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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef BT_SPU_COLLISION_OBJECT_WRAPPER_H
- #define BT_SPU_COLLISION_OBJECT_WRAPPER_H
- #include "PlatformDefinitions.h"
- #include "bullet/BulletCollision//CollisionDispatch/btCollisionObject.h"
- ATTRIBUTE_ALIGNED16(class) SpuCollisionObjectWrapper
- {
- protected:
- int m_shapeType;
- float m_margin;
- ppu_address_t m_collisionObjectPtr;
- public:
- SpuCollisionObjectWrapper ();
- SpuCollisionObjectWrapper (const btCollisionObject* collisionObject);
- int getShapeType () const;
- float getCollisionMargin () const;
- ppu_address_t getCollisionObjectPtr () const;
- };
- #endif //BT_SPU_COLLISION_OBJECT_WRAPPER_H
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