ccShader_CameraClear.frag 233 B

123456789101112131415
  1. const char* ccCameraClearFrag = R"(
  2. #ifdef GL_ES
  3. varying mediump vec2 v_texCoord;
  4. varying mediump vec3 v_color;
  5. #else
  6. varying vec2 v_texCoord;
  7. varying vec3 v_color;
  8. #endif
  9. void main()
  10. {
  11. gl_FragColor = vec4(v_color, 1.0);
  12. }
  13. )";