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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef BT_CONVEX_POINT_CLOUD_SHAPE_H
- #define BT_CONVEX_POINT_CLOUD_SHAPE_H
- #include "btPolyhedralConvexShape.h"
- #include "bullet/BulletCollision//BroadphaseCollision/btBroadphaseProxy.h" // for the types
- #include "bullet/LinearMath/btAlignedObjectArray.h"
- ///The btConvexPointCloudShape implements an implicit convex hull of an array of vertices.
- ATTRIBUTE_ALIGNED16(class) btConvexPointCloudShape : public btPolyhedralConvexAabbCachingShape
- {
- btVector3* m_unscaledPoints;
- int m_numPoints;
- public:
- BT_DECLARE_ALIGNED_ALLOCATOR();
- btConvexPointCloudShape()
- {
- m_localScaling.setValue(1.f,1.f,1.f);
- m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE;
- m_unscaledPoints = 0;
- m_numPoints = 0;
- }
- btConvexPointCloudShape(btVector3* points,int numPoints, const btVector3& localScaling,bool computeAabb = true)
- {
- m_localScaling = localScaling;
- m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE;
- m_unscaledPoints = points;
- m_numPoints = numPoints;
- if (computeAabb)
- recalcLocalAabb();
- }
- void setPoints (btVector3* points, int numPoints, bool computeAabb = true,const btVector3& localScaling=btVector3(1.f,1.f,1.f))
- {
- m_unscaledPoints = points;
- m_numPoints = numPoints;
- m_localScaling = localScaling;
- if (computeAabb)
- recalcLocalAabb();
- }
- SIMD_FORCE_INLINE btVector3* getUnscaledPoints()
- {
- return m_unscaledPoints;
- }
- SIMD_FORCE_INLINE const btVector3* getUnscaledPoints() const
- {
- return m_unscaledPoints;
- }
- SIMD_FORCE_INLINE int getNumPoints() const
- {
- return m_numPoints;
- }
- SIMD_FORCE_INLINE btVector3 getScaledPoint( int index) const
- {
- return m_unscaledPoints[index] * m_localScaling;
- }
- #ifndef __SPU__
- virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
- #endif
- //debugging
- virtual const char* getName()const {return "ConvexPointCloud";}
- virtual int getNumVertices() const;
- virtual int getNumEdges() const;
- virtual void getEdge(int i,btVector3& pa,btVector3& pb) const;
- virtual void getVertex(int i,btVector3& vtx) const;
- virtual int getNumPlanes() const;
- virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const;
- virtual bool isInside(const btVector3& pt,btScalar tolerance) const;
- ///in case we receive negative scaling
- virtual void setLocalScaling(const btVector3& scaling);
- };
- #endif //BT_CONVEX_POINT_CLOUD_SHAPE_H
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