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- /****************************************************************************
- Copyright (c) 2016-2017 Chukong Technologies Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #pragma once
- #include <stdint.h>
- #include "vorbis/vorbisfile.h"
- namespace cocos2d { namespace experimental {
- /**
- * @brief The class for decoding compressed audio file to PCM buffer.
- */
- class AudioDecoder
- {
- public:
- static const uint32_t INVALID_FRAME_INDEX = UINT32_MAX;
- /**
- * @brief Opens an audio file specified by a file path.
- * @return true if succeed, otherwise false.
- */
- virtual bool open(const char* path) = 0;
- /**
- * @brief Checks whether decoder has opened file successfully.
- * @return true if succeed, otherwise false.
- */
- virtual bool isOpened() const;
- /**
- * @brief Closes opened audio file.
- * @note The method will also be automatically invoked in the destructor.
- */
- virtual void close() = 0;
- /**
- * @brief Reads audio frames of PCM format.
- * @param framesToRead The number of frames excepted to be read.
- * @param pcmBuf The buffer to hold the frames to be read, its size should be >= |framesToRead| * _bytesPerFrame.
- * @return The number of frames actually read, it's probably less than 'framesToRead'. Returns 0 means reach the end of file.
- */
- virtual uint32_t read(uint32_t framesToRead, char* pcmBuf) = 0;
- /**
- * @brief Reads fixed audio frames of PCM format.
- * @param framesToRead The number of frames excepted to be read.
- * @param pcmBuf The buffer to hold the frames to be read, its size should be >= |framesToRead| * _bytesPerFrame.
- * @return The number of frames actually read, it's probably less than |framesToRead|. Returns 0 means reach the end of file.
- * @note The different between |read| and |readFixedFrames| is |readFixedFrames| will do multiple reading operations if |framesToRead| frames
- * isn't filled entirely, while |read| just does reading operation once whatever |framesToRead| is or isn't filled entirely.
- * If current position reaches the end of frames, the return value may smaller than |framesToRead| and the remaining
- * buffer in |pcmBuf| will be set with silence data (0x00).
- */
- virtual uint32_t readFixedFrames(uint32_t framesToRead, char* pcmBuf);
- /**
- * @brief Sets frame offest to be read.
- * @param frameOffset The frame offest to be set.
- * @return true if succeed, otherwise false
- */
- virtual bool seek(uint32_t frameOffset) = 0;
- /**
- * @brief Tells the current frame offset.
- * @return The current frame offset.
- */
- virtual uint32_t tell() const = 0;
- /** Gets total frames of current audio.*/
- virtual uint32_t getTotalFrames() const;
- /** Gets bytes per frame of current audio.*/
- virtual uint32_t getBytesPerFrame() const;
- /** Gets sample rate of current audio.*/
- virtual uint32_t getSampleRate() const;
- /** Gets the channel count of current audio.
- * @note Currently we only support 1 or 2 channels.
- */
- virtual uint32_t getChannelCount() const;
- protected:
- AudioDecoder();
- virtual ~AudioDecoder();
- bool _isOpened;
- uint32_t _totalFrames;
- uint32_t _bytesPerFrame;
- uint32_t _sampleRate;
- uint32_t _channelCount;
- friend class AudioDecoderManager;
- };
- }} // namespace cocos2d { namespace experimental {
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