12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970 |
- /*
- * Copyright (c) 2006-2011 Erin Catto http://www.box2d.org
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef B2_TIME_STEP_H
- #define B2_TIME_STEP_H
- #include <Box2D/Common/b2Math.h>
- /// Profiling data. Times are in milliseconds.
- struct b2Profile
- {
- float32 step;
- float32 collide;
- float32 solve;
- float32 solveInit;
- float32 solveVelocity;
- float32 solvePosition;
- float32 broadphase;
- float32 solveTOI;
- };
- /// This is an internal structure.
- struct b2TimeStep
- {
- float32 dt; // time step
- float32 inv_dt; // inverse time step (0 if dt == 0).
- float32 dtRatio; // dt * inv_dt0
- int32 velocityIterations;
- int32 positionIterations;
- bool warmStarting;
- };
- /// This is an internal structure.
- struct b2Position
- {
- b2Vec2 c;
- float32 a;
- };
- /// This is an internal structure.
- struct b2Velocity
- {
- b2Vec2 v;
- float32 w;
- };
- /// Solver Data
- struct b2SolverData
- {
- b2TimeStep step;
- b2Position* positions;
- b2Velocity* velocities;
- };
- #endif
|