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- /****************************************************************************
- Copyright (c) 2013-2017 Chukong Technologies Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __TRIGGERMNG_H__
- #define __TRIGGERMNG_H__
- #include "editor-support/cocostudio/CocoStudio.h"
- namespace cocos2d {
- class EventDispatcher;
- class EventListener;
- }
- namespace cocostudio {
- class TriggerObj;
- class CC_STUDIO_DLL ArmatureMovementDispatcher : public cocos2d::Ref
- {
- public:
- ArmatureMovementDispatcher(void);
- ~ArmatureMovementDispatcher(void);
- public:
- void addAnimationEventCallBack(cocos2d::Ref*pTarget, SEL_MovementEventCallFunc mecf);
- void removeAnnimationEventCallBack(cocos2d::Ref*pTarget, SEL_MovementEventCallFunc mecf);
- void animationEvent(Armature *armature, MovementEventType movementType, const std::string& movementID);
-
- private:
- std::unordered_map<cocos2d::Ref*, SEL_MovementEventCallFunc> *_mapEventAnimation;
- };
- class CC_STUDIO_DLL TriggerMng
- {
- public:
- TriggerMng(void);
- virtual ~TriggerMng(void);
- public:
- static TriggerMng* getInstance();
- static void destroyInstance();
- static const char* triggerMngVersion();
-
- public:
- void parse(const rapidjson::Value &root);
- void parse(cocostudio::CocoLoader *pCocoLoader, cocostudio::stExpCocoNode *pCocoNode);
- void removeAll(void);
- cocos2d::Vector<TriggerObj*>* get(unsigned int event) const;
- TriggerObj* getTriggerObj(unsigned int id) const;
- bool removeTriggerObj(TriggerObj *Obj);
- bool removeTriggerObj(unsigned int id);
- bool isEmpty(void) const;
- void addArmatureMovementCallBack(Armature *pAr, cocos2d::Ref *pTarget, SEL_MovementEventCallFunc mecf);
- void removeArmatureMovementCallBack(Armature *pAr, cocos2d::Ref *pTarget, SEL_MovementEventCallFunc mecf);
- void removeArmatureAllMovementCallBack(Armature *pAr);
- void removeAllArmatureMovementCallBack();
- void dispatchEvent(cocos2d::EventCustom* tEvent);
- void removeEventListener(cocos2d::EventListener* listener);
- void addEventListenerWithFixedPriority(cocos2d::EventListener* listener, int fixedPriority);
- private:
- void buildJson(rapidjson::Document &document, cocostudio::CocoLoader *pCocoLoader, cocostudio::stExpCocoNode *pCocoNode);
- private:
- static TriggerMng *_sharedTriggerMng;
- std::unordered_map<unsigned int, TriggerObj*> _triggerObjs;
- std::unordered_map<Armature*, ArmatureMovementDispatcher*> *_movementDispatches;
- cocos2d::EventDispatcher* _eventDispatcher; ///< event dispatcher used to dispatch all kinds of events
- };
- }
- #endif
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