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- #include <spine/SlotData.h>
- #include <spine/extension.h>
- spSlotData* spSlotData_create (const int index, const char* name, spBoneData* boneData) {
- spSlotData* self = NEW(spSlotData);
- CONST_CAST(int, self->index) = index;
- MALLOC_STR(self->name, name);
- CONST_CAST(spBoneData*, self->boneData) = boneData;
- self->r = 1;
- self->g = 1;
- self->b = 1;
- self->a = 1;
- return self;
- }
- void spSlotData_dispose (spSlotData* self) {
- FREE(self->name);
- FREE(self->attachmentName);
- FREE(self);
- }
- void spSlotData_setAttachmentName (spSlotData* self, const char* attachmentName) {
- FREE(self->attachmentName);
- if (attachmentName)
- MALLOC_STR(self->attachmentName, attachmentName);
- else
- CONST_CAST(char*, self->attachmentName) = 0;
- }
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