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- /******************************************************************************
- * Spine Runtimes Software License v2.5
- *
- * Copyright (c) 2013-2016, Esoteric Software
- * All rights reserved.
- *
- * You are granted a perpetual, non-exclusive, non-sublicensable, and
- * non-transferable license to use, install, execute, and perform the Spine
- * Runtimes software and derivative works solely for personal or internal
- * use. Without the written permission of Esoteric Software (see Section 2 of
- * the Spine Software License Agreement), you may not (a) modify, translate,
- * adapt, or develop new applications using the Spine Runtimes or otherwise
- * create derivative works or improvements of the Spine Runtimes or (b) remove,
- * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
- * or other intellectual property or proprietary rights notices on or in the
- * Software, including any copy thereof. Redistributions in binary or source
- * form must include this license and terms.
- *
- * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
- * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #include <spine/Cocos2dAttachmentLoader.h>
- #include <spine/extension.h>
- #include <spine/AttachmentVertices.h>
- USING_NS_CC;
- using namespace spine;
- static unsigned short quadTriangles[6] = {0, 1, 2, 2, 3, 0};
- spAttachment* _Cocos2dAttachmentLoader_createAttachment (spAttachmentLoader* loader, spSkin* skin, spAttachmentType type,
- const char* name, const char* path) {
- Cocos2dAttachmentLoader* self = SUB_CAST(Cocos2dAttachmentLoader, loader);
- return spAttachmentLoader_createAttachment(SUPER(self->atlasAttachmentLoader), skin, type, name, path);
- }
- void _Cocos2dAttachmentLoader_configureAttachment (spAttachmentLoader* loader, spAttachment* attachment) {
- attachment->attachmentLoader = loader;
- switch (attachment->type) {
- case SP_ATTACHMENT_REGION: {
- spRegionAttachment* regionAttachment = SUB_CAST(spRegionAttachment, attachment);
- spAtlasRegion* region = (spAtlasRegion*)regionAttachment->rendererObject;
- AttachmentVertices* attachmentVertices = new AttachmentVertices((Texture2D*)region->page->rendererObject, 4, quadTriangles, 6);
- V3F_C4B_T2F* vertices = attachmentVertices->_triangles->verts;
- for (int i = 0, ii = 0; i < 4; ++i, ii += 2) {
- vertices[i].texCoords.u = regionAttachment->uvs[ii];
- vertices[i].texCoords.v = regionAttachment->uvs[ii + 1];
- }
- regionAttachment->rendererObject = attachmentVertices;
- break;
- }
- case SP_ATTACHMENT_MESH: {
- spMeshAttachment* meshAttachment = SUB_CAST(spMeshAttachment, attachment);
- spAtlasRegion* region = (spAtlasRegion*)meshAttachment->rendererObject;
- AttachmentVertices* attachmentVertices = new AttachmentVertices((Texture2D*)region->page->rendererObject,
- meshAttachment->super.worldVerticesLength >> 1, meshAttachment->triangles, meshAttachment->trianglesCount);
- V3F_C4B_T2F* vertices = attachmentVertices->_triangles->verts;
- for (int i = 0, ii = 0, nn = meshAttachment->super.worldVerticesLength; ii < nn; ++i, ii += 2) {
- vertices[i].texCoords.u = meshAttachment->uvs[ii];
- vertices[i].texCoords.v = meshAttachment->uvs[ii + 1];
- }
- meshAttachment->rendererObject = attachmentVertices;
- break;
- }
- default: ;
- }
- }
- void _Cocos2dAttachmentLoader_disposeAttachment (spAttachmentLoader* loader, spAttachment* attachment) {
- switch (attachment->type) {
- case SP_ATTACHMENT_REGION: {
- spRegionAttachment* regionAttachment = SUB_CAST(spRegionAttachment, attachment);
- delete (AttachmentVertices*)regionAttachment->rendererObject;
- break;
- }
- case SP_ATTACHMENT_MESH: {
- spMeshAttachment* meshAttachment = SUB_CAST(spMeshAttachment, attachment);
- delete (AttachmentVertices*)meshAttachment->rendererObject;
- break;
- }
- default: ;
- }
- }
- void _Cocos2dAttachmentLoader_dispose (spAttachmentLoader* loader) {
- Cocos2dAttachmentLoader* self = SUB_CAST(Cocos2dAttachmentLoader, loader);
- spAttachmentLoader_dispose(SUPER_CAST(spAttachmentLoader, self->atlasAttachmentLoader));
- _spAttachmentLoader_deinit(loader);
- }
- Cocos2dAttachmentLoader* Cocos2dAttachmentLoader_create (spAtlas* atlas) {
- Cocos2dAttachmentLoader* self = NEW(Cocos2dAttachmentLoader);
- _spAttachmentLoader_init(SUPER(self), _Cocos2dAttachmentLoader_dispose, _Cocos2dAttachmentLoader_createAttachment,
- _Cocos2dAttachmentLoader_configureAttachment, _Cocos2dAttachmentLoader_disposeAttachment);
- self->atlasAttachmentLoader = spAtlasAttachmentLoader_create(atlas);
- return self;
- }
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