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- /****************************************************************************
- Copyright (c) 2014-2017 Chukong Technologies Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #define LOG_TAG "AudioPlayer"
- #include "platform/CCPlatformConfig.h"
- #if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
- #include "audio/win32/AudioPlayer.h"
- #include "audio/win32/AudioCache.h"
- #include "platform/CCFileUtils.h"
- #include "audio/win32/AudioDecoderManager.h"
- #include "audio/win32/Audiodecoder.h"
- #define VERY_VERY_VERBOSE_LOGGING
- #ifdef VERY_VERY_VERBOSE_LOGGING
- #define ALOGVV ALOGV
- #else
- #define ALOGVV(...) do{} while(false)
- #endif
- using namespace cocos2d;
- using namespace cocos2d::experimental;
- namespace {
- unsigned int __idIndex = 0;
- }
- AudioPlayer::AudioPlayer()
- : _audioCache(nullptr)
- , _finishCallbak(nullptr)
- , _isDestroyed(false)
- , _removeByAudioEngine(false)
- , _ready(false)
- , _currTime(0.0f)
- , _streamingSource(false)
- , _rotateBufferThread(nullptr)
- , _timeDirty(false)
- , _isRotateThreadExited(false)
- , _id(++__idIndex)
- {
- memset(_bufferIds, 0, sizeof(_bufferIds));
- }
- AudioPlayer::~AudioPlayer()
- {
- ALOGVV("~AudioPlayer() (%p), id=%u", this, _id);
- destroy();
- if (_streamingSource)
- {
- alDeleteBuffers(3, _bufferIds);
- }
- }
- void AudioPlayer::destroy()
- {
- if (_isDestroyed)
- return;
- ALOGVV("AudioPlayer::destroy begin, id=%u", _id);
- _isDestroyed = true;
- do
- {
- if (_audioCache != nullptr)
- {
- if (_audioCache->_state == AudioCache::State::INITIAL)
- {
- ALOGV("AudioPlayer::destroy, id=%u, cache isn't ready!", _id);
- break;
- }
- while (!_audioCache->_isLoadingFinished)
- {
- std::this_thread::sleep_for(std::chrono::milliseconds(5));
- }
- }
- // Wait for play2d to be finished.
- _play2dMutex.lock();
- _play2dMutex.unlock();
- if (_streamingSource)
- {
- if (_rotateBufferThread != nullptr)
- {
- while (!_isRotateThreadExited)
- {
- _sleepCondition.notify_one();
- std::this_thread::sleep_for(std::chrono::milliseconds(5));
- }
- if (_rotateBufferThread->joinable()) {
- _rotateBufferThread->join();
- }
- delete _rotateBufferThread;
- _rotateBufferThread = nullptr;
- ALOGVV("rotateBufferThread exited!");
- }
- }
- } while(false);
- ALOGVV("Before alSourceStop");
- alSourceStop(_alSource); CHECK_AL_ERROR_DEBUG();
- ALOGVV("Before alSourcei");
- alSourcei(_alSource, AL_BUFFER, NULL); CHECK_AL_ERROR_DEBUG();
- _removeByAudioEngine = true;
- _ready = false;
- ALOGVV("AudioPlayer::destroy end, id=%u", _id);
- }
- void AudioPlayer::setCache(AudioCache* cache)
- {
- _audioCache = cache;
- }
- bool AudioPlayer::play2d()
- {
- _play2dMutex.lock();
- ALOGV("AudioPlayer::play2d, _alSource: %u, player id=%u", _alSource, _id);
- /*********************************************************************/
- /* Note that it may be in sub thread or in main thread. **/
- /*********************************************************************/
- bool ret = false;
- do
- {
- if (_audioCache->_state != AudioCache::State::READY)
- {
- ALOGE("alBuffer isn't ready for play!");
- break;
- }
- alSourcei(_alSource, AL_BUFFER, 0);CHECK_AL_ERROR_DEBUG();
- alSourcef(_alSource, AL_PITCH, 1.0f);CHECK_AL_ERROR_DEBUG();
- alSourcef(_alSource, AL_GAIN, _volume);CHECK_AL_ERROR_DEBUG();
- alSourcei(_alSource, AL_LOOPING, AL_FALSE);CHECK_AL_ERROR_DEBUG();
- if (_audioCache->_queBufferFrames == 0)
- {
- if (_loop) {
- alSourcei(_alSource, AL_LOOPING, AL_TRUE);
- CHECK_AL_ERROR_DEBUG();
- }
- }
- else
- {
- alGenBuffers(3, _bufferIds);
- auto alError = alGetError();
- if (alError == AL_NO_ERROR)
- {
- for (int index = 0; index < QUEUEBUFFER_NUM; ++index)
- {
- alBufferData(_bufferIds[index], _audioCache->_format, _audioCache->_queBuffers[index], _audioCache->_queBufferSize[index], _audioCache->_sampleRate);
- }
- CHECK_AL_ERROR_DEBUG();
- }
- else
- {
- ALOGE("%s:alGenBuffers error code:%x", __FUNCTION__,alError);
- break;
- }
- _streamingSource = true;
- }
- {
- std::unique_lock<std::mutex> lk(_sleepMutex);
- if (_isDestroyed)
- break;
- if (_streamingSource)
- {
- alSourceQueueBuffers(_alSource, QUEUEBUFFER_NUM, _bufferIds);
- CHECK_AL_ERROR_DEBUG();
- _rotateBufferThread = new std::thread(&AudioPlayer::rotateBufferThread, this, _audioCache->_queBufferFrames * QUEUEBUFFER_NUM + 1);
- }
- else
- {
- alSourcei(_alSource, AL_BUFFER, _audioCache->_alBufferId);
- CHECK_AL_ERROR_DEBUG();
- }
- alSourcePlay(_alSource);
- }
- auto alError = alGetError();
- if (alError != AL_NO_ERROR)
- {
- ALOGE("%s:alSourcePlay error code:%x", __FUNCTION__,alError);
- break;
- }
- ALint state;
- alGetSourcei(_alSource, AL_SOURCE_STATE, &state);
- if (state != AL_PLAYING)
- {
- ALOGE("state isn't playing, %d, %s, cache id=%u, player id=%u", state, _audioCache->_fileFullPath.c_str(), _audioCache->_id, _id);
- }
- assert(state == AL_PLAYING);
- _ready = true;
- ret = true;
- } while (false);
- if (!ret)
- {
- _removeByAudioEngine = true;
- }
- _play2dMutex.unlock();
- return ret;
- }
- void AudioPlayer::rotateBufferThread(int offsetFrame)
- {
- char* tmpBuffer = nullptr;
- AudioDecoder* decoder = AudioDecoderManager::createDecoder(_audioCache->_fileFullPath.c_str());
- do
- {
- BREAK_IF(decoder == nullptr || !decoder->open(_audioCache->_fileFullPath.c_str()));
- uint32_t framesRead = 0;
- const uint32_t framesToRead = _audioCache->_queBufferFrames;
- const uint32_t bufferSize = framesToRead * decoder->getBytesPerFrame();
- tmpBuffer = (char*)malloc(bufferSize);
- memset(tmpBuffer, 0, bufferSize);
- if (offsetFrame != 0) {
- decoder->seek(offsetFrame);
- }
- ALint sourceState;
- ALint bufferProcessed = 0;
- bool needToExitThread = false;
- while (!_isDestroyed) {
- alGetSourcei(_alSource, AL_SOURCE_STATE, &sourceState);
- if (sourceState == AL_PLAYING) {
- alGetSourcei(_alSource, AL_BUFFERS_PROCESSED, &bufferProcessed);
- while (bufferProcessed > 0) {
- bufferProcessed--;
- if (_timeDirty) {
- _timeDirty = false;
- offsetFrame = _currTime * decoder->getSampleRate();
- decoder->seek(offsetFrame);
- }
- else {
- _currTime += QUEUEBUFFER_TIME_STEP;
- if (_currTime > _audioCache->_duration) {
- if (_loop) {
- _currTime = 0.0f;
- } else {
- _currTime = _audioCache->_duration;
- }
- }
- }
- framesRead = decoder->readFixedFrames(framesToRead, tmpBuffer);
- if (framesRead == 0) {
- if (_loop) {
- decoder->seek(0);
- framesRead = decoder->readFixedFrames(framesToRead, tmpBuffer);
- } else {
- needToExitThread = true;
- break;
- }
- }
- ALuint bid;
- alSourceUnqueueBuffers(_alSource, 1, &bid);
- alBufferData(bid, _audioCache->_format, tmpBuffer, framesRead * decoder->getBytesPerFrame(), decoder->getSampleRate());
- alSourceQueueBuffers(_alSource, 1, &bid);
- }
- }
- std::unique_lock<std::mutex> lk(_sleepMutex);
- if (_isDestroyed || needToExitThread) {
- break;
- }
- _sleepCondition.wait_for(lk,std::chrono::milliseconds(75));
- }
- } while(false);
- ALOGV("Exit rotate buffer thread ...");
- if (decoder != nullptr)
- {
- decoder->close();
- }
- AudioDecoderManager::destroyDecoder(decoder);
- free(tmpBuffer);
- _isRotateThreadExited = true;
- ALOGV("%s exited.\n", __FUNCTION__);
- }
- bool AudioPlayer::setLoop(bool loop)
- {
- if (!_isDestroyed ) {
- _loop = loop;
- return true;
- }
- return false;
- }
- bool AudioPlayer::setTime(float time)
- {
- if (!_isDestroyed && time >= 0.0f && time < _audioCache->_duration) {
- _currTime = time;
- _timeDirty = true;
- return true;
- }
- return false;
- }
- #endif
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