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- /****************************************************************************
- Copyright (c) 2014-2017 Chukong Technologies Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #pragma once
- #include "platform/CCPlatformConfig.h"
- #if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
- #include <string>
- #include <mutex>
- #include <vector>
- #include <memory>
- #ifdef OPENAL_PLAIN_INCLUDES
- #include <al.h>
- #else
- #include <AL/al.h>
- #endif
- #include "platform/CCPlatformMacros.h"
- #include "audio/apple/AudioMacros.h"
- NS_CC_BEGIN
- namespace experimental{
- class AudioEngineImpl;
- class AudioPlayer;
- class CC_DLL AudioCache
- {
- public:
- enum class State
- {
- INITIAL,
- LOADING,
- READY,
- FAILED
- };
- AudioCache();
- ~AudioCache();
- void addPlayCallback(const std::function<void()>& callback);
- void addLoadCallback(const std::function<void(bool)>& callback);
- protected:
- void setSkipReadDataTask(bool isSkip) { _isSkipReadDataTask = isSkip; };
- void readDataTask(unsigned int selfId);
- void invokingPlayCallbacks();
- void invokingLoadCallbacks();
- //pcm data related stuff
- ALenum _format;
- ALsizei _sampleRate;
- float _duration;
- uint32_t _totalFrames;
- uint32_t _framesRead;
- /*Cache related stuff;
- * Cache pcm data when sizeInBytes less than PCMDATA_CACHEMAXSIZE
- */
- ALuint _alBufferId;
- char* _pcmData;
- /*Queue buffer related stuff
- * Streaming in OpenAL when sizeInBytes greater then PCMDATA_CACHEMAXSIZE
- */
- char* _queBuffers[QUEUEBUFFER_NUM];
- ALsizei _queBufferSize[QUEUEBUFFER_NUM];
- uint32_t _queBufferFrames;
- std::mutex _playCallbackMutex;
- std::vector< std::function<void()> > _playCallbacks;
- // loadCallbacks doesn't need mutex since it's invoked only in Cocos thread.
- std::vector< std::function<void(bool)> > _loadCallbacks;
- std::mutex _readDataTaskMutex;
- State _state;
- std::shared_ptr<bool> _isDestroyed;
- std::string _fileFullPath;
- unsigned int _id;
- bool _isLoadingFinished;
- bool _isSkipReadDataTask;
- friend class AudioEngineImpl;
- friend class AudioPlayer;
- };
- }
- NS_CC_END
- #endif
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