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- #ifndef __PLAYER_SETTINGS_H_
- #define __PLAYER_SETTINGS_H_
- #include "PlayerMacros.h"
- PLAYER_NS_BEGIN
- class PlayerSettings
- {
- public:
- PlayerSettings()
- : openLastProject(false)
- , offsetX(0)
- , offsetY(0)
- {}
- bool openLastProject;
- int offsetX;
- int offsetY;
- };
- PLAYER_NS_END
- #endif // __PLAYER_SETTINGS_H_
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