SkeletonJson.h 3.1 KB

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  1. /******************************************************************************
  2. * Spine Runtimes Software License v2.5
  3. *
  4. * Copyright (c) 2013-2016, Esoteric Software
  5. * All rights reserved.
  6. *
  7. * You are granted a perpetual, non-exclusive, non-sublicensable, and
  8. * non-transferable license to use, install, execute, and perform the Spine
  9. * Runtimes software and derivative works solely for personal or internal
  10. * use. Without the written permission of Esoteric Software (see Section 2 of
  11. * the Spine Software License Agreement), you may not (a) modify, translate,
  12. * adapt, or develop new applications using the Spine Runtimes or otherwise
  13. * create derivative works or improvements of the Spine Runtimes or (b) remove,
  14. * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
  15. * or other intellectual property or proprietary rights notices on or in the
  16. * Software, including any copy thereof. Redistributions in binary or source
  17. * form must include this license and terms.
  18. *
  19. * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
  20. * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
  21. * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
  22. * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  24. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
  25. * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
  26. * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  27. * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  28. * POSSIBILITY OF SUCH DAMAGE.
  29. *****************************************************************************/
  30. #ifndef SPINE_SKELETONJSON_H_
  31. #define SPINE_SKELETONJSON_H_
  32. #include <spine/Attachment.h>
  33. #include <spine/AttachmentLoader.h>
  34. #include <spine/SkeletonData.h>
  35. #include <spine/Atlas.h>
  36. #include <spine/Animation.h>
  37. #ifdef __cplusplus
  38. extern "C" {
  39. #endif
  40. struct spAtlasAttachmentLoader;
  41. typedef struct spSkeletonJson {
  42. float scale;
  43. spAttachmentLoader* attachmentLoader;
  44. const char* const error;
  45. } spSkeletonJson;
  46. spSkeletonJson* spSkeletonJson_createWithLoader (spAttachmentLoader* attachmentLoader);
  47. spSkeletonJson* spSkeletonJson_create (spAtlas* atlas);
  48. void spSkeletonJson_dispose (spSkeletonJson* self);
  49. spSkeletonData* spSkeletonJson_readSkeletonData (spSkeletonJson* self, const char* json);
  50. spSkeletonData* spSkeletonJson_readSkeletonDataFile (spSkeletonJson* self, const char* path);
  51. #ifdef SPINE_SHORT_NAMES
  52. typedef spSkeletonJson SkeletonJson;
  53. #define SkeletonJson_createWithLoader(...) spSkeletonJson_createWithLoader(__VA_ARGS__)
  54. #define SkeletonJson_create(...) spSkeletonJson_create(__VA_ARGS__)
  55. #define SkeletonJson_dispose(...) spSkeletonJson_dispose(__VA_ARGS__)
  56. #define SkeletonJson_readSkeletonData(...) spSkeletonJson_readSkeletonData(__VA_ARGS__)
  57. #define SkeletonJson_readSkeletonDataFile(...) spSkeletonJson_readSkeletonDataFile(__VA_ARGS__)
  58. #endif
  59. #ifdef __cplusplus
  60. }
  61. #endif
  62. #endif /* SPINE_SKELETONJSON_H_ */