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- /******************************************************************************
- * Spine Runtimes Software License v2.5
- *
- * Copyright (c) 2013-2016, Esoteric Software
- * All rights reserved.
- *
- * You are granted a perpetual, non-exclusive, non-sublicensable, and
- * non-transferable license to use, install, execute, and perform the Spine
- * Runtimes software and derivative works solely for personal or internal
- * use. Without the written permission of Esoteric Software (see Section 2 of
- * the Spine Software License Agreement), you may not (a) modify, translate,
- * adapt, or develop new applications using the Spine Runtimes or otherwise
- * create derivative works or improvements of the Spine Runtimes or (b) remove,
- * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
- * or other intellectual property or proprietary rights notices on or in the
- * Software, including any copy thereof. Redistributions in binary or source
- * form must include this license and terms.
- *
- * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
- * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #include <spine/Slot.h>
- #include <spine/extension.h>
- typedef struct {
- spSlot super;
- float attachmentTime;
- } _spSlot;
- spSlot* spSlot_create (spSlotData* data, spBone* bone) {
- spSlot* self = SUPER(NEW(_spSlot));
- CONST_CAST(spSlotData*, self->data) = data;
- CONST_CAST(spBone*, self->bone) = bone;
- spSlot_setToSetupPose(self);
- return self;
- }
- void spSlot_dispose (spSlot* self) {
- FREE(self->attachmentVertices);
- FREE(self);
- }
- void spSlot_setAttachment (spSlot* self, spAttachment* attachment) {
- if (attachment == self->attachment) return;
- CONST_CAST(spAttachment*, self->attachment) = attachment;
- SUB_CAST(_spSlot, self)->attachmentTime = self->bone->skeleton->time;
- self->attachmentVerticesCount = 0;
- }
- void spSlot_setAttachmentTime (spSlot* self, float time) {
- SUB_CAST(_spSlot, self)->attachmentTime = self->bone->skeleton->time - time;
- }
- float spSlot_getAttachmentTime (const spSlot* self) {
- return self->bone->skeleton->time - SUB_CAST(_spSlot, self) ->attachmentTime;
- }
- void spSlot_setToSetupPose (spSlot* self) {
- self->r = self->data->r;
- self->g = self->data->g;
- self->b = self->data->b;
- self->a = self->data->a;
- if (!self->data->attachmentName)
- spSlot_setAttachment(self, 0);
- else {
- spAttachment* attachment = spSkeleton_getAttachmentForSlotIndex(
- self->bone->skeleton, self->data->index, self->data->attachmentName);
- CONST_CAST(spAttachment*, self->attachment) = 0;
- spSlot_setAttachment(self, attachment);
- }
- }
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