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- /******************************************************************************
- * Spine Runtimes Software License v2.5
- *
- * Copyright (c) 2013-2016, Esoteric Software
- * All rights reserved.
- *
- * You are granted a perpetual, non-exclusive, non-sublicensable, and
- * non-transferable license to use, install, execute, and perform the Spine
- * Runtimes software and derivative works solely for personal or internal
- * use. Without the written permission of Esoteric Software (see Section 2 of
- * the Spine Software License Agreement), you may not (a) modify, translate,
- * adapt, or develop new applications using the Spine Runtimes or otherwise
- * create derivative works or improvements of the Spine Runtimes or (b) remove,
- * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
- * or other intellectual property or proprietary rights notices on or in the
- * Software, including any copy thereof. Redistributions in binary or source
- * form must include this license and terms.
- *
- * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
- * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifndef SPINE_SLOTDATA_H_
- #define SPINE_SLOTDATA_H_
- #include <spine/BoneData.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- typedef enum {
- SP_BLEND_MODE_NORMAL, SP_BLEND_MODE_ADDITIVE, SP_BLEND_MODE_MULTIPLY, SP_BLEND_MODE_SCREEN
- } spBlendMode;
- typedef struct spSlotData {
- const int index;
- const char* const name;
- const spBoneData* const boneData;
- const char* attachmentName;
- float r, g, b, a;
- spBlendMode blendMode;
- #ifdef __cplusplus
- spSlotData() :
- index(0),
- name(0),
- boneData(0),
- attachmentName(0),
- r(0), g(0), b(0), a(0),
- blendMode(SP_BLEND_MODE_NORMAL) {
- }
- #endif
- } spSlotData;
- spSlotData* spSlotData_create (const int index, const char* name, spBoneData* boneData);
- void spSlotData_dispose (spSlotData* self);
- /* @param attachmentName May be 0 for no setup pose attachment. */
- void spSlotData_setAttachmentName (spSlotData* self, const char* attachmentName);
- #ifdef SPINE_SHORT_NAMES
- typedef spBlendMode BlendMode;
- #define BLEND_MODE_NORMAL SP_BLEND_MODE_NORMAL
- #define BLEND_MODE_ADDITIVE SP_BLEND_MODE_ADDITIVE
- #define BLEND_MODE_MULTIPLY SP_BLEND_MODE_MULTIPLY
- #define BLEND_MODE_SCREEN SP_BLEND_MODE_SCREEN
- typedef spSlotData SlotData;
- #define SlotData_create(...) spSlotData_create(__VA_ARGS__)
- #define SlotData_dispose(...) spSlotData_dispose(__VA_ARGS__)
- #define SlotData_setAttachmentName(...) spSlotData_setAttachmentName(__VA_ARGS__)
- #endif
- #ifdef __cplusplus
- }
- #endif
- #endif /* SPINE_SLOTDATA_H_ */
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