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							- /****************************************************************************
 
-  Copyright (C) 2013 Henry van Merode. All rights reserved.
 
-  Copyright (c) 2015-2017 Chukong Technologies Inc.
 
-  
 
-  http://www.cocos2d-x.org
 
-  
 
-  Permission is hereby granted, free of charge, to any person obtaining a copy
 
-  of this software and associated documentation files (the "Software"), to deal
 
-  in the Software without restriction, including without limitation the rights
 
-  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 
-  copies of the Software, and to permit persons to whom the Software is
 
-  furnished to do so, subject to the following conditions:
 
-  
 
-  The above copyright notice and this permission notice shall be included in
 
-  all copies or substantial portions of the Software.
 
-  
 
-  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 
-  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 
-  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 
-  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 
-  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 
-  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 
-  THE SOFTWARE.
 
-  ****************************************************************************/
 
- #ifndef __CC_PU_PARTICLE_3D_RIBBON_TRAIL_H__
 
- #define __CC_PU_PARTICLE_3D_RIBBON_TRAIL_H__
 
- #include "base/CCRef.h"
 
- #include "math/CCMath.h"
 
- #include "extensions/Particle3D/PU/CCPUBillboardChain.h"
 
- #include <vector>
 
- NS_CC_BEGIN
 
- class PURibbonTrail : public PUBillboardChain
 
- {
 
- public:
 
-     /** Constructor
 
-     @param name The name to give this object
 
-     @param maxElements The maximum number of elements per chain
 
-     @param numberOfChains The number of separate chain segments contained in this object,
 
-         ie the maximum number of nodes that can have trails attached
 
-     @param useTextureCoords If true, use texture coordinates from the chain elements
 
-     @param useVertexColors If true, use vertex colors from the chain elements (must
 
-         be true if you intend to use fading)
 
-     */
 
-     PURibbonTrail(const std::string& name, const std::string &texFile = "", size_t maxElements = 20, size_t numberOfChains = 1, 
 
-         bool useTextureCoords = true, bool useColours = true);
 
-     /// destructor
 
-     virtual ~PURibbonTrail();
 
-     typedef std::vector<Node*> NodeList;
 
-     /** Add a node to be tracked.
 
-     @param n The node that will be tracked.
 
-     */
 
-     virtual void addNode(Node* n);
 
-     /** Remove tracking on a given node. */
 
-     virtual void removeNode(Node* n);
 
-     /** Get the chain index for a given Node being tracked. */
 
-     virtual size_t getChainIndexForNode(const Node* n);
 
-     void setAttachedNode(Node *parent) { _parentNode = parent; }
 
-     /** Set the length of the trail. 
 
-     @remarks
 
-         This sets the length of the trail, in world units. It also sets how
 
-         far apart each segment will be, ie length / max_elements. 
 
-     @param len The length of the trail in world units
 
-     */
 
-     virtual void setTrailLength(float len);
 
-     /** Get the length of the trail. */
 
-     virtual float getTrailLength(void) const { return _trailLength; }
 
-     /** @copydoc BillboardChain::setMaxChainElements */
 
-     void setMaxChainElements(size_t maxElements) override;
 
-     /** @copydoc BillboardChain::setNumberOfChains */
 
-     virtual void setNumberOfChains(size_t numChains) override;
 
-     /** @copydoc BillboardChain::clearChain */
 
-     void clearChain(size_t chainIndex) override;
 
-     /** Set the starting ribbon colour for a given segment. 
 
-     @param chainIndex The index of the chain
 
-     @param col The initial colour
 
-     @note
 
-         Only used if this instance is using vertex colours.
 
-     */
 
-     virtual void setInitialColour(size_t chainIndex, const Vec4& col);
 
-     /** Set the starting ribbon colour. 
 
-     @param chainIndex The index of the chain
 
-     @param r,b,g,a The initial colour
 
-     @note
 
-         Only used if this instance is using vertex colours.
 
-     */
 
-     virtual void setInitialColour(size_t chainIndex, float r, float g, float b, float a = 1.0);
 
-     /** Get the starting ribbon colour. */
 
-     virtual const Vec4& getInitialColour(size_t chainIndex) const;
 
-     /** Enables / disables fading the trail using colour. 
 
-     @param chainIndex The index of the chain
 
-     @param valuePerSecond The amount to subtract from colour each second
 
-     */
 
-     virtual void setColourChange(size_t chainIndex, const Vec4& valuePerSecond);
 
-     /** Set the starting ribbon width in world units. 
 
-     @param chainIndex The index of the chain
 
-     @param width The initial width of the ribbon
 
-     */
 
-     virtual void setInitialWidth(size_t chainIndex, float width);
 
-     /** Get the starting ribbon width in world units. */
 
-     virtual float getInitialWidth(size_t chainIndex) const;
 
-         
 
-     /** Set the change in ribbon width per second. 
 
-     @param chainIndex The index of the chain
 
-     @param widthDeltaPerSecond The amount the width will reduce by per second
 
-     */
 
-     virtual void setWidthChange(size_t chainIndex, float widthDeltaPerSecond);
 
-     /** Get the change in ribbon width per second. */
 
-     virtual float getWidthChange(size_t chainIndex) const;
 
-     /** Enables / disables fading the trail using colour. 
 
-     @param chainIndex The index of the chain
 
-     @param r,g,b,a The amount to subtract from each colour channel per second
 
-     */
 
-     virtual void setColourChange(size_t chainIndex, float r, float g, float b, float a);
 
-     /** Get the per-second fading amount */
 
-     virtual const Vec4& getColourChange(size_t chainIndex) const;
 
-     void update(float deltaTime);
 
-     /// @see Node::Listener::nodeUpdated
 
-     void nodeUpdated(const Node* node);
 
-     /// @see Node::Listener::nodeDestroyed
 
-     void nodeDestroyed(const Node* node);
 
-     /// Perform any fading / width delta required; internal method
 
-     void timeUpdate(float time);
 
- protected:
 
-     /// Manage updates to the time controller
 
-     void manageController(void);
 
-     /// Node has changed position, update
 
-     void updateTrail(size_t index, const Node* node);
 
-     /// Reset the tracked chain to initial state
 
-     void resetTrail(size_t index, const Node* node);
 
-     /// Reset all tracked chains to initial state
 
-     void resetAllTrails(void);
 
- protected:
 
-     /// List of nodes being trailed
 
-     NodeList _nodeList;
 
-     /// Mapping of nodes to chain segments
 
-     typedef std::vector<size_t> IndexVector;
 
-     /// Ordered like mNodeList, contains chain index
 
-     IndexVector _nodeToChainSegment;
 
-     // chains not in use
 
-     IndexVector _freeChains;
 
-     // fast lookup node->chain index
 
-     // we use positional map too because that can be useful
 
-     typedef std::map<const Node*, size_t> NodeToChainSegmentMap;
 
-     NodeToChainSegmentMap _nodeToSegMap;
 
-     /// Total length of trail in world units
 
-     float _trailLength;
 
-     /// length of each element
 
-     float _elemLength;
 
-     /// Squared length of each element
 
-     float _squaredElemLength;
 
-     typedef std::vector<Vec4> ColorValueList;
 
-     typedef std::vector<float> RealList;
 
-     /// Initial colour of the ribbon
 
-     ColorValueList _initialColor;
 
-     /// fade amount per second
 
-     ColorValueList _deltaColor;
 
-     /// Initial width of the ribbon
 
-     RealList _initialWidth;
 
-     /// Delta width of the ribbon
 
-     RealList _deltaWidth;
 
-     Node *_parentNode;
 
-     bool _needTimeUpdate;
 
- };
 
- NS_CC_END
 
- #endif
 
 
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