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							- /****************************************************************************
 
-  Copyright (c) 2015-2017 Chukong Technologies Inc.
 
-  
 
-  http://www.cocos2d-x.org
 
-  
 
-  Permission is hereby granted, free of charge, to any person obtaining a copy
 
-  of this software and associated documentation files (the "Software"), to deal
 
-  in the Software without restriction, including without limitation the rights
 
-  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 
-  copies of the Software, and to permit persons to whom the Software is
 
-  furnished to do so, subject to the following conditions:
 
-  
 
-  The above copyright notice and this permission notice shall be included in
 
-  all copies or substantial portions of the Software.
 
-  
 
-  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 
-  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 
-  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 
-  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 
-  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 
-  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 
-  THE SOFTWARE.
 
-  ****************************************************************************/
 
- #ifndef __CCNAV_MESH_TOOL_H__
 
- #define __CCNAV_MESH_TOOL_H__
 
- #include "base/ccConfig.h"
 
- #if CC_USE_NAVMESH
 
- #include "platform/CCPlatformMacros.h"
 
- #include "math/CCMath.h"
 
- #include "recast/Detour/DetourCommon.h"
 
- #include "recast/Detour/DetourNavMesh.h"
 
- #include "recast/Detour/DetourNavMeshQuery.h"
 
- #include "recast/DetourTileCache/DetourTileCache.h"
 
- #include "recast/DetourTileCache/DetourTileCacheBuilder.h"
 
- NS_CC_BEGIN
 
- /**
 
-  * @addtogroup 3d
 
-  * @{
 
-  */
 
- struct LinearAllocator : public dtTileCacheAlloc
 
- {
 
-     unsigned char* buffer;
 
-     int capacity;
 
-     int top;
 
-     int high;
 
-     LinearAllocator(const int cap);
 
-     ~LinearAllocator();
 
-     void resize(const int cap);
 
-     virtual void reset();
 
-     virtual void* alloc(const int size);
 
-     virtual void free(void* /*ptr*/);
 
- };
 
- struct FastLZCompressor : public dtTileCacheCompressor
 
- {
 
-     virtual int maxCompressedSize(const int bufferSize);
 
-     virtual dtStatus compress(const unsigned char* buffer, const int bufferSize,
 
-         unsigned char* compressed, const int /*maxCompressedSize*/, int* compressedSize);
 
-     virtual dtStatus decompress(const unsigned char* compressed, const int compressedSize,
 
-         unsigned char* buffer, const int maxBufferSize, int* bufferSize);
 
- };
 
- struct GeomData
 
- {
 
-     static const int MAX_OFFMESH_CONNECTIONS = 256;
 
-     float offMeshConVerts[MAX_OFFMESH_CONNECTIONS * 3 * 2];
 
-     float offMeshConRads[MAX_OFFMESH_CONNECTIONS];
 
-     unsigned char offMeshConDirs[MAX_OFFMESH_CONNECTIONS];
 
-     unsigned char offMeshConAreas[MAX_OFFMESH_CONNECTIONS];
 
-     unsigned short offMeshConFlags[MAX_OFFMESH_CONNECTIONS];
 
-     unsigned int offMeshConId[MAX_OFFMESH_CONNECTIONS];
 
-     int offMeshConCount;
 
- };
 
- struct MeshProcess : public dtTileCacheMeshProcess
 
- {
 
-     const GeomData *data;
 
-     MeshProcess(const GeomData *geom);
 
-     virtual ~MeshProcess();
 
-     //void init(InputGeom* geom)
 
-     //{
 
-     //	m_geom = geom;
 
-     //}
 
-     virtual void process(struct dtNavMeshCreateParams* params,
 
-         unsigned char* polyAreas, unsigned short* polyFlags) override;
 
- };
 
- bool inRange(const float* v1, const float* v2, const float r, const float h);
 
- int fixupCorridor(dtPolyRef* path, const int npath, const int maxPath,
 
-     const dtPolyRef* visited, const int nvisited);
 
- // This function checks if the path has a small U-turn, that is,
 
- // a polygon further in the path is adjacent to the first polygon
 
- // in the path. If that happens, a shortcut is taken.
 
- // This can happen if the target (T) location is at tile boundary,
 
- // and we're (S) approaching it parallel to the tile edge.
 
- // The choice at the vertex can be arbitrary, 
 
- //  +---+---+
 
- //  |:::|:::|
 
- //  +-S-+-T-+
 
- //  |:::|   | <-- the step can end up in here, resulting U-turn path.
 
- //  +---+---+
 
- int fixupShortcuts(dtPolyRef* path, int npath, dtNavMeshQuery* navQuery);
 
- bool getSteerTarget(dtNavMeshQuery* navQuery, const float* startPos, const float* endPos,
 
-     const float minTargetDist,
 
-     const dtPolyRef* path, const int pathSize,
 
-     float* steerPos, unsigned char& steerPosFlag, dtPolyRef& steerPosRef,
 
-     float* outPoints = nullptr, int* outPointCount = nullptr);
 
- /** @} */
 
- NS_CC_END
 
- #endif //CC_USE_NAVMESH
 
- #endif // __CCNAV_MESH_H__
 
 
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