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- /******************************************************************************
- * Spine Runtimes Software License v2.5
- *
- * Copyright (c) 2013-2016, Esoteric Software
- * All rights reserved.
- *
- * You are granted a perpetual, non-exclusive, non-sublicensable, and
- * non-transferable license to use, install, execute, and perform the Spine
- * Runtimes software and derivative works solely for personal or internal
- * use. Without the written permission of Esoteric Software (see Section 2 of
- * the Spine Software License Agreement), you may not (a) modify, translate,
- * adapt, or develop new applications using the Spine Runtimes or otherwise
- * create derivative works or improvements of the Spine Runtimes or (b) remove,
- * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
- * or other intellectual property or proprietary rights notices on or in the
- * Software, including any copy thereof. Redistributions in binary or source
- * form must include this license and terms.
- *
- * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
- * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifndef SPINE_SKELETONANIMATION_H_
- #define SPINE_SKELETONANIMATION_H_
- #include <spine/spine.h>
- #include <spine/SkeletonRenderer.h>
- #include "cocos2d.h"
- namespace spine {
- typedef std::function<void(spTrackEntry* entry)> StartListener;
- typedef std::function<void(spTrackEntry* entry)> InterruptListener;
- typedef std::function<void(spTrackEntry* entry)> EndListener;
- typedef std::function<void(spTrackEntry* entry)> DisposeListener;
- typedef std::function<void(spTrackEntry* entry)> CompleteListener;
- typedef std::function<void(spTrackEntry* entry, spEvent* event)> EventListener;
- /** Draws an animated skeleton, providing an AnimationState for applying one or more animations and queuing animations to be
- * played later. */
- class SkeletonAnimation: public SkeletonRenderer {
- public:
- CREATE_FUNC(SkeletonAnimation);
- static SkeletonAnimation* createWithData (spSkeletonData* skeletonData, bool ownsSkeletonData = false);
- static SkeletonAnimation* createWithJsonFile (const std::string& skeletonJsonFile, spAtlas* atlas, float scale = 1);
- static SkeletonAnimation* createWithJsonFile (const std::string& skeletonJsonFile, const std::string& atlasFile, float scale = 1);
- static SkeletonAnimation* createWithBinaryFile (const std::string& skeletonBinaryFile, spAtlas* atlas, float scale = 1);
- static SkeletonAnimation* createWithBinaryFile (const std::string& skeletonBinaryFile, const std::string& atlasFile, float scale = 1);
- // Use createWithJsonFile instead
- CC_DEPRECATED_ATTRIBUTE static SkeletonAnimation* createWithFile (const std::string& skeletonJsonFile, spAtlas* atlas, float scale = 1)
- {
- return SkeletonAnimation::createWithJsonFile(skeletonJsonFile, atlas, scale);
- }
- // Use createWithJsonFile instead
- CC_DEPRECATED_ATTRIBUTE static SkeletonAnimation* createWithile (const std::string& skeletonJsonFile, const std::string& atlasFile, float scale = 1)
- {
- return SkeletonAnimation::createWithJsonFile(skeletonJsonFile, atlasFile, scale);
- }
- virtual void update (float deltaTime) override;
- void setAnimationStateData (spAnimationStateData* stateData);
- void setMix (const std::string& fromAnimation, const std::string& toAnimation, float duration);
- spTrackEntry* setAnimation (int trackIndex, const std::string& name, bool loop);
- spTrackEntry* addAnimation (int trackIndex, const std::string& name, bool loop, float delay = 0);
- spAnimation* findAnimation(const std::string& name) const;
- spTrackEntry* getCurrent (int trackIndex = 0);
- void clearTracks ();
- void clearTrack (int trackIndex = 0);
- void setStartListener (const StartListener& listener);
- void setInterruptListener (const InterruptListener& listener);
- void setEndListener (const EndListener& listener);
- void setDisposeListener (const DisposeListener& listener);
- void setCompleteListener (const CompleteListener& listener);
- void setEventListener (const EventListener& listener);
- void setTrackStartListener (spTrackEntry* entry, const StartListener& listener);
- void setTrackInterruptListener (spTrackEntry* entry, const InterruptListener& listener);
- void setTrackEndListener (spTrackEntry* entry, const EndListener& listener);
- void setTrackDisposeListener (spTrackEntry* entry, const DisposeListener& listener);
- void setTrackCompleteListener (spTrackEntry* entry, const CompleteListener& listener);
- void setTrackEventListener (spTrackEntry* entry, const EventListener& listener);
- virtual void onAnimationStateEvent (spTrackEntry* entry, spEventType type, spEvent* event);
- virtual void onTrackEntryEvent (spTrackEntry* entry, spEventType type, spEvent* event);
- spAnimationState* getState() const;
- CC_CONSTRUCTOR_ACCESS:
- SkeletonAnimation ();
- virtual ~SkeletonAnimation ();
- virtual void initialize () override;
- protected:
- spAnimationState* _state;
- bool _ownsAnimationStateData;
- StartListener _startListener;
- InterruptListener _interruptListener;
- EndListener _endListener;
- DisposeListener _disposeListener;
- CompleteListener _completeListener;
- EventListener _eventListener;
- private:
- typedef SkeletonRenderer super;
- };
- }
- #endif /* SPINE_SKELETONANIMATION_H_ */
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