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- #ifndef __PLAYER_SERVICE_PROTOCOL_H_
- #define __PLAYER_SERVICE_PROTOCOL_H_
- #include "PlayerMacros.h"
- PLAYER_NS_BEGIN
- class PlayerServiceProtocol
- {
- public:
- virtual ~PlayerServiceProtocol() {};
- };
- PLAYER_NS_END
- #endif // __PLAYER_SERVICE_PROTOCOL_H_
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