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- /****************************************************************************
- Copyright (C) 2013 Henry van Merode. All rights reserved.
- Copyright (c) 2015-2017 Chukong Technologies Inc.
-
- http://www.cocos2d-x.org
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "CCPUParticleFollower.h"
- #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
- NS_CC_BEGIN
- // Constants
- const float PUParticleFollower::DEFAULT_MAX_DISTANCE = 3.40282e+038f;
- const float PUParticleFollower::DEFAULT_MIN_DISTANCE = 10.0f;
- //-----------------------------------------------------------------------
- PUParticleFollower::PUParticleFollower(void) :
- PUAffector(),
- _minDistance(DEFAULT_MIN_DISTANCE),
- _maxDistance(DEFAULT_MAX_DISTANCE),
- _first(false)
- {
- }
- PUParticleFollower::~PUParticleFollower( void )
- {
- }
- //-----------------------------------------------------------------------
- float PUParticleFollower::getMaxDistance(void) const
- {
- return _maxDistance;
- }
- //-----------------------------------------------------------------------
- void PUParticleFollower::setMaxDistance(float maxDistance)
- {
- _maxDistance = maxDistance;
- }
- //-----------------------------------------------------------------------
- float PUParticleFollower::getMinDistance(void) const
- {
- return _minDistance;
- }
- //-----------------------------------------------------------------------
- void PUParticleFollower::setMinDistance(float minDistance)
- {
- _minDistance = minDistance;
- }
- void PUParticleFollower::updatePUAffector( PUParticle3D *particle, float /*deltaTime*/ )
- {
- //_first = true;
- //for (auto iter : _particleSystem->getParticles())
- {
- //PUParticle3D *particle = iter;
- if (!_first)
- {
- // Change in V 1.3.1
- // Only proceed if it isn the first one. Compensate for scaling.
- float distance = (particle->position).distance(_positionPreviousParticle);
- float avgScale = 0.3333f * (_affectorScale.x + _affectorScale.y + _affectorScale.z);
- float scaledMinDistance = avgScale * _minDistance;
- if (distance > scaledMinDistance && distance < avgScale * _maxDistance)
- {
- // This particle drifts too much from the previous one; correct it!
- float f = scaledMinDistance/distance;
- particle->position = _positionPreviousParticle + f * (particle->position - _positionPreviousParticle);
- }
- }
- _positionPreviousParticle = particle->position;
- _first = false;
- }
- }
- void PUParticleFollower::firstParticleUpdate( PUParticle3D* /*particle*/, float /*deltaTime*/ )
- {
- _first = true;
- }
- PUParticleFollower* PUParticleFollower::create()
- {
- auto ppf = new (std::nothrow) PUParticleFollower();
- ppf->autorelease();
- return ppf;
- }
- void PUParticleFollower::copyAttributesTo( PUAffector* affector )
- {
- PUAffector::copyAttributesTo(affector);
- PUParticleFollower* particleFollower = static_cast<PUParticleFollower*>(affector);
- particleFollower->_maxDistance = _maxDistance;
- particleFollower->_minDistance = _minDistance;
- }
- NS_CC_END
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