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- /****************************************************************************
- Copyright (c) 2010 cocos2d-x.org
- Copyright (c) 2013-2017 Chukong Technologies Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "base/ccUtils.h"
- #include <cmath>
- #include <stdlib.h>
- #include "md5/md5.h"
- #include "base/CCDirector.h"
- #include "base/CCAsyncTaskPool.h"
- #include "base/CCEventDispatcher.h"
- #include "base/base64.h"
- #include "renderer/CCCustomCommand.h"
- #include "renderer/CCRenderer.h"
- #include "renderer/CCTextureCache.h"
- #include "platform/CCImage.h"
- #include "platform/CCFileUtils.h"
- #include "2d/CCSprite.h"
- #include "2d/CCRenderTexture.h"
- NS_CC_BEGIN
- int ccNextPOT(int x)
- {
- x = x - 1;
- x = x | (x >> 1);
- x = x | (x >> 2);
- x = x | (x >> 4);
- x = x | (x >> 8);
- x = x | (x >>16);
- return x + 1;
- }
- namespace utils
- {
- /**
- * Capture screen implementation, don't use it directly.
- */
- void onCaptureScreen(const std::function<void(bool, const std::string&)>& afterCaptured, const std::string& filename)
- {
- static bool startedCapture = false;
- if (startedCapture)
- {
- CCLOG("Screen capture is already working");
- if (afterCaptured)
- {
- afterCaptured(false, filename);
- }
- return;
- }
- else
- {
- startedCapture = true;
- }
- auto glView = Director::getInstance()->getOpenGLView();
- auto frameSize = glView->getFrameSize();
- #if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC) || (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX)
- frameSize = frameSize * glView->getFrameZoomFactor() * glView->getRetinaFactor();
- #endif
- int width = static_cast<int>(frameSize.width);
- int height = static_cast<int>(frameSize.height);
- bool succeed = false;
- std::string outputFile = "";
- do
- {
- std::shared_ptr<GLubyte> buffer(new GLubyte[width * height * 4], [](GLubyte* p){ CC_SAFE_DELETE_ARRAY(p); });
- if (!buffer)
- {
- break;
- }
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, buffer.get());
- std::shared_ptr<GLubyte> flippedBuffer(new GLubyte[width * height * 4], [](GLubyte* p) { CC_SAFE_DELETE_ARRAY(p); });
- if (!flippedBuffer)
- {
- break;
- }
- for (int row = 0; row < height; ++row)
- {
- memcpy(flippedBuffer.get() + (height - row - 1) * width * 4, buffer.get() + row * width * 4, width * 4);
- }
- Image* image = new (std::nothrow) Image;
- if (image)
- {
- image->initWithRawData(flippedBuffer.get(), width * height * 4, width, height, 8);
- if (FileUtils::getInstance()->isAbsolutePath(filename))
- {
- outputFile = filename;
- }
- else
- {
- CCASSERT(filename.find("/") == std::string::npos, "The existence of a relative path is not guaranteed!");
- outputFile = FileUtils::getInstance()->getWritablePath() + filename;
- }
- // Save image in AsyncTaskPool::TaskType::TASK_IO thread, and call afterCaptured in mainThread
- static bool succeedSaveToFile = false;
- std::function<void(void*)> mainThread = [afterCaptured, outputFile](void* /*param*/)
- {
- if (afterCaptured)
- {
- afterCaptured(succeedSaveToFile, outputFile);
- }
- startedCapture = false;
- };
- AsyncTaskPool::getInstance()->enqueue(AsyncTaskPool::TaskType::TASK_IO, mainThread, nullptr, [image, outputFile]()
- {
- succeedSaveToFile = image->saveToFile(outputFile);
- delete image;
- });
- }
- else
- {
- CCLOG("Malloc Image memory failed!");
- if (afterCaptured)
- {
- afterCaptured(succeed, outputFile);
- }
- startedCapture = false;
- }
- } while (0);
- }
- /*
- * Capture screen interface
- */
- static EventListenerCustom* s_captureScreenListener;
- static CustomCommand s_captureScreenCommand;
- void captureScreen(const std::function<void(bool, const std::string&)>& afterCaptured, const std::string& filename)
- {
- if (s_captureScreenListener)
- {
- CCLOG("Warning: CaptureScreen has been called already, don't call more than once in one frame.");
- return;
- }
- s_captureScreenCommand.init(std::numeric_limits<float>::max());
- s_captureScreenCommand.func = std::bind(onCaptureScreen, afterCaptured, filename);
- s_captureScreenListener = Director::getInstance()->getEventDispatcher()->addCustomEventListener(Director::EVENT_AFTER_DRAW, [](EventCustom* /*event*/) {
- auto director = Director::getInstance();
- director->getEventDispatcher()->removeEventListener((EventListener*)(s_captureScreenListener));
- s_captureScreenListener = nullptr;
- director->getRenderer()->addCommand(&s_captureScreenCommand);
- director->getRenderer()->render();
- });
- }
- Image* captureNode(Node* startNode, float scale)
- { // The best snapshot API, support Scene and any Node
- auto& size = startNode->getContentSize();
- Director::getInstance()->setNextDeltaTimeZero(true);
- RenderTexture* finalRtx = nullptr;
- auto rtx = RenderTexture::create(size.width, size.height, Texture2D::PixelFormat::RGBA8888, GL_DEPTH24_STENCIL8);
- // rtx->setKeepMatrix(true);
- Point savedPos = startNode->getPosition();
- Point anchor;
- if (!startNode->isIgnoreAnchorPointForPosition()) {
- anchor = startNode->getAnchorPoint();
- }
- startNode->setPosition(Point(size.width * anchor.x, size.height * anchor.y));
- rtx->begin();
- startNode->visit();
- rtx->end();
- startNode->setPosition(savedPos);
- if (std::abs(scale - 1.0f) < 1e-6f/* no scale */)
- finalRtx = rtx;
- else {
- /* scale */
- auto finalRect = Rect(0, 0, size.width, size.height);
- Sprite *sprite = Sprite::createWithTexture(rtx->getSprite()->getTexture(), finalRect);
- sprite->setAnchorPoint(Point(0, 0));
- sprite->setFlippedY(true);
- finalRtx = RenderTexture::create(size.width * scale, size.height * scale, Texture2D::PixelFormat::RGBA8888, GL_DEPTH24_STENCIL8);
- sprite->setScale(scale); // or use finalRtx->setKeepMatrix(true);
- finalRtx->begin();
- sprite->visit();
- finalRtx->end();
- }
- Director::getInstance()->getRenderer()->render();
- return finalRtx->newImage();
- }
- std::vector<Node*> findChildren(const Node &node, const std::string &name)
- {
- std::vector<Node*> vec;
-
- node.enumerateChildren(name, [&vec](Node* nodeFound) -> bool {
- vec.push_back(nodeFound);
- return false;
- });
- return vec;
- }
- #define MAX_ITOA_BUFFER_SIZE 256
- double atof(const char* str)
- {
- if (str == nullptr)
- {
- return 0.0;
- }
-
- char buf[MAX_ITOA_BUFFER_SIZE];
- strncpy(buf, str, MAX_ITOA_BUFFER_SIZE);
-
- // strip string, only remain 7 numbers after '.'
- char* dot = strchr(buf, '.');
- if (dot != nullptr && dot - buf + 8 < MAX_ITOA_BUFFER_SIZE)
- {
- dot[8] = '\0';
- }
-
- return ::atof(buf);
- }
- double gettime()
- {
- struct timeval tv;
- gettimeofday(&tv, nullptr);
- return (double)tv.tv_sec + (double)tv.tv_usec/1000000;
- }
- long long getTimeInMilliseconds()
- {
- struct timeval tv;
- gettimeofday (&tv, nullptr);
- return (long long)tv.tv_sec * 1000 + tv.tv_usec / 1000;
- }
- Rect getCascadeBoundingBox(Node *node)
- {
- Rect cbb;
- Size contentSize = node->getContentSize();
-
- // check all children bounding box, get maximize box
- Node* child = nullptr;
- bool merge = false;
- for(auto object : node->getChildren())
- {
- child = dynamic_cast<Node*>(object);
- if (!child->isVisible()) continue;
-
- const Rect box = getCascadeBoundingBox(child);
- if (box.size.width <= 0 || box.size.height <= 0) continue;
-
- if (!merge)
- {
- cbb = box;
- merge = true;
- }
- else
- {
- cbb.merge(box);
- }
- }
-
- // merge content size
- if (contentSize.width > 0 && contentSize.height > 0)
- {
- const Rect box = RectApplyAffineTransform(Rect(0, 0, contentSize.width, contentSize.height), node->getNodeToWorldAffineTransform());
- if (!merge)
- {
- cbb = box;
- }
- else
- {
- cbb.merge(box);
- }
- }
-
- return cbb;
- }
- Sprite* createSpriteFromBase64Cached(const char* base64String, const char* key)
- {
- Texture2D* texture = Director::getInstance()->getTextureCache()->getTextureForKey(key);
- if (texture == nullptr)
- {
- unsigned char* decoded;
- int length = base64Decode((const unsigned char*)base64String, (unsigned int)strlen(base64String), &decoded);
- Image *image = new (std::nothrow) Image();
- bool imageResult = image->initWithImageData(decoded, length);
- CCASSERT(imageResult, "Failed to create image from base64!");
- free(decoded);
- if (!imageResult) {
- CC_SAFE_RELEASE_NULL(image);
- return nullptr;
- }
- texture = Director::getInstance()->getTextureCache()->addImage(image, key);
- image->release();
- }
- Sprite* sprite = Sprite::createWithTexture(texture);
-
- return sprite;
- }
- Sprite* createSpriteFromBase64(const char* base64String)
- {
- unsigned char* decoded;
- int length = base64Decode((const unsigned char*)base64String, (unsigned int)strlen(base64String), &decoded);
- Image *image = new (std::nothrow) Image();
- bool imageResult = image->initWithImageData(decoded, length);
- CCASSERT(imageResult, "Failed to create image from base64!");
- free(decoded);
- if (!imageResult) {
- CC_SAFE_RELEASE_NULL(image);
- return nullptr;
- }
- Texture2D *texture = new (std::nothrow) Texture2D();
- texture->initWithImage(image);
- texture->setAliasTexParameters();
- image->release();
- Sprite* sprite = Sprite::createWithTexture(texture);
- texture->release();
- return sprite;
- }
- Node* findChild(Node* levelRoot, const std::string& name)
- {
- if (levelRoot == nullptr || name.empty())
- return nullptr;
- // Find this node
- auto target = levelRoot->getChildByName(name);
- if (target != nullptr)
- return target;
- // Find recursively
- for (auto& child : levelRoot->getChildren())
- {
- target = findChild(child, name);
- if (target != nullptr)
- return target;
- }
- return nullptr;
- }
- Node* findChild(Node* levelRoot, int tag)
- {
- if (levelRoot == nullptr || tag == Node::INVALID_TAG)
- return nullptr;
- // Find this node
- auto target = levelRoot->getChildByTag(tag);
- if (target != nullptr)
- return target;
- // Find recursively
- for (auto& child : levelRoot->getChildren())
- {
- target = findChild(child, tag);
- if (target != nullptr)
- return target;
- }
- return nullptr;
- }
- std::string getFileMD5Hash(const std::string &filename)
- {
- static const unsigned int MD5_DIGEST_LENGTH = 16;
- Data d;
- FileUtils::getInstance()->getContents(filename, &d);
- md5_state_t state;
- md5_byte_t digest[MD5_DIGEST_LENGTH];
- char hexOutput[(MD5_DIGEST_LENGTH << 1) + 1] = {0};
- md5_init(&state);
- md5_append(&state, (const md5_byte_t *)d.getBytes(), (int)d.getSize());
- md5_finish(&state, digest);
- for (int di = 0; di < 16; ++di)
- sprintf(hexOutput + di * 2, "%02x", digest[di]);
- return hexOutput;
- }
- }
- NS_CC_END
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