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- /****************************************************************************
- Copyright (c) 2010-2012 cocos2d-x.org
- Copyright (c) 2013-2017 Chukong Technologies Inc.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "base/CCTouch.h"
- #include "base/CCDirector.h"
- NS_CC_BEGIN
- // returns the current touch location in screen coordinates
- Vec2 Touch::getLocationInView() const
- {
- return _point;
- }
- // returns the previous touch location in screen coordinates
- Vec2 Touch::getPreviousLocationInView() const
- {
- return _prevPoint;
- }
- // returns the start touch location in screen coordinates
- Vec2 Touch::getStartLocationInView() const
- {
- return _startPoint;
- }
- // returns the current touch location in OpenGL coordinates
- Vec2 Touch::getLocation() const
- {
- return Director::getInstance()->convertToGL(_point);
- }
- // returns the previous touch location in OpenGL coordinates
- Vec2 Touch::getPreviousLocation() const
- {
- return Director::getInstance()->convertToGL(_prevPoint);
- }
- // returns the start touch location in OpenGL coordinates
- Vec2 Touch::getStartLocation() const
- {
- return Director::getInstance()->convertToGL(_startPoint);
- }
- // returns the delta position between the current location and the previous location in OpenGL coordinates
- Vec2 Touch::getDelta() const
- {
- return getLocation() - getPreviousLocation();
- }
- // Returns the current touch force for 3d touch.
- float Touch::getCurrentForce() const
- {
- return _curForce;
- }
- // Returns the maximum touch force for 3d touch.
- float Touch::getMaxForce() const
- {
- return _maxForce;
- }
- NS_CC_END
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