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- /******************************************************************************
- * Spine Runtimes Software License v2.5
- *
- * Copyright (c) 2013-2016, Esoteric Software
- * All rights reserved.
- *
- * You are granted a perpetual, non-exclusive, non-sublicensable, and
- * non-transferable license to use, install, execute, and perform the Spine
- * Runtimes software and derivative works solely for personal or internal
- * use. Without the written permission of Esoteric Software (see Section 2 of
- * the Spine Software License Agreement), you may not (a) modify, translate,
- * adapt, or develop new applications using the Spine Runtimes or otherwise
- * create derivative works or improvements of the Spine Runtimes or (b) remove,
- * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
- * or other intellectual property or proprietary rights notices on or in the
- * Software, including any copy thereof. Redistributions in binary or source
- * form must include this license and terms.
- *
- * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
- * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifndef SPINE_IKCONSTRAINT_H_
- #define SPINE_IKCONSTRAINT_H_
- #include <spine/IkConstraintData.h>
- #include <spine/Bone.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- struct spSkeleton;
- typedef struct spIkConstraint {
- spIkConstraintData* const data;
- int bonesCount;
- spBone** bones;
- spBone* target;
- int bendDirection;
- float mix;
- #ifdef __cplusplus
- spIkConstraint() :
- data(0),
- bonesCount(0),
- bones(0),
- target(0),
- bendDirection(0),
- mix(0) {
- }
- #endif
- } spIkConstraint;
- spIkConstraint* spIkConstraint_create (spIkConstraintData* data, const struct spSkeleton* skeleton);
- void spIkConstraint_dispose (spIkConstraint* self);
- void spIkConstraint_apply (spIkConstraint* self);
- void spIkConstraint_apply1 (spBone* bone, float targetX, float targetY, float alpha);
- void spIkConstraint_apply2 (spBone* parent, spBone* child, float targetX, float targetY, int bendDirection, float alpha);
- #ifdef SPINE_SHORT_NAMES
- typedef spIkConstraint IkConstraint;
- #define IkConstraint_create(...) spIkConstraint_create(__VA_ARGS__)
- #define IkConstraint_dispose(...) spIkConstraint_dispose(__VA_ARGS__)
- #define IkConstraint_apply(...) spIkConstraint_apply(__VA_ARGS__)
- #define IkConstraint_apply1(...) spIkConstraint_apply1(__VA_ARGS__)
- #define IkConstraint_apply2(...) spIkConstraint_apply2(__VA_ARGS__)
- #endif
- #ifdef __cplusplus
- }
- #endif
- #endif /* SPINE_IKCONSTRAINT_H_ */
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