1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192 |
- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "btConvex2dShape.h"
- btConvex2dShape::btConvex2dShape( btConvexShape* convexChildShape):
- btConvexShape (), m_childConvexShape(convexChildShape)
- {
- m_shapeType = CONVEX_2D_SHAPE_PROXYTYPE;
- }
-
- btConvex2dShape::~btConvex2dShape()
- {
- }
-
- btVector3 btConvex2dShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const
- {
- return m_childConvexShape->localGetSupportingVertexWithoutMargin(vec);
- }
- void btConvex2dShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
- {
- m_childConvexShape->batchedUnitVectorGetSupportingVertexWithoutMargin(vectors,supportVerticesOut,numVectors);
- }
- btVector3 btConvex2dShape::localGetSupportingVertex(const btVector3& vec)const
- {
- return m_childConvexShape->localGetSupportingVertex(vec);
- }
- void btConvex2dShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const
- {
- ///this linear upscaling is not realistic, but we don't deal with large mass ratios...
- m_childConvexShape->calculateLocalInertia(mass,inertia);
- }
- ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
- void btConvex2dShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
- {
- m_childConvexShape->getAabb(t,aabbMin,aabbMax);
- }
- void btConvex2dShape::getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
- {
- m_childConvexShape->getAabbSlow(t,aabbMin,aabbMax);
- }
- void btConvex2dShape::setLocalScaling(const btVector3& scaling)
- {
- m_childConvexShape->setLocalScaling(scaling);
- }
- const btVector3& btConvex2dShape::getLocalScaling() const
- {
- return m_childConvexShape->getLocalScaling();
- }
- void btConvex2dShape::setMargin(btScalar margin)
- {
- m_childConvexShape->setMargin(margin);
- }
- btScalar btConvex2dShape::getMargin() const
- {
- return m_childConvexShape->getMargin();
- }
- int btConvex2dShape::getNumPreferredPenetrationDirections() const
- {
- return m_childConvexShape->getNumPreferredPenetrationDirections();
- }
-
- void btConvex2dShape::getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
- {
- m_childConvexShape->getPreferredPenetrationDirection(index,penetrationVector);
- }
|