SlotData.c 2.5 KB

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  1. /******************************************************************************
  2. * Spine Runtimes Software License v2.5
  3. *
  4. * Copyright (c) 2013-2016, Esoteric Software
  5. * All rights reserved.
  6. *
  7. * You are granted a perpetual, non-exclusive, non-sublicensable, and
  8. * non-transferable license to use, install, execute, and perform the Spine
  9. * Runtimes software and derivative works solely for personal or internal
  10. * use. Without the written permission of Esoteric Software (see Section 2 of
  11. * the Spine Software License Agreement), you may not (a) modify, translate,
  12. * adapt, or develop new applications using the Spine Runtimes or otherwise
  13. * create derivative works or improvements of the Spine Runtimes or (b) remove,
  14. * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
  15. * or other intellectual property or proprietary rights notices on or in the
  16. * Software, including any copy thereof. Redistributions in binary or source
  17. * form must include this license and terms.
  18. *
  19. * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
  20. * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
  21. * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
  22. * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  24. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
  25. * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
  26. * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  27. * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  28. * POSSIBILITY OF SUCH DAMAGE.
  29. *****************************************************************************/
  30. #include <spine/SlotData.h>
  31. #include <spine/extension.h>
  32. spSlotData* spSlotData_create (const int index, const char* name, spBoneData* boneData) {
  33. spSlotData* self = NEW(spSlotData);
  34. CONST_CAST(int, self->index) = index;
  35. MALLOC_STR(self->name, name);
  36. CONST_CAST(spBoneData*, self->boneData) = boneData;
  37. self->r = 1;
  38. self->g = 1;
  39. self->b = 1;
  40. self->a = 1;
  41. return self;
  42. }
  43. void spSlotData_dispose (spSlotData* self) {
  44. FREE(self->name);
  45. FREE(self->attachmentName);
  46. FREE(self);
  47. }
  48. void spSlotData_setAttachmentName (spSlotData* self, const char* attachmentName) {
  49. FREE(self->attachmentName);
  50. if (attachmentName)
  51. MALLOC_STR(self->attachmentName, attachmentName);
  52. else
  53. CONST_CAST(char*, self->attachmentName) = 0;
  54. }