b2ChainAndPolygonContact.cpp 2.2 KB

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  1. /*
  2. * Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. * Permission is granted to anyone to use this software for any purpose,
  8. * including commercial applications, and to alter it and redistribute it
  9. * freely, subject to the following restrictions:
  10. * 1. The origin of this software must not be misrepresented; you must not
  11. * claim that you wrote the original software. If you use this software
  12. * in a product, an acknowledgment in the product documentation would be
  13. * appreciated but is not required.
  14. * 2. Altered source versions must be plainly marked as such, and must not be
  15. * misrepresented as being the original software.
  16. * 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #include <Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h>
  19. #include <Box2D/Common/b2BlockAllocator.h>
  20. #include <Box2D/Dynamics/b2Fixture.h>
  21. #include <Box2D/Collision/Shapes/b2ChainShape.h>
  22. #include <Box2D/Collision/Shapes/b2EdgeShape.h>
  23. #include <new>
  24. b2Contact* b2ChainAndPolygonContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
  25. {
  26. void* mem = allocator->Allocate(sizeof(b2ChainAndPolygonContact));
  27. return new (mem) b2ChainAndPolygonContact(fixtureA, indexA, fixtureB, indexB);
  28. }
  29. void b2ChainAndPolygonContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
  30. {
  31. ((b2ChainAndPolygonContact*)contact)->~b2ChainAndPolygonContact();
  32. allocator->Free(contact, sizeof(b2ChainAndPolygonContact));
  33. }
  34. b2ChainAndPolygonContact::b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB)
  35. : b2Contact(fixtureA, indexA, fixtureB, indexB)
  36. {
  37. b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
  38. b2Assert(m_fixtureB->GetType() == b2Shape::e_polygon);
  39. }
  40. void b2ChainAndPolygonContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
  41. {
  42. b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
  43. b2EdgeShape edge;
  44. chain->GetChildEdge(&edge, m_indexA);
  45. b2CollideEdgeAndPolygon( manifold, &edge, xfA,
  46. (b2PolygonShape*)m_fixtureB->GetShape(), xfB);
  47. }