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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef __SPU_COLLISION_SHAPES_H
- #define __SPU_COLLISION_SHAPES_H
- #include "../SpuDoubleBuffer.h"
- #include "bullet/BulletCollision//BroadphaseCollision/btBroadphaseProxy.h"
- #include "bullet/BulletCollision//CollisionShapes/btConvexInternalShape.h"
- #include "bullet/BulletCollision//CollisionShapes/btCylinderShape.h"
- #include "bullet/BulletCollision//CollisionShapes/btStaticPlaneShape.h"
- #include "bullet/BulletCollision//CollisionShapes/btOptimizedBvh.h"
- #include "bullet/BulletCollision//CollisionShapes/btTriangleIndexVertexArray.h"
- #include "bullet/BulletCollision//CollisionShapes/btSphereShape.h"
- #include "bullet/BulletCollision//CollisionShapes/btCapsuleShape.h"
- #include "bullet/BulletCollision//CollisionShapes/btConvexShape.h"
- #include "bullet/BulletCollision//CollisionShapes/btBvhTriangleMeshShape.h"
- #include "bullet/BulletCollision//CollisionShapes/btConvexHullShape.h"
- #include "bullet/BulletCollision//CollisionShapes/btCompoundShape.h"
- #define MAX_NUM_SPU_CONVEX_POINTS 128 //@fallback to PPU if a btConvexHullShape has more than MAX_NUM_SPU_CONVEX_POINTS points
- #define MAX_SPU_COMPOUND_SUBSHAPES 16 //@fallback on PPU if compound has more than MAX_SPU_COMPOUND_SUBSHAPES child shapes
- #define MAX_SHAPE_SIZE 256 //@todo: assert on this
- ATTRIBUTE_ALIGNED16(struct) SpuConvexPolyhedronVertexData
- {
- void* gSpuConvexShapePtr;
- btVector3* gConvexPoints;
- int gNumConvexPoints;
- int unused;
- ATTRIBUTE_ALIGNED16(btVector3 g_convexPointBuffer[MAX_NUM_SPU_CONVEX_POINTS]);
- };
- ATTRIBUTE_ALIGNED16(struct) CollisionShape_LocalStoreMemory
- {
- ATTRIBUTE_ALIGNED16(char collisionShape[MAX_SHAPE_SIZE]);
- };
- ATTRIBUTE_ALIGNED16(struct) CompoundShape_LocalStoreMemory
- {
- // Compound data
- ATTRIBUTE_ALIGNED16(btCompoundShapeChild gSubshapes[MAX_SPU_COMPOUND_SUBSHAPES]);
- ATTRIBUTE_ALIGNED16(char gSubshapeShape[MAX_SPU_COMPOUND_SUBSHAPES][MAX_SHAPE_SIZE]);
- };
- ATTRIBUTE_ALIGNED16(struct) bvhMeshShape_LocalStoreMemory
- {
- //ATTRIBUTE_ALIGNED16(btOptimizedBvh gOptimizedBvh);
- ATTRIBUTE_ALIGNED16(char gOptimizedBvh[sizeof(btOptimizedBvh)+16]);
- btOptimizedBvh* getOptimizedBvh()
- {
- return (btOptimizedBvh*) gOptimizedBvh;
- }
- ATTRIBUTE_ALIGNED16(btTriangleIndexVertexArray gTriangleMeshInterfaceStorage);
- btTriangleIndexVertexArray* gTriangleMeshInterfacePtr;
- ///only a single mesh part for now, we can add support for multiple parts, but quantized trees don't support this at the moment
- ATTRIBUTE_ALIGNED16(btIndexedMesh gIndexMesh);
- #define MAX_SPU_SUBTREE_HEADERS 32
- //1024
- ATTRIBUTE_ALIGNED16(btBvhSubtreeInfo gSubtreeHeaders[MAX_SPU_SUBTREE_HEADERS]);
- ATTRIBUTE_ALIGNED16(btQuantizedBvhNode gSubtreeNodes[MAX_SUBTREE_SIZE_IN_BYTES/sizeof(btQuantizedBvhNode)]);
- };
- void computeAabb (btVector3& aabbMin, btVector3& aabbMax, btConvexInternalShape* convexShape, ppu_address_t convexShapePtr, int shapeType, const btTransform& xform);
- void dmaBvhShapeData (bvhMeshShape_LocalStoreMemory* bvhMeshShape, btBvhTriangleMeshShape* triMeshShape);
- void dmaBvhIndexedMesh (btIndexedMesh* IndexMesh, IndexedMeshArray& indexArray, int index, uint32_t dmaTag);
- void dmaBvhSubTreeHeaders (btBvhSubtreeInfo* subTreeHeaders, ppu_address_t subTreePtr, int batchSize, uint32_t dmaTag);
- void dmaBvhSubTreeNodes (btQuantizedBvhNode* nodes, const btBvhSubtreeInfo& subtree, QuantizedNodeArray& nodeArray, int dmaTag);
- int getShapeTypeSize(int shapeType);
- void dmaConvexVertexData (SpuConvexPolyhedronVertexData* convexVertexData, btConvexHullShape* convexShapeSPU);
- void dmaCollisionShape (void* collisionShapeLocation, ppu_address_t collisionShapePtr, uint32_t dmaTag, int shapeType);
- void dmaCompoundShapeInfo (CompoundShape_LocalStoreMemory* compoundShapeLocation, btCompoundShape* spuCompoundShape, uint32_t dmaTag);
- void dmaCompoundSubShapes (CompoundShape_LocalStoreMemory* compoundShapeLocation, btCompoundShape* spuCompoundShape, uint32_t dmaTag);
- #define USE_BRANCHFREE_TEST 1
- #ifdef USE_BRANCHFREE_TEST
- SIMD_FORCE_INLINE unsigned int spuTestQuantizedAabbAgainstQuantizedAabb(unsigned short int* aabbMin1,unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2)
- {
- #if defined(__CELLOS_LV2__) && defined (__SPU__)
- vec_ushort8 vecMin = {aabbMin1[0],aabbMin2[0],aabbMin1[2],aabbMin2[2],aabbMin1[1],aabbMin2[1],0,0};
- vec_ushort8 vecMax = {aabbMax2[0],aabbMax1[0],aabbMax2[2],aabbMax1[2],aabbMax2[1],aabbMax1[1],0,0};
- vec_ushort8 isGt = spu_cmpgt(vecMin,vecMax);
- return spu_extract(spu_gather(isGt),0)==0;
- #else
- return btSelect((unsigned)((aabbMin1[0] <= aabbMax2[0]) & (aabbMax1[0] >= aabbMin2[0])
- & (aabbMin1[2] <= aabbMax2[2]) & (aabbMax1[2] >= aabbMin2[2])
- & (aabbMin1[1] <= aabbMax2[1]) & (aabbMax1[1] >= aabbMin2[1])),
- 1, 0);
- #endif
- }
- #else
- SIMD_FORCE_INLINE unsigned int spuTestQuantizedAabbAgainstQuantizedAabb(const unsigned short int* aabbMin1,const unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2)
- {
- unsigned int overlap = 1;
- overlap = (aabbMin1[0] > aabbMax2[0] || aabbMax1[0] < aabbMin2[0]) ? 0 : overlap;
- overlap = (aabbMin1[2] > aabbMax2[2] || aabbMax1[2] < aabbMin2[2]) ? 0 : overlap;
- overlap = (aabbMin1[1] > aabbMax2[1] || aabbMax1[1] < aabbMin2[1]) ? 0 : overlap;
- return overlap;
- }
- #endif
- void spuWalkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax,const btQuantizedBvhNode* rootNode,int startNodeIndex,int endNodeIndex);
- #endif
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