BoundingBoxAttachment.c 2.5 KB

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  1. /******************************************************************************
  2. * Spine Runtimes Software License v2.5
  3. *
  4. * Copyright (c) 2013-2016, Esoteric Software
  5. * All rights reserved.
  6. *
  7. * You are granted a perpetual, non-exclusive, non-sublicensable, and
  8. * non-transferable license to use, install, execute, and perform the Spine
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  11. * the Spine Software License Agreement), you may not (a) modify, translate,
  12. * adapt, or develop new applications using the Spine Runtimes or otherwise
  13. * create derivative works or improvements of the Spine Runtimes or (b) remove,
  14. * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
  15. * or other intellectual property or proprietary rights notices on or in the
  16. * Software, including any copy thereof. Redistributions in binary or source
  17. * form must include this license and terms.
  18. *
  19. * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
  20. * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
  21. * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
  22. * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  24. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
  25. * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
  26. * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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  29. *****************************************************************************/
  30. #include <spine/BoundingBoxAttachment.h>
  31. #include <spine/extension.h>
  32. void _spBoundingBoxAttachment_dispose (spAttachment* attachment) {
  33. spBoundingBoxAttachment* self = SUB_CAST(spBoundingBoxAttachment, attachment);
  34. _spVertexAttachment_deinit(SUPER(self));
  35. FREE(self);
  36. }
  37. spBoundingBoxAttachment* spBoundingBoxAttachment_create (const char* name) {
  38. spBoundingBoxAttachment* self = NEW(spBoundingBoxAttachment);
  39. _spAttachment_init(SUPER(SUPER(self)), name, SP_ATTACHMENT_BOUNDING_BOX, _spBoundingBoxAttachment_dispose);
  40. return self;
  41. }
  42. void spBoundingBoxAttachment_computeWorldVertices (spBoundingBoxAttachment* self, spSlot* slot, float* worldVertices) {
  43. spVertexAttachment_computeWorldVertices(SUPER(self), slot, worldVertices);
  44. }