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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef BT_STATIC_PLANE_SHAPE_H
- #define BT_STATIC_PLANE_SHAPE_H
- #include "btConcaveShape.h"
- ///The btStaticPlaneShape simulates an infinite non-moving (static) collision plane.
- ATTRIBUTE_ALIGNED16(class) btStaticPlaneShape : public btConcaveShape
- {
- protected:
- btVector3 m_localAabbMin;
- btVector3 m_localAabbMax;
-
- btVector3 m_planeNormal;
- btScalar m_planeConstant;
- btVector3 m_localScaling;
- public:
- BT_DECLARE_ALIGNED_ALLOCATOR();
- btStaticPlaneShape(const btVector3& planeNormal,btScalar planeConstant);
- virtual ~btStaticPlaneShape();
- virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
- virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
- virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
- virtual void setLocalScaling(const btVector3& scaling);
- virtual const btVector3& getLocalScaling() const;
-
- const btVector3& getPlaneNormal() const
- {
- return m_planeNormal;
- }
- const btScalar& getPlaneConstant() const
- {
- return m_planeConstant;
- }
- //debugging
- virtual const char* getName()const {return "STATICPLANE";}
- virtual int calculateSerializeBufferSize() const;
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
- };
- ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
- struct btStaticPlaneShapeData
- {
- btCollisionShapeData m_collisionShapeData;
- btVector3FloatData m_localScaling;
- btVector3FloatData m_planeNormal;
- float m_planeConstant;
- char m_pad[4];
- };
- SIMD_FORCE_INLINE int btStaticPlaneShape::calculateSerializeBufferSize() const
- {
- return sizeof(btStaticPlaneShapeData);
- }
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
- SIMD_FORCE_INLINE const char* btStaticPlaneShape::serialize(void* dataBuffer, btSerializer* serializer) const
- {
- btStaticPlaneShapeData* planeData = (btStaticPlaneShapeData*) dataBuffer;
- btCollisionShape::serialize(&planeData->m_collisionShapeData,serializer);
- m_localScaling.serializeFloat(planeData->m_localScaling);
- m_planeNormal.serializeFloat(planeData->m_planeNormal);
- planeData->m_planeConstant = float(m_planeConstant);
-
- return "btStaticPlaneShapeData";
- }
- #endif //BT_STATIC_PLANE_SHAPE_H
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