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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #if defined (_WIN32) || defined (__i386__)
- #define BT_USE_SSE_IN_API
- #endif
- #include "btMultiSphereShape.h"
- #include "bullet/BulletCollision//CollisionShapes/btCollisionMargin.h"
- #include "bullet/LinearMath/btQuaternion.h"
- #include "bullet/LinearMath/btSerializer.h"
- btMultiSphereShape::btMultiSphereShape (const btVector3* positions,const btScalar* radi,int numSpheres)
- :btConvexInternalAabbCachingShape ()
- {
- m_shapeType = MULTI_SPHERE_SHAPE_PROXYTYPE;
- //btScalar startMargin = btScalar(BT_LARGE_FLOAT);
- m_localPositionArray.resize(numSpheres);
- m_radiArray.resize(numSpheres);
- for (int i=0;i<numSpheres;i++)
- {
- m_localPositionArray[i] = positions[i];
- m_radiArray[i] = radi[i];
-
- }
- recalcLocalAabb();
- }
- #ifndef MIN
- #define MIN( _a, _b) ((_a) < (_b) ? (_a) : (_b))
- #endif
- btVector3 btMultiSphereShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const
- {
- btVector3 supVec(0,0,0);
- btScalar maxDot(btScalar(-BT_LARGE_FLOAT));
- btVector3 vec = vec0;
- btScalar lenSqr = vec.length2();
- if (lenSqr < (SIMD_EPSILON*SIMD_EPSILON))
- {
- vec.setValue(1,0,0);
- } else
- {
- btScalar rlen = btScalar(1.) / btSqrt(lenSqr );
- vec *= rlen;
- }
- btVector3 vtx;
- btScalar newDot;
- const btVector3* pos = &m_localPositionArray[0];
- const btScalar* rad = &m_radiArray[0];
- int numSpheres = m_localPositionArray.size();
- for( int k = 0; k < numSpheres; k+= 128 )
- {
- btVector3 temp[128];
- int inner_count = MIN( numSpheres - k, 128 );
- for( long i = 0; i < inner_count; i++ )
- {
- temp[i] = (*pos) +vec*m_localScaling*(*rad) - vec * getMargin();
- pos++;
- rad++;
- }
- long i = vec.maxDot( temp, inner_count, newDot);
- if( newDot > maxDot )
- {
- maxDot = newDot;
- supVec = temp[i];
- }
- }
- return supVec;
- }
- void btMultiSphereShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
- {
- for (int j=0;j<numVectors;j++)
- {
- btScalar maxDot(btScalar(-BT_LARGE_FLOAT));
- const btVector3& vec = vectors[j];
- btVector3 vtx;
- btScalar newDot;
- const btVector3* pos = &m_localPositionArray[0];
- const btScalar* rad = &m_radiArray[0];
- int numSpheres = m_localPositionArray.size();
- for( int k = 0; k < numSpheres; k+= 128 )
- {
- btVector3 temp[128];
- int inner_count = MIN( numSpheres - k, 128 );
- for( long i = 0; i < inner_count; i++ )
- {
- temp[i] = (*pos) +vec*m_localScaling*(*rad) - vec * getMargin();
- pos++;
- rad++;
- }
- long i = vec.maxDot( temp, inner_count, newDot);
- if( newDot > maxDot )
- {
- maxDot = newDot;
- supportVerticesOut[j] = temp[i];
- }
- }
-
- }
- }
- void btMultiSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const
- {
- //as an approximation, take the inertia of the box that bounds the spheres
- btVector3 localAabbMin,localAabbMax;
- getCachedLocalAabb(localAabbMin,localAabbMax);
- btVector3 halfExtents = (localAabbMax-localAabbMin)*btScalar(0.5);
- btScalar lx=btScalar(2.)*(halfExtents.x());
- btScalar ly=btScalar(2.)*(halfExtents.y());
- btScalar lz=btScalar(2.)*(halfExtents.z());
- inertia.setValue(mass/(btScalar(12.0)) * (ly*ly + lz*lz),
- mass/(btScalar(12.0)) * (lx*lx + lz*lz),
- mass/(btScalar(12.0)) * (lx*lx + ly*ly));
- }
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
- const char* btMultiSphereShape::serialize(void* dataBuffer, btSerializer* serializer) const
- {
- btMultiSphereShapeData* shapeData = (btMultiSphereShapeData*) dataBuffer;
- btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer);
- int numElem = m_localPositionArray.size();
- shapeData->m_localPositionArrayPtr = numElem ? (btPositionAndRadius*)serializer->getUniquePointer((void*)&m_localPositionArray[0]): 0;
-
- shapeData->m_localPositionArraySize = numElem;
- if (numElem)
- {
- btChunk* chunk = serializer->allocate(sizeof(btPositionAndRadius),numElem);
- btPositionAndRadius* memPtr = (btPositionAndRadius*)chunk->m_oldPtr;
- for (int i=0;i<numElem;i++,memPtr++)
- {
- m_localPositionArray[i].serializeFloat(memPtr->m_pos);
- memPtr->m_radius = float(m_radiArray[i]);
- }
- serializer->finalizeChunk(chunk,"btPositionAndRadius",BT_ARRAY_CODE,(void*)&m_localPositionArray[0]);
- }
-
- return "btMultiSphereShapeData";
- }
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