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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef BT_UNIFORM_SCALING_SHAPE_H
- #define BT_UNIFORM_SCALING_SHAPE_H
- #include "btConvexShape.h"
- #include "bullet/BulletCollision//BroadphaseCollision/btBroadphaseProxy.h" // for the types
- ///The btUniformScalingShape allows to re-use uniform scaled instances of btConvexShape in a memory efficient way.
- ///Istead of using btUniformScalingShape, it is better to use the non-uniform setLocalScaling method on convex shapes that implement it.
- ATTRIBUTE_ALIGNED16(class) btUniformScalingShape : public btConvexShape
- {
- btConvexShape* m_childConvexShape;
- btScalar m_uniformScalingFactor;
-
- public:
-
- BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btUniformScalingShape( btConvexShape* convexChildShape, btScalar uniformScalingFactor);
-
- virtual ~btUniformScalingShape();
-
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
- virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
- virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
- btScalar getUniformScalingFactor() const
- {
- return m_uniformScalingFactor;
- }
- btConvexShape* getChildShape()
- {
- return m_childConvexShape;
- }
- const btConvexShape* getChildShape() const
- {
- return m_childConvexShape;
- }
- virtual const char* getName()const
- {
- return "UniformScalingShape";
- }
-
- ///////////////////////////
- ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
- void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
- virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
- virtual void setLocalScaling(const btVector3& scaling) ;
- virtual const btVector3& getLocalScaling() const ;
- virtual void setMargin(btScalar margin);
- virtual btScalar getMargin() const;
- virtual int getNumPreferredPenetrationDirections() const;
-
- virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const;
- };
- #endif //BT_UNIFORM_SCALING_SHAPE_H
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