b2TimeOfImpact.h 1.8 KB

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  1. /*
  2. * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. * Permission is granted to anyone to use this software for any purpose,
  8. * including commercial applications, and to alter it and redistribute it
  9. * freely, subject to the following restrictions:
  10. * 1. The origin of this software must not be misrepresented; you must not
  11. * claim that you wrote the original software. If you use this software
  12. * in a product, an acknowledgment in the product documentation would be
  13. * appreciated but is not required.
  14. * 2. Altered source versions must be plainly marked as such, and must not be
  15. * misrepresented as being the original software.
  16. * 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #ifndef B2_TIME_OF_IMPACT_H
  19. #define B2_TIME_OF_IMPACT_H
  20. #include <Box2D/Common/b2Math.h>
  21. #include <Box2D/Collision/b2Distance.h>
  22. /// Input parameters for b2TimeOfImpact
  23. struct b2TOIInput
  24. {
  25. b2DistanceProxy proxyA;
  26. b2DistanceProxy proxyB;
  27. b2Sweep sweepA;
  28. b2Sweep sweepB;
  29. float32 tMax; // defines sweep interval [0, tMax]
  30. };
  31. // Output parameters for b2TimeOfImpact.
  32. struct b2TOIOutput
  33. {
  34. enum State
  35. {
  36. e_unknown,
  37. e_failed,
  38. e_overlapped,
  39. e_touching,
  40. e_separated
  41. };
  42. State state;
  43. float32 t;
  44. };
  45. /// Compute the upper bound on time before two shapes penetrate. Time is represented as
  46. /// a fraction between [0,tMax]. This uses a swept separating axis and may miss some intermediate,
  47. /// non-tunneling collision. If you change the time interval, you should call this function
  48. /// again.
  49. /// Note: use b2Distance to compute the contact point and normal at the time of impact.
  50. void b2TimeOfImpact(b2TOIOutput* output, const b2TOIInput* input);
  51. #endif