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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /// This file was created by Alex Silverman
- #ifndef BT_MATERIAL_H
- #define BT_MATERIAL_H
- // Material class to be used by btMultimaterialTriangleMeshShape to store triangle properties
- class btMaterial
- {
- // public members so that materials can change due to world events
- public:
- btScalar m_friction;
- btScalar m_restitution;
- int pad[2];
- btMaterial(){}
- btMaterial(btScalar fric, btScalar rest) { m_friction = fric; m_restitution = rest; }
- };
- #endif // BT_MATERIAL_H
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