Breakpoints_v2.xcbkptlist 4.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <Bucket
  3. type = "1"
  4. version = "2.0">
  5. <Breakpoints>
  6. <BreakpointProxy
  7. BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
  8. <BreakpointContent
  9. shouldBeEnabled = "No"
  10. ignoreCount = "0"
  11. continueAfterRunningActions = "No"
  12. filePath = "../Classes/Ball.cpp"
  13. timestampString = "518216424.556933"
  14. startingColumnNumber = "9223372036854775807"
  15. endingColumnNumber = "9223372036854775807"
  16. startingLineNumber = "17"
  17. endingLineNumber = "17"
  18. landmarkName = "Ball::init()"
  19. landmarkType = "7">
  20. </BreakpointContent>
  21. </BreakpointProxy>
  22. <BreakpointProxy
  23. BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
  24. <BreakpointContent
  25. shouldBeEnabled = "No"
  26. ignoreCount = "0"
  27. continueAfterRunningActions = "No"
  28. filePath = "../Classes/BlocksLayer.cpp"
  29. timestampString = "518736864.506679"
  30. startingColumnNumber = "9223372036854775807"
  31. endingColumnNumber = "9223372036854775807"
  32. startingLineNumber = "155"
  33. endingLineNumber = "155"
  34. landmarkName = "BlocksLayer::createSegment (double r_internal, double r_externa, double begin, double end, bool especial)"
  35. landmarkType = "7">
  36. </BreakpointContent>
  37. </BreakpointProxy>
  38. <BreakpointProxy
  39. BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
  40. <BreakpointContent
  41. shouldBeEnabled = "No"
  42. ignoreCount = "0"
  43. continueAfterRunningActions = "No"
  44. filePath = "../Classes/GameScene.cpp"
  45. timestampString = "518829544.113316"
  46. startingColumnNumber = "9223372036854775807"
  47. endingColumnNumber = "9223372036854775807"
  48. startingLineNumber = "50"
  49. endingLineNumber = "50"
  50. landmarkName = "GameScene::createScene(int level)"
  51. landmarkType = "7">
  52. </BreakpointContent>
  53. </BreakpointProxy>
  54. <BreakpointProxy
  55. BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
  56. <BreakpointContent
  57. shouldBeEnabled = "No"
  58. ignoreCount = "0"
  59. continueAfterRunningActions = "No"
  60. filePath = "../Classes/BlocksLayer.cpp"
  61. timestampString = "518736490.988377"
  62. startingColumnNumber = "9223372036854775807"
  63. endingColumnNumber = "9223372036854775807"
  64. startingLineNumber = "156"
  65. endingLineNumber = "156"
  66. landmarkName = "BlocksLayer::createSegment (double r_internal, double r_externa, double begin, double end, bool especial)"
  67. landmarkType = "7">
  68. </BreakpointContent>
  69. </BreakpointProxy>
  70. <BreakpointProxy
  71. BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
  72. <BreakpointContent
  73. shouldBeEnabled = "No"
  74. ignoreCount = "0"
  75. continueAfterRunningActions = "No"
  76. filePath = "../Classes/GameScene.cpp"
  77. timestampString = "518889611.435639"
  78. startingColumnNumber = "9223372036854775807"
  79. endingColumnNumber = "9223372036854775807"
  80. startingLineNumber = "201"
  81. endingLineNumber = "201"
  82. landmarkName = "GameScene::caseBallCollision (Node *ball)"
  83. landmarkType = "7">
  84. </BreakpointContent>
  85. </BreakpointProxy>
  86. <BreakpointProxy
  87. BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
  88. <BreakpointContent
  89. shouldBeEnabled = "No"
  90. ignoreCount = "0"
  91. continueAfterRunningActions = "No"
  92. filePath = "../Classes/GameScene.cpp"
  93. timestampString = "518889736.692334"
  94. startingColumnNumber = "9223372036854775807"
  95. endingColumnNumber = "9223372036854775807"
  96. startingLineNumber = "338"
  97. endingLineNumber = "338"
  98. landmarkName = "GameScene::caseSuperBall(Node *powerup_ball)"
  99. landmarkType = "7">
  100. </BreakpointContent>
  101. </BreakpointProxy>
  102. </Breakpoints>
  103. </Bucket>