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- /******************************************************************************
- * Spine Runtimes Software License v2.5
- *
- * Copyright (c) 2013-2016, Esoteric Software
- * All rights reserved.
- *
- * You are granted a perpetual, non-exclusive, non-sublicensable, and
- * non-transferable license to use, install, execute, and perform the Spine
- * Runtimes software and derivative works solely for personal or internal
- * use. Without the written permission of Esoteric Software (see Section 2 of
- * the Spine Software License Agreement), you may not (a) modify, translate,
- * adapt, or develop new applications using the Spine Runtimes or otherwise
- * create derivative works or improvements of the Spine Runtimes or (b) remove,
- * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
- * or other intellectual property or proprietary rights notices on or in the
- * Software, including any copy thereof. Redistributions in binary or source
- * form must include this license and terms.
- *
- * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
- * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #include <spine/Skin.h>
- #include <spine/extension.h>
- _Entry* _Entry_create (int slotIndex, const char* name, spAttachment* attachment) {
- _Entry* self = NEW(_Entry);
- self->slotIndex = slotIndex;
- MALLOC_STR(self->name, name);
- self->attachment = attachment;
- return self;
- }
- void _Entry_dispose (_Entry* self) {
- spAttachment_dispose(self->attachment);
- FREE(self->name);
- FREE(self);
- }
- /**/
- spSkin* spSkin_create (const char* name) {
- spSkin* self = SUPER(NEW(_spSkin));
- MALLOC_STR(self->name, name);
- return self;
- }
- void spSkin_dispose (spSkin* self) {
- _Entry* entry = SUB_CAST(_spSkin, self)->entries;
- while (entry) {
- _Entry* nextEntry = entry->next;
- _Entry_dispose(entry);
- entry = nextEntry;
- }
- FREE(self->name);
- FREE(self);
- }
- void spSkin_addAttachment (spSkin* self, int slotIndex, const char* name, spAttachment* attachment) {
- _Entry* newEntry = _Entry_create(slotIndex, name, attachment);
- newEntry->next = SUB_CAST(_spSkin, self)->entries;
- SUB_CAST(_spSkin, self)->entries = newEntry;
- }
- spAttachment* spSkin_getAttachment (const spSkin* self, int slotIndex, const char* name) {
- const _Entry* entry = SUB_CAST(_spSkin, self)->entries;
- while (entry) {
- if (entry->slotIndex == slotIndex && strcmp(entry->name, name) == 0) return entry->attachment;
- entry = entry->next;
- }
- return 0;
- }
- const char* spSkin_getAttachmentName (const spSkin* self, int slotIndex, int attachmentIndex) {
- const _Entry* entry = SUB_CAST(_spSkin, self)->entries;
- int i = 0;
- while (entry) {
- if (entry->slotIndex == slotIndex) {
- if (i == attachmentIndex) return entry->name;
- i++;
- }
- entry = entry->next;
- }
- return 0;
- }
- void spSkin_attachAll (const spSkin* self, spSkeleton* skeleton, const spSkin* oldSkin) {
- const _Entry *entry = SUB_CAST(_spSkin, oldSkin)->entries;
- while (entry) {
- spSlot *slot = skeleton->slots[entry->slotIndex];
- if (slot->attachment == entry->attachment) {
- spAttachment *attachment = spSkin_getAttachment(self, entry->slotIndex, entry->name);
- if (attachment) spSlot_setAttachment(slot, attachment);
- }
- entry = entry->next;
- }
- }
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