_CC_BEGIN
- /**
- * @addtogroup _3d
- * @{
- */
- /**
- * @brief Create a physical shape(box, sphere, cylinder, capsule, convexhull, mesh and heightfield)
- */
- class CC_DLL Physics3DShape : public Ref
- {
- public:
- enum class ShapeType
- {
- UNKNOWN = 0,
- BOX,
- SPHERE,
- CYLINDER,
- CAPSULE,
- CONVEX,
- MESH,
- HEIGHT_FIELD,
- COMPOUND
- };
-
- /**
- * get shape type
- */
- virtual ShapeType getShapeType() const;
-
- /**
- * create box shape
- * @param extent The extent of sphere.
- */
- static Physics3DShape* createBox(const cocos2d::Vec3& extent);
-
- /**
- * create sphere shape
- * @param radius The radius of sphere.
- */
- static Physics3DShape* createSphere(float radius);
-
- /**
- * create cylinder shape
- * @param radius The radius of cylinder.
- * @param height The height.
- */
- static Physics3DShape* createCylinder(float radius, float height);
-
- /**
- * create capsule shape
- * @param radius The radius of capsule.
- * @param height The height (cylinder part).
- */
- static Physics3DShape* createCapsule(float radius, float height);
- /**
- * create convex hull
- * @param points The vertices of convex hull
- * @param numPoints The number of vertices.
- */
- static Physics3DShape* createConvexHull(const cocos2d::Vec3 *points, int numPoints);
- /**
- * create mesh
- * @param triangles The pointer of triangle list
- * @param numTriangles The number of triangles.
- */
- static Physics3DShape* createMesh(const cocos2d::Vec3 *triangles, int numTriangles);
- /**
- * create heightfield
- * @param heightStickWidth The Width of heightfield
- * @param heightStickLength The Length of heightfield.
- * @param heightfieldData The Data of heightfield.
- * @param minHeight The minHeight of heightfield.
- * @param maxHeight The maxHeight of heightfield.
- * @param flipQuadEdges if flip QuadEdges
- */
- static Physics3DShape* createHeightfield(int heightStickWidth,int heightStickLength
- , const void* heightfieldData, float heightScale
- , float minHeight, float maxHeight
- , bool useFloatDatam, bool flipQuadEdges, bool useDiamondSubdivision = false);
- /**
- * create Compound Shape
- * @param shapes The list of child shape
- */
- static Physics3DShape* createCompoundShape(const std::vector<std::pair<Physics3DShape *, Mat4>> &shapes);
-
- #if CC_ENABLE_BULLET_INTEGRATION
- btCollisionShape* getbtShape() const { return _btShape; }
- #endif
-
- CC_CONSTRUCTOR_ACCESS:
- Physics3DShape();
- ~Physics3DShape();
-
- bool initBox(const cocos2d::Vec3& ext);
- bool initSphere(float radius);
- bool initCylinder(float radius, float height);
- bool initCapsule(float radius, float height);
- bool initConvexHull(const cocos2d::Vec3 *points, int numPoints);
- bool initMesh(const cocos2d::Vec3 *triangles, int numTriangles);
- bool initHeightfield(int heightStickWidth,int heightStickLength
- , const void* heightfieldData, float heightScale
- , float minHeight, float maxHeight
- , bool useFloatDatam, bool flipQuadEdges
- , bool useDiamondSubdivision);
- bool initCompoundShape(const std::vector<std::pair<Physics3DShape *, Mat4>> &shapes);
-
- protected:
- ShapeType _shapeType; //shape type
-
- #if (CC_ENABLE_BULLET_INTEGRATION)
- btCollisionShape* _btShape;
- unsigned char *_heightfieldData;
- std::vector<Physics3DShape *> _compoundChildShapes;
- #endif
- };
- // end of 3d group
- /// @}
- NS_CC_END
- #endif // CC_ENABLE_BULLET_INTEGRATION
- #endif //CC_USE_3D_PHYSICS
- #endif // __PHYSICS_3D_SHAPE_H__
|