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- /******************************************************************************
- * Spine Runtimes Software License v2.5
- *
- * Copyright (c) 2013-2016, Esoteric Software
- * All rights reserved.
- *
- * You are granted a perpetual, non-exclusive, non-sublicensable, and
- * non-transferable license to use, install, execute, and perform the Spine
- * Runtimes software and derivative works solely for personal or internal
- * use. Without the written permission of Esoteric Software (see Section 2 of
- * the Spine Software License Agreement), you may not (a) modify, translate,
- * adapt, or develop new applications using the Spine Runtimes or otherwise
- * create derivative works or improvements of the Spine Runtimes or (b) remove,
- * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
- * or other intellectual property or proprietary rights notices on or in the
- * Software, including any copy thereof. Redistributions in binary or source
- * form must include this license and terms.
- *
- * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
- * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- /*
- Implementation notes:
- - An OOP style is used where each "class" is made up of a struct and a number of functions prefixed with the struct name.
- - struct fields that are const are readonly. Either they are set in a create function and can never be changed, or they can only
- be changed by calling a function.
- - Inheritance is done using a struct field named "super" as the first field, allowing the struct to be cast to its "super class".
- This works because a pointer to a struct is guaranteed to be a pointer to the first struct field.
- - Classes intended for inheritance provide init/deinit functions which subclasses must call in their create/dispose functions.
- - Polymorphism is done by a base class providing function pointers in its init function. The public API delegates to these
- function pointers.
- - Subclasses do not provide a dispose function, instead the base class' dispose function should be used, which will delegate to
- a dispose function pointer.
- - Classes not designed for inheritance cannot be extended because they may use an internal subclass to hide private data and don't
- expose function pointers.
- - The public API hides implementation details, such as init/deinit functions. An internal API is exposed by extension.h to allow
- classes to be extended. Internal functions begin with underscore (_).
- - OOP in C tends to lose type safety. Macros for casting are provided in extension.h to give context for why a cast is being done.
- - If SPINE_SHORT_NAMES is defined, the "sp" prefix for all class names is optional.
- */
- #ifndef SPINE_EXTENSION_H_
- #define SPINE_EXTENSION_H_
- /* All allocation uses these. */
- #define MALLOC(TYPE,COUNT) ((TYPE*)_malloc(sizeof(TYPE) * (COUNT), __FILE__, __LINE__))
- #define CALLOC(TYPE,COUNT) ((TYPE*)_calloc(COUNT, sizeof(TYPE), __FILE__, __LINE__))
- #define NEW(TYPE) CALLOC(TYPE,1)
- /* Gets the direct super class. Type safe. */
- #define SUPER(VALUE) (&VALUE->super)
- /* Cast to a super class. Not type safe, use with care. Prefer SUPER() where possible. */
- #define SUPER_CAST(TYPE,VALUE) ((TYPE*)VALUE)
- /* Cast to a sub class. Not type safe, use with care. */
- #define SUB_CAST(TYPE,VALUE) ((TYPE*)VALUE)
- /* Casts away const. Can be used as an lvalue. Not type safe, use with care. */
- #define CONST_CAST(TYPE,VALUE) (*(TYPE*)&VALUE)
- /* Gets the vtable for the specified type. Not type safe, use with care. */
- #define VTABLE(TYPE,VALUE) ((_##TYPE##Vtable*)((TYPE*)VALUE)->vtable)
- /* Frees memory. Can be used on const types. */
- #define FREE(VALUE) _free((void*)VALUE)
- /* Allocates a new char[], assigns it to TO, and copies FROM to it. Can be used on const types. */
- #define MALLOC_STR(TO,FROM) strcpy(CONST_CAST(char*, TO) = (char*)MALLOC(char, strlen(FROM) + 1), FROM)
- #define PI 3.1415926535897932385f
- #define PI2 (PI * 2)
- #define DEG_RAD (PI / 180)
- #define RAD_DEG (180 / PI)
- #define ABS(A) ((A) < 0? -(A): (A))
- #define SIGNUM(A) ((A) < 0? -1: (A) > 0 ? 1 : 0)
- #ifdef __STDC_VERSION__
- #define FMOD(A,B) fmodf(A, B)
- #define ATAN2(A,B) atan2f(A, B)
- #define SIN(A) sinf(A)
- #define COS(A) cosf(A)
- #define SQRT(A) sqrtf(A)
- #define ACOS(A) acosf(A)
- #else
- #define FMOD(A,B) (float)fmod(A, B)
- #define ATAN2(A,B) (float)atan2(A, B)
- #define COS(A) (float)cos(A)
- #define SIN(A) (float)sin(A)
- #define SQRT(A) (float)sqrt(A)
- #define ACOS(A) (float)acos(A)
- #endif
- #define SIN_DEG(A) SIN((A) * DEG_RAD)
- #define COS_DEG(A) COS((A) * DEG_RAD)
- #define CLAMP(x, min, max) ((x) < (min) ? (min) : ((x) > (max) ? (max) : (x)))
- #ifndef MIN
- #define MIN(x, y) ((x) < (y) ? (x) : (y))
- #endif
- #ifndef MAX
- #define MAX(x, y) ((x) > (y) ? (x) : (y))
- #endif
- #define UNUSED(x) (void)(x)
- #include <stdlib.h>
- #include <string.h>
- #include <math.h>
- #include <spine/Skeleton.h>
- #include <spine/Animation.h>
- #include <spine/Atlas.h>
- #include <spine/AttachmentLoader.h>
- #include <spine/VertexAttachment.h>
- #include <spine/RegionAttachment.h>
- #include <spine/MeshAttachment.h>
- #include <spine/BoundingBoxAttachment.h>
- #include <spine/PathAttachment.h>
- #include <spine/AnimationState.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- /*
- * Functions that must be implemented:
- */
- void _spAtlasPage_createTexture (spAtlasPage* self, const char* path);
- void _spAtlasPage_disposeTexture (spAtlasPage* self);
- char* _spUtil_readFile (const char* path, int* length);
- #ifdef SPINE_SHORT_NAMES
- #define _AtlasPage_createTexture(...) _spAtlasPage_createTexture(__VA_ARGS__)
- #define _AtlasPage_disposeTexture(...) _spAtlasPage_disposeTexture(__VA_ARGS__)
- #define _Util_readFile(...) _spUtil_readFile(__VA_ARGS__)
- #endif
- /*
- * Internal API available for extension:
- */
- void* _malloc (size_t size, const char* file, int line);
- void* _calloc (size_t num, size_t size, const char* file, int line);
- void _free (void* ptr);
- void _setMalloc (void* (*_malloc) (size_t size));
- void _setDebugMalloc (void* (*_malloc) (size_t size, const char* file, int line));
- void _setFree (void (*_free) (void* ptr));
- char* _readFile (const char* path, int* length);
- /**/
- typedef union _spEventQueueItem {
- int type;
- spTrackEntry* entry;
- spEvent* event;
- } _spEventQueueItem;
- typedef struct _spAnimationState _spAnimationState;
- typedef struct _spEventQueue {
- _spAnimationState* state;
- _spEventQueueItem* objects;
- int objectsCount;
- int objectsCapacity;
- int /*boolean*/ drainDisabled;
- #ifdef __cplusplus
- _spEventQueue() :
- state(0),
- objects(0),
- objectsCount(0),
- objectsCapacity(0),
- drainDisabled(0) {
- }
- #endif
- } _spEventQueue;
- struct _spAnimationState {
- spAnimationState super;
- int eventsCount;
- spEvent** events;
- _spEventQueue* queue;
- int* propertyIDs;
- int propertyIDsCount;
- int propertyIDsCapacity;
- int /*boolean*/ animationsChanged;
- #ifdef __cplusplus
- _spAnimationState() :
- super(),
- eventsCount(0),
- events(0),
- queue(0),
- propertyIDs(0),
- propertyIDsCount(0),
- propertyIDsCapacity(0),
- animationsChanged(0) {
- }
- #endif
- };
- /**/
- /* configureAttachment and disposeAttachment may be 0. */
- void _spAttachmentLoader_init (spAttachmentLoader* self,
- void (*dispose) (spAttachmentLoader* self),
- spAttachment* (*createAttachment) (spAttachmentLoader* self, spSkin* skin, spAttachmentType type, const char* name,
- const char* path),
- void (*configureAttachment) (spAttachmentLoader* self, spAttachment*),
- void (*disposeAttachment) (spAttachmentLoader* self, spAttachment*)
- );
- void _spAttachmentLoader_deinit (spAttachmentLoader* self);
- /* Can only be called from createAttachment. */
- void _spAttachmentLoader_setError (spAttachmentLoader* self, const char* error1, const char* error2);
- void _spAttachmentLoader_setUnknownTypeError (spAttachmentLoader* self, spAttachmentType type);
- #ifdef SPINE_SHORT_NAMES
- #define _AttachmentLoader_init(...) _spAttachmentLoader_init(__VA_ARGS__)
- #define _AttachmentLoader_deinit(...) _spAttachmentLoader_deinit(__VA_ARGS__)
- #define _AttachmentLoader_setError(...) _spAttachmentLoader_setError(__VA_ARGS__)
- #define _AttachmentLoader_setUnknownTypeError(...) _spAttachmentLoader_setUnknownTypeError(__VA_ARGS__)
- #endif
- /**/
- void _spAttachment_init (spAttachment* self, const char* name, spAttachmentType type,
- void (*dispose) (spAttachment* self));
- void _spAttachment_deinit (spAttachment* self);
- void _spVertexAttachment_deinit (spVertexAttachment* self);
- #ifdef SPINE_SHORT_NAMES
- #define _Attachment_init(...) _spAttachment_init(__VA_ARGS__)
- #define _Attachment_deinit(...) _spAttachment_deinit(__VA_ARGS__)
- #define _VertexAttachment_deinit(...) _spVertexAttachment_deinit(__VA_ARGS__)
- #endif
- /**/
- void _spTimeline_init (spTimeline* self, spTimelineType type,
- void (*dispose) (spTimeline* self),
- void (*apply) (const spTimeline* self, spSkeleton* skeleton, float lastTime, float time, spEvent** firedEvents,
- int* eventsCount, float alpha, int setupPose, int mixingOut),
- int (*getPropertyId) (const spTimeline* self));
- void _spTimeline_deinit (spTimeline* self);
- #ifdef SPINE_SHORT_NAMES
- #define _Timeline_init(...) _spTimeline_init(__VA_ARGS__)
- #define _Timeline_deinit(...) _spTimeline_deinit(__VA_ARGS__)
- #endif
- /**/
- void _spCurveTimeline_init (spCurveTimeline* self, spTimelineType type, int framesCount,
- void (*dispose) (spTimeline* self),
- void (*apply) (const spTimeline* self, spSkeleton* skeleton, float lastTime, float time, spEvent** firedEvents, int* eventsCount, float alpha, int setupPose, int mixingOut),
- int (*getPropertyId) (const spTimeline* self));
- void _spCurveTimeline_deinit (spCurveTimeline* self);
- int _spCurveTimeline_binarySearch (float *values, int valuesLength, float target, int step);
- #ifdef SPINE_SHORT_NAMES
- #define _CurveTimeline_init(...) _spCurveTimeline_init(__VA_ARGS__)
- #define _CurveTimeline_deinit(...) _spCurveTimeline_deinit(__VA_ARGS__)
- #define _CurveTimeline_binarySearch(...) _spCurveTimeline_binarySearch(__VA_ARGS__)
- #endif
- #ifdef __cplusplus
- }
- #endif
- #endif /* SPINE_EXTENSION_H_ */
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