UIAbstractCheckButton.cpp 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620
  1. /****************************************************************************
  2. Copyright (c) 2013-2017 Chukong Technologies Inc.
  3. http://www.cocos2d-x.org
  4. Permission is hereby granted, free of charge, to any person obtaining a copy
  5. of this software and associated documentation files (the "Software"), to deal
  6. in the Software without restriction, including without limitation the rights
  7. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. copies of the Software, and to permit persons to whom the Software is
  9. furnished to do so, subject to the following conditions:
  10. The above copyright notice and this permission notice shall be included in
  11. all copies or substantial portions of the Software.
  12. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  13. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  14. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  15. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  16. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  17. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  18. THE SOFTWARE.
  19. ****************************************************************************/
  20. #include "ui/UIAbstractCheckButton.h"
  21. #include "2d/CCSprite.h"
  22. #include "editor-support/cocostudio/CocosStudioExtension.h"
  23. NS_CC_BEGIN
  24. namespace ui {
  25. static const int BACKGROUNDBOX_RENDERER_Z = (-1);
  26. static const int BACKGROUNDSELECTEDBOX_RENDERER_Z = (-1);
  27. static const int FRONTCROSS_RENDERER_Z = (-1);
  28. static const int BACKGROUNDBOXDISABLED_RENDERER_Z = (-1);
  29. static const int FRONTCROSSDISABLED_RENDERER_Z = (-1);
  30. AbstractCheckButton::AbstractCheckButton():
  31. _backGroundBoxRenderer(nullptr),
  32. _backGroundSelectedBoxRenderer(nullptr),
  33. _frontCrossRenderer(nullptr),
  34. _backGroundBoxDisabledRenderer(nullptr),
  35. _frontCrossDisabledRenderer(nullptr),
  36. _isSelected(true),
  37. _isBackgroundSelectedTextureLoaded(false),
  38. _isBackgroundDisabledTextureLoaded(false),
  39. _isFrontCrossDisabledTextureLoaded(false),
  40. _backGroundTexType(TextureResType::LOCAL),
  41. _backGroundSelectedTexType(TextureResType::LOCAL),
  42. _frontCrossTexType(TextureResType::LOCAL),
  43. _backGroundDisabledTexType(TextureResType::LOCAL),
  44. _frontCrossDisabledTexType(TextureResType::LOCAL),
  45. _zoomScale(0.1f),
  46. _backgroundTextureScaleX(1.0),
  47. _backgroundTextureScaleY(1.0),
  48. _backGroundFileName(""),
  49. _backGroundSelectedFileName(""),
  50. _frontCrossFileName(""),
  51. _backGroundDisabledFileName(""),
  52. _frontCrossDisabledFileName(""),
  53. _backGroundBoxRendererAdaptDirty(true),
  54. _backGroundSelectedBoxRendererAdaptDirty(true),
  55. _frontCrossRendererAdaptDirty(true),
  56. _backGroundBoxDisabledRendererAdaptDirty(true),
  57. _frontCrossDisabledRendererAdaptDirty(true)
  58. {
  59. setTouchEnabled(true);
  60. }
  61. AbstractCheckButton::~AbstractCheckButton()
  62. {
  63. }
  64. bool AbstractCheckButton::init(const std::string& backGround,
  65. const std::string& backGroundSelected,
  66. const std::string& cross,
  67. const std::string& backGroundDisabled,
  68. const std::string& frontCrossDisabled,
  69. TextureResType texType)
  70. {
  71. bool ret = true;
  72. do
  73. {
  74. if (!Widget::init())
  75. {
  76. ret = false;
  77. break;
  78. }
  79. setSelected(false);
  80. loadTextures(backGround, backGroundSelected, cross, backGroundDisabled, frontCrossDisabled, texType);
  81. } while (0);
  82. return ret;
  83. }
  84. bool AbstractCheckButton::init()
  85. {
  86. if (Widget::init())
  87. {
  88. setSelected(false);
  89. return true;
  90. }
  91. return false;
  92. }
  93. void AbstractCheckButton::initRenderer()
  94. {
  95. _backGroundBoxRenderer = Sprite::create();
  96. _backGroundSelectedBoxRenderer = Sprite::create();
  97. _frontCrossRenderer = Sprite::create();
  98. _backGroundBoxDisabledRenderer = Sprite::create();
  99. _frontCrossDisabledRenderer = Sprite::create();
  100. addProtectedChild(_backGroundBoxRenderer, BACKGROUNDBOX_RENDERER_Z, -1);
  101. addProtectedChild(_backGroundSelectedBoxRenderer, BACKGROUNDSELECTEDBOX_RENDERER_Z, -1);
  102. addProtectedChild(_frontCrossRenderer, FRONTCROSS_RENDERER_Z, -1);
  103. addProtectedChild(_backGroundBoxDisabledRenderer, BACKGROUNDBOXDISABLED_RENDERER_Z, -1);
  104. addProtectedChild(_frontCrossDisabledRenderer, FRONTCROSSDISABLED_RENDERER_Z, -1);
  105. }
  106. void AbstractCheckButton::loadTextures(const std::string& backGround,
  107. const std::string& backGroundSelected,
  108. const std::string& cross,
  109. const std::string& backGroundDisabled,
  110. const std::string& frontCrossDisabled,
  111. TextureResType texType)
  112. {
  113. loadTextureBackGround(backGround,texType);
  114. loadTextureBackGroundSelected(backGroundSelected,texType);
  115. loadTextureFrontCross(cross,texType);
  116. loadTextureBackGroundDisabled(backGroundDisabled,texType);
  117. loadTextureFrontCrossDisabled(frontCrossDisabled,texType);
  118. }
  119. void AbstractCheckButton::loadTextureBackGround(const std::string& backGround,TextureResType texType)
  120. {
  121. _backGroundFileName = backGround;
  122. _backGroundTexType = texType;
  123. switch (_backGroundTexType)
  124. {
  125. case TextureResType::LOCAL:
  126. _backGroundBoxRenderer->setTexture(backGround);
  127. break;
  128. case TextureResType::PLIST:
  129. _backGroundBoxRenderer->setSpriteFrame(backGround);
  130. break;
  131. default:
  132. break;
  133. }
  134. this->setupBackgroundTexture();
  135. }
  136. void AbstractCheckButton::setupBackgroundTexture()
  137. {
  138. this->updateChildrenDisplayedRGBA();
  139. updateContentSizeWithTextureSize(_backGroundBoxRenderer->getContentSize());
  140. _backGroundBoxRendererAdaptDirty = true;
  141. }
  142. void AbstractCheckButton::loadTextureBackGround(SpriteFrame* spriteFrame)
  143. {
  144. _backGroundBoxRenderer->setSpriteFrame(spriteFrame);
  145. this->setupBackgroundTexture();
  146. }
  147. void AbstractCheckButton::loadTextureBackGroundSelected(const std::string& backGroundSelected,TextureResType texType)
  148. {
  149. _backGroundSelectedFileName = backGroundSelected;
  150. _isBackgroundSelectedTextureLoaded = !backGroundSelected.empty();
  151. _backGroundSelectedTexType = texType;
  152. switch (_backGroundSelectedTexType)
  153. {
  154. case TextureResType::LOCAL:
  155. _backGroundSelectedBoxRenderer->setTexture(backGroundSelected);
  156. break;
  157. case TextureResType::PLIST:
  158. _backGroundSelectedBoxRenderer->setSpriteFrame(backGroundSelected);
  159. break;
  160. default:
  161. break;
  162. }
  163. this->setupBackgroundSelectedTexture();
  164. }
  165. void AbstractCheckButton::loadTextureBackGroundSelected(SpriteFrame* spriteframe)
  166. {
  167. this->_backGroundSelectedBoxRenderer->setSpriteFrame(spriteframe);
  168. this->setupBackgroundSelectedTexture();
  169. }
  170. void AbstractCheckButton::setupBackgroundSelectedTexture()
  171. {
  172. this->updateChildrenDisplayedRGBA();
  173. _backGroundSelectedBoxRendererAdaptDirty = true;
  174. }
  175. void AbstractCheckButton::loadTextureFrontCross(const std::string& cross,TextureResType texType)
  176. {
  177. _frontCrossFileName = cross;
  178. _frontCrossTexType = texType;
  179. switch (_frontCrossTexType)
  180. {
  181. case TextureResType::LOCAL:
  182. _frontCrossRenderer->setTexture(cross);
  183. break;
  184. case TextureResType::PLIST:
  185. _frontCrossRenderer->setSpriteFrame(cross);
  186. break;
  187. default:
  188. break;
  189. }
  190. this->setupFrontCrossTexture();
  191. }
  192. void AbstractCheckButton::loadTextureFrontCross(SpriteFrame* spriteFrame)
  193. {
  194. this->_frontCrossRenderer->setSpriteFrame(spriteFrame);
  195. this->setupFrontCrossTexture();
  196. }
  197. void AbstractCheckButton::setupFrontCrossTexture()
  198. {
  199. this->updateChildrenDisplayedRGBA();
  200. _frontCrossRendererAdaptDirty = true;
  201. }
  202. void AbstractCheckButton::loadTextureBackGroundDisabled(const std::string& backGroundDisabled,TextureResType texType)
  203. {
  204. _backGroundDisabledFileName = backGroundDisabled;
  205. _isBackgroundDisabledTextureLoaded = !backGroundDisabled.empty();
  206. _backGroundDisabledTexType = texType;
  207. switch (_backGroundDisabledTexType)
  208. {
  209. case TextureResType::LOCAL:
  210. _backGroundBoxDisabledRenderer->setTexture(backGroundDisabled);
  211. break;
  212. case TextureResType::PLIST:
  213. _backGroundBoxDisabledRenderer->setSpriteFrame(backGroundDisabled);
  214. break;
  215. default:
  216. break;
  217. }
  218. this->setupBackgroundDisable();
  219. }
  220. void AbstractCheckButton::loadTextureBackGroundDisabled(SpriteFrame* spriteframe)
  221. {
  222. this->_backGroundBoxDisabledRenderer->setSpriteFrame(spriteframe);
  223. this->setupBackgroundDisable();
  224. }
  225. void AbstractCheckButton::setupBackgroundDisable()
  226. {
  227. this->updateChildrenDisplayedRGBA();
  228. _backGroundBoxDisabledRendererAdaptDirty = true;
  229. }
  230. void AbstractCheckButton::loadTextureFrontCrossDisabled(const std::string& frontCrossDisabled,TextureResType texType)
  231. {
  232. _frontCrossDisabledFileName = frontCrossDisabled;
  233. _isFrontCrossDisabledTextureLoaded = !frontCrossDisabled.empty();
  234. _frontCrossDisabledTexType = texType;
  235. switch (_frontCrossDisabledTexType)
  236. {
  237. case TextureResType::LOCAL:
  238. _frontCrossDisabledRenderer->setTexture(frontCrossDisabled);
  239. break;
  240. case TextureResType::PLIST:
  241. _frontCrossDisabledRenderer->setSpriteFrame(frontCrossDisabled);
  242. break;
  243. default:
  244. break;
  245. }
  246. this->setupFrontCrossDisableTexture();
  247. }
  248. void AbstractCheckButton::loadTextureFrontCrossDisabled(SpriteFrame* spriteframe)
  249. {
  250. this->_frontCrossDisabledRenderer->setSpriteFrame(spriteframe);
  251. this->setupFrontCrossDisableTexture();
  252. }
  253. void AbstractCheckButton::setupFrontCrossDisableTexture()
  254. {
  255. this->updateChildrenDisplayedRGBA();
  256. _frontCrossDisabledRendererAdaptDirty = true;
  257. }
  258. void AbstractCheckButton::onPressStateChangedToNormal()
  259. {
  260. _backGroundBoxRenderer->setVisible(true);
  261. _backGroundSelectedBoxRenderer->setVisible(false);
  262. _backGroundBoxDisabledRenderer->setVisible(false);
  263. _frontCrossDisabledRenderer->setVisible(false);
  264. _backGroundBoxRenderer->setGLProgramState(this->getNormalGLProgramState(_backGroundBoxRenderer->getTexture()));
  265. _frontCrossRenderer->setGLProgramState(this->getNormalGLProgramState(_frontCrossRenderer->getTexture()));
  266. _backGroundBoxRenderer->setScale(_backgroundTextureScaleX, _backgroundTextureScaleY);
  267. _frontCrossRenderer->setScale(_backgroundTextureScaleX, _backgroundTextureScaleY);
  268. if (_isSelected)
  269. {
  270. _frontCrossRenderer->setVisible(true);
  271. _frontCrossRendererAdaptDirty = true;
  272. }
  273. }
  274. void AbstractCheckButton::onPressStateChangedToPressed()
  275. {
  276. _backGroundBoxRenderer->setGLProgramState(this->getNormalGLProgramState(_backGroundBoxRenderer->getTexture()));
  277. _frontCrossRenderer->setGLProgramState(this->getNormalGLProgramState(_frontCrossRenderer->getTexture()));
  278. if (!_isBackgroundSelectedTextureLoaded)
  279. {
  280. _backGroundBoxRenderer->setScale(_backgroundTextureScaleX + _zoomScale,
  281. _backgroundTextureScaleY + _zoomScale);
  282. _frontCrossRenderer->setScale(_backgroundTextureScaleX + _zoomScale,
  283. _backgroundTextureScaleY + _zoomScale);
  284. }
  285. else
  286. {
  287. _backGroundBoxRenderer->setVisible(false);
  288. _backGroundSelectedBoxRenderer->setVisible(true);
  289. _backGroundBoxDisabledRenderer->setVisible(false);
  290. _frontCrossDisabledRenderer->setVisible(false);
  291. }
  292. }
  293. void AbstractCheckButton::onPressStateChangedToDisabled()
  294. {
  295. if (!_isBackgroundDisabledTextureLoaded
  296. || !_isFrontCrossDisabledTextureLoaded)
  297. {
  298. _backGroundBoxRenderer->setGLProgramState(this->getGrayGLProgramState(_backGroundBoxRenderer->getTexture()));
  299. _frontCrossRenderer->setGLProgramState(this->getGrayGLProgramState(_backGroundBoxRenderer->getTexture()));
  300. }
  301. else
  302. {
  303. _backGroundBoxRenderer->setVisible(false);
  304. _backGroundBoxDisabledRenderer->setVisible(true);
  305. }
  306. _backGroundSelectedBoxRenderer->setVisible(false);
  307. _frontCrossRenderer->setVisible(false);
  308. _backGroundBoxRenderer->setScale(_backgroundTextureScaleX, _backgroundTextureScaleY);
  309. _frontCrossRenderer->setScale(_backgroundTextureScaleX, _backgroundTextureScaleY);
  310. if (_isSelected)
  311. {
  312. _frontCrossDisabledRenderer->setVisible(true);
  313. _frontCrossDisabledRendererAdaptDirty = true;
  314. }
  315. }
  316. void AbstractCheckButton::setZoomScale(float scale)
  317. {
  318. _zoomScale = scale;
  319. }
  320. float AbstractCheckButton::getZoomScale()const
  321. {
  322. return _zoomScale;
  323. }
  324. void AbstractCheckButton::setSelected(bool selected)
  325. {
  326. if (selected == _isSelected)
  327. {
  328. return;
  329. }
  330. _isSelected = selected;
  331. _frontCrossRenderer->setVisible(_isSelected);
  332. }
  333. bool AbstractCheckButton::isSelected()const
  334. {
  335. return _isSelected;
  336. }
  337. void AbstractCheckButton::onSizeChanged()
  338. {
  339. Widget::onSizeChanged();
  340. _backGroundBoxRendererAdaptDirty = true;
  341. _backGroundSelectedBoxRendererAdaptDirty = true;
  342. _frontCrossRendererAdaptDirty = true;
  343. _backGroundBoxDisabledRendererAdaptDirty = true;
  344. _frontCrossDisabledRendererAdaptDirty = true;
  345. }
  346. void AbstractCheckButton::adaptRenderers()
  347. {
  348. if (_backGroundBoxRendererAdaptDirty)
  349. {
  350. backGroundTextureScaleChangedWithSize();
  351. _backGroundBoxRendererAdaptDirty = false;
  352. }
  353. if (_backGroundSelectedBoxRendererAdaptDirty)
  354. {
  355. backGroundSelectedTextureScaleChangedWithSize();
  356. _backGroundSelectedBoxRendererAdaptDirty = false;
  357. }
  358. if (_frontCrossRendererAdaptDirty)
  359. {
  360. frontCrossTextureScaleChangedWithSize();
  361. _frontCrossRendererAdaptDirty = false;
  362. }
  363. if (_backGroundBoxDisabledRendererAdaptDirty)
  364. {
  365. backGroundDisabledTextureScaleChangedWithSize();
  366. _backGroundBoxDisabledRendererAdaptDirty = false;
  367. }
  368. if (_frontCrossDisabledRendererAdaptDirty)
  369. {
  370. frontCrossDisabledTextureScaleChangedWithSize();
  371. _frontCrossDisabledRendererAdaptDirty = false;
  372. }
  373. }
  374. Size AbstractCheckButton::getVirtualRendererSize() const
  375. {
  376. return _backGroundBoxRenderer->getContentSize();
  377. }
  378. Node* AbstractCheckButton::getVirtualRenderer()
  379. {
  380. return _backGroundBoxRenderer;
  381. }
  382. void AbstractCheckButton::backGroundTextureScaleChangedWithSize()
  383. {
  384. if (_ignoreSize)
  385. {
  386. _backGroundBoxRenderer->setScale(1.0f);
  387. _backgroundTextureScaleX = _backgroundTextureScaleY = 1.0f;
  388. }
  389. else
  390. {
  391. Size textureSize = _backGroundBoxRenderer->getContentSize();
  392. if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
  393. {
  394. _backGroundBoxRenderer->setScale(1.0f);
  395. _backgroundTextureScaleX = _backgroundTextureScaleY = 1.0f;
  396. return;
  397. }
  398. float scaleX = _contentSize.width / textureSize.width;
  399. float scaleY = _contentSize.height / textureSize.height;
  400. _backgroundTextureScaleX = scaleX;
  401. _backgroundTextureScaleY = scaleY;
  402. _backGroundBoxRenderer->setScaleX(scaleX);
  403. _backGroundBoxRenderer->setScaleY(scaleY);
  404. }
  405. _backGroundBoxRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
  406. }
  407. void AbstractCheckButton::backGroundSelectedTextureScaleChangedWithSize()
  408. {
  409. if (_ignoreSize)
  410. {
  411. _backGroundSelectedBoxRenderer->setScale(1.0f);
  412. }
  413. else
  414. {
  415. Size textureSize = _backGroundSelectedBoxRenderer->getContentSize();
  416. if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
  417. {
  418. _backGroundSelectedBoxRenderer->setScale(1.0f);
  419. return;
  420. }
  421. float scaleX = _contentSize.width / textureSize.width;
  422. float scaleY = _contentSize.height / textureSize.height;
  423. _backGroundSelectedBoxRenderer->setScaleX(scaleX);
  424. _backGroundSelectedBoxRenderer->setScaleY(scaleY);
  425. }
  426. _backGroundSelectedBoxRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
  427. }
  428. void AbstractCheckButton::frontCrossTextureScaleChangedWithSize()
  429. {
  430. if (_ignoreSize)
  431. {
  432. _frontCrossRenderer->setScale(1.0f);
  433. }
  434. else
  435. {
  436. Size textureSize = _frontCrossRenderer->getContentSize();
  437. if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
  438. {
  439. _frontCrossRenderer->setScale(1.0f);
  440. return;
  441. }
  442. float scaleX = _contentSize.width / textureSize.width;
  443. float scaleY = _contentSize.height / textureSize.height;
  444. _frontCrossRenderer->setScaleX(scaleX);
  445. _frontCrossRenderer->setScaleY(scaleY);
  446. }
  447. _frontCrossRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
  448. }
  449. void AbstractCheckButton::backGroundDisabledTextureScaleChangedWithSize()
  450. {
  451. if (_ignoreSize)
  452. {
  453. _backGroundBoxDisabledRenderer->setScale(1.0f);
  454. }
  455. else
  456. {
  457. Size textureSize = _backGroundBoxDisabledRenderer->getContentSize();
  458. if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
  459. {
  460. _backGroundBoxDisabledRenderer->setScale(1.0f);
  461. return;
  462. }
  463. float scaleX = _contentSize.width / textureSize.width;
  464. float scaleY = _contentSize.height / textureSize.height;
  465. _backGroundBoxDisabledRenderer->setScaleX(scaleX);
  466. _backGroundBoxDisabledRenderer->setScaleY(scaleY);
  467. }
  468. _backGroundBoxDisabledRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
  469. }
  470. void AbstractCheckButton::frontCrossDisabledTextureScaleChangedWithSize()
  471. {
  472. if (_ignoreSize)
  473. {
  474. _frontCrossDisabledRenderer->setScale(1.0f);
  475. }
  476. else
  477. {
  478. Size textureSize = _frontCrossDisabledRenderer->getContentSize();
  479. if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
  480. {
  481. _frontCrossDisabledRenderer->setScale(1.0f);
  482. return;
  483. }
  484. float scaleX = _contentSize.width / textureSize.width;
  485. float scaleY = _contentSize.height / textureSize.height;
  486. _frontCrossDisabledRenderer->setScaleX(scaleX);
  487. _frontCrossDisabledRenderer->setScaleY(scaleY);
  488. }
  489. _frontCrossDisabledRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
  490. }
  491. void AbstractCheckButton::copySpecialProperties(Widget *widget)
  492. {
  493. AbstractCheckButton* abstractCheckButton = dynamic_cast<AbstractCheckButton*>(widget);
  494. if (abstractCheckButton)
  495. {
  496. loadTextureBackGround(abstractCheckButton->_backGroundBoxRenderer->getSpriteFrame());
  497. loadTextureBackGroundSelected(abstractCheckButton->_backGroundSelectedBoxRenderer->getSpriteFrame());
  498. loadTextureFrontCross(abstractCheckButton->_frontCrossRenderer->getSpriteFrame());
  499. loadTextureBackGroundDisabled(abstractCheckButton->_backGroundBoxDisabledRenderer->getSpriteFrame());
  500. loadTextureFrontCrossDisabled(abstractCheckButton->_frontCrossDisabledRenderer->getSpriteFrame());
  501. setSelected(abstractCheckButton->_isSelected);
  502. _zoomScale = abstractCheckButton->_zoomScale;
  503. _backgroundTextureScaleX = abstractCheckButton->_backgroundTextureScaleX;
  504. _backgroundTextureScaleY = abstractCheckButton->_backgroundTextureScaleY;
  505. _isBackgroundSelectedTextureLoaded = abstractCheckButton->_isBackgroundSelectedTextureLoaded;
  506. _isBackgroundDisabledTextureLoaded = abstractCheckButton->_isBackgroundDisabledTextureLoaded;
  507. _isFrontCrossDisabledTextureLoaded = abstractCheckButton->_isFrontCrossDisabledTextureLoaded;
  508. }
  509. }
  510. ResourceData AbstractCheckButton::getBackNormalFile()
  511. {
  512. ResourceData rData;
  513. rData.type = (int)_backGroundTexType;
  514. rData.file = _backGroundFileName;
  515. return rData;
  516. }
  517. ResourceData AbstractCheckButton::getBackPressedFile()
  518. {
  519. ResourceData rData;
  520. rData.type = (int)_backGroundSelectedTexType;
  521. rData.file = _backGroundSelectedFileName;
  522. return rData;
  523. }
  524. ResourceData AbstractCheckButton::getBackDisabledFile()
  525. {
  526. ResourceData rData;
  527. rData.type = (int)_backGroundDisabledTexType;
  528. rData.file = _backGroundDisabledFileName;
  529. return rData;
  530. }
  531. ResourceData AbstractCheckButton::getCrossNormalFile()
  532. {
  533. ResourceData rData;
  534. rData.type = (int)_frontCrossTexType;
  535. rData.file = _frontCrossFileName;
  536. return rData;
  537. }
  538. ResourceData AbstractCheckButton::getCrossDisabledFile()
  539. {
  540. ResourceData rData;
  541. rData.type = (int)_frontCrossDisabledTexType;
  542. rData.file = _frontCrossDisabledFileName;
  543. return rData;
  544. }
  545. }
  546. NS_CC_END