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- /****************************************************************************
- Copyright (c) 2014 martell malone < martell malone at g mail dot com >
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- *****************************************************************************/
- //This will be added into the samples later :)
- //For the to compile correctly you must do the following.
- /****************************************************************************
- - From C++
- 1. IAP class must be called with
- loadPlugin("IAPGooglePlay")
- 2. Item must be in google format like so
- pInfo["IAPId"] = "com.game.example.item1"
- // pInfo is of type TProductInfo
- 3. The developer info must be specific to your app like so
-
- pPlayStoreInfo["GooglePlayAppKey"] = "Big long key from google :)"
- s_pPlayStore->configDeveloperInfo(pPlayStoreInfo);
- // s_pPlayStore is of type cocos2d::plugin::ProtocolIAP*
- *****************************************************************************/
- /*****************************************************************************
- - From Java
- // This must be added to the new Cocos2dxActivity.java classes in cocos2d-x 3.0 + recently added
- private static Set<OnActivityResultListener> onActivityResultListeners = new LinkedHashSet<OnActivityResultListener>();
- public static void addOnActivityResultListener(OnActivityResultListener listener) {
- onActivityResultListeners.add(listener);
- }
- public static Set<OnActivityResultListener> getOnActivityResultListeners() {
- return onActivityResultListeners;
- }
- @Override
- protected void onActivityResult(int requestCode, int resultCode, Intent data)
- {
- for (OnActivityResultListener listener : Cocos2dxHelper.getOnActivityResultListeners()) {
- listener.onActivityResult(requestCode, resultCode, data);
- }
- super.onActivityResult(requestCode, resultCode, data);
- }
- *****************************************************************************/
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