SlotData.h 3.2 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586
  1. /******************************************************************************
  2. * Spine Runtimes Software License v2.5
  3. *
  4. * Copyright (c) 2013-2016, Esoteric Software
  5. * All rights reserved.
  6. *
  7. * You are granted a perpetual, non-exclusive, non-sublicensable, and
  8. * non-transferable license to use, install, execute, and perform the Spine
  9. * Runtimes software and derivative works solely for personal or internal
  10. * use. Without the written permission of Esoteric Software (see Section 2 of
  11. * the Spine Software License Agreement), you may not (a) modify, translate,
  12. * adapt, or develop new applications using the Spine Runtimes or otherwise
  13. * create derivative works or improvements of the Spine Runtimes or (b) remove,
  14. * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
  15. * or other intellectual property or proprietary rights notices on or in the
  16. * Software, including any copy thereof. Redistributions in binary or source
  17. * form must include this license and terms.
  18. *
  19. * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
  20. * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
  21. * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
  22. * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  24. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
  25. * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
  26. * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  27. * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  28. * POSSIBILITY OF SUCH DAMAGE.
  29. *****************************************************************************/
  30. #ifndef SPINE_SLOTDATA_H_
  31. #define SPINE_SLOTDATA_H_
  32. #include <spine/BoneData.h>
  33. #ifdef __cplusplus
  34. extern "C" {
  35. #endif
  36. typedef enum {
  37. SP_BLEND_MODE_NORMAL, SP_BLEND_MODE_ADDITIVE, SP_BLEND_MODE_MULTIPLY, SP_BLEND_MODE_SCREEN
  38. } spBlendMode;
  39. typedef struct spSlotData {
  40. const int index;
  41. const char* const name;
  42. const spBoneData* const boneData;
  43. const char* attachmentName;
  44. float r, g, b, a;
  45. spBlendMode blendMode;
  46. #ifdef __cplusplus
  47. spSlotData() :
  48. index(0),
  49. name(0),
  50. boneData(0),
  51. attachmentName(0),
  52. r(0), g(0), b(0), a(0),
  53. blendMode(SP_BLEND_MODE_NORMAL) {
  54. }
  55. #endif
  56. } spSlotData;
  57. spSlotData* spSlotData_create (const int index, const char* name, spBoneData* boneData);
  58. void spSlotData_dispose (spSlotData* self);
  59. /* @param attachmentName May be 0 for no setup pose attachment. */
  60. void spSlotData_setAttachmentName (spSlotData* self, const char* attachmentName);
  61. #ifdef SPINE_SHORT_NAMES
  62. typedef spBlendMode BlendMode;
  63. #define BLEND_MODE_NORMAL SP_BLEND_MODE_NORMAL
  64. #define BLEND_MODE_ADDITIVE SP_BLEND_MODE_ADDITIVE
  65. #define BLEND_MODE_MULTIPLY SP_BLEND_MODE_MULTIPLY
  66. #define BLEND_MODE_SCREEN SP_BLEND_MODE_SCREEN
  67. typedef spSlotData SlotData;
  68. #define SlotData_create(...) spSlotData_create(__VA_ARGS__)
  69. #define SlotData_dispose(...) spSlotData_dispose(__VA_ARGS__)
  70. #define SlotData_setAttachmentName(...) spSlotData_setAttachmentName(__VA_ARGS__)
  71. #endif
  72. #ifdef __cplusplus
  73. }
  74. #endif
  75. #endif /* SPINE_SLOTDATA_H_ */