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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "btCapsuleShape.h"
- #include "bullet/BulletCollision//CollisionShapes/btCollisionMargin.h"
- #include "bullet/LinearMath/btQuaternion.h"
- btCapsuleShape::btCapsuleShape(btScalar radius, btScalar height) : btConvexInternalShape ()
- {
- m_shapeType = CAPSULE_SHAPE_PROXYTYPE;
- m_upAxis = 1;
- m_implicitShapeDimensions.setValue(radius,0.5f*height,radius);
- }
-
- btVector3 btCapsuleShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const
- {
- btVector3 supVec(0,0,0);
- btScalar maxDot(btScalar(-BT_LARGE_FLOAT));
- btVector3 vec = vec0;
- btScalar lenSqr = vec.length2();
- if (lenSqr < btScalar(0.0001))
- {
- vec.setValue(1,0,0);
- } else
- {
- btScalar rlen = btScalar(1.) / btSqrt(lenSqr );
- vec *= rlen;
- }
- btVector3 vtx;
- btScalar newDot;
-
- btScalar radius = getRadius();
- {
- btVector3 pos(0,0,0);
- pos[getUpAxis()] = getHalfHeight();
- vtx = pos +vec*(radius) - vec * getMargin();
- newDot = vec.dot(vtx);
- if (newDot > maxDot)
- {
- maxDot = newDot;
- supVec = vtx;
- }
- }
- {
- btVector3 pos(0,0,0);
- pos[getUpAxis()] = -getHalfHeight();
- vtx = pos +vec*(radius) - vec * getMargin();
- newDot = vec.dot(vtx);
- if (newDot > maxDot)
- {
- maxDot = newDot;
- supVec = vtx;
- }
- }
- return supVec;
- }
- void btCapsuleShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
- {
-
- btScalar radius = getRadius();
- for (int j=0;j<numVectors;j++)
- {
- btScalar maxDot(btScalar(-BT_LARGE_FLOAT));
- const btVector3& vec = vectors[j];
- btVector3 vtx;
- btScalar newDot;
- {
- btVector3 pos(0,0,0);
- pos[getUpAxis()] = getHalfHeight();
- vtx = pos +vec*(radius) - vec * getMargin();
- newDot = vec.dot(vtx);
- if (newDot > maxDot)
- {
- maxDot = newDot;
- supportVerticesOut[j] = vtx;
- }
- }
- {
- btVector3 pos(0,0,0);
- pos[getUpAxis()] = -getHalfHeight();
- vtx = pos +vec*(radius) - vec * getMargin();
- newDot = vec.dot(vtx);
- if (newDot > maxDot)
- {
- maxDot = newDot;
- supportVerticesOut[j] = vtx;
- }
- }
-
- }
- }
- void btCapsuleShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const
- {
- //as an approximation, take the inertia of the box that bounds the spheres
- btTransform ident;
- ident.setIdentity();
-
- btScalar radius = getRadius();
- btVector3 halfExtents(radius,radius,radius);
- halfExtents[getUpAxis()]+=getHalfHeight();
- btScalar margin = CONVEX_DISTANCE_MARGIN;
- btScalar lx=btScalar(2.)*(halfExtents[0]+margin);
- btScalar ly=btScalar(2.)*(halfExtents[1]+margin);
- btScalar lz=btScalar(2.)*(halfExtents[2]+margin);
- const btScalar x2 = lx*lx;
- const btScalar y2 = ly*ly;
- const btScalar z2 = lz*lz;
- const btScalar scaledmass = mass * btScalar(.08333333);
- inertia[0] = scaledmass * (y2+z2);
- inertia[1] = scaledmass * (x2+z2);
- inertia[2] = scaledmass * (x2+y2);
- }
- btCapsuleShapeX::btCapsuleShapeX(btScalar radius,btScalar height)
- {
- m_upAxis = 0;
- m_implicitShapeDimensions.setValue(0.5f*height, radius,radius);
- }
- btCapsuleShapeZ::btCapsuleShapeZ(btScalar radius,btScalar height)
- {
- m_upAxis = 2;
- m_implicitShapeDimensions.setValue(radius,radius,0.5f*height);
- }
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