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- /****************************************************************************
- Copyright (c) 2010-2013 cocos2d-x.org
- Copyright (c) Microsoft Open Technologies, Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "platform/CCPlatformConfig.h"
- #if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
- #include "platform/winrt/CCGLViewImpl-winrt.h"
- using namespace Windows::UI::Core;
- using namespace Windows::Foundation;
- #else
- #include "platform/wp8/CCGLViewImpl-wp8.h"
- #endif
- #include "base/CCDirector.h"
- #include <algorithm>
- #include "platform/CCFileUtils.h"
- #include "platform/winrt/CCWinRTUtils.h"
- #include "platform/CCApplication.h"
- #include "tinyxml2/tinyxml2.h"
- /**
- @brief This function change the PVRFrame show/hide setting in register.
- @param bEnable If true show the PVRFrame window, otherwise hide.
- */
- NS_CC_BEGIN
- // sharedApplication pointer
- Application * Application::sm_pSharedApplication = nullptr;
- ////////////////////////////////////////////////////////////////////////////////
- // implement Application
- ////////////////////////////////////////////////////////////////////////////////
- // sharedApplication pointer
- Application * s_pSharedApplication = nullptr;
- Application::Application() :
- m_openURLDelegate(nullptr)
- {
- m_nAnimationInterval.QuadPart = 0;
- CC_ASSERT(! sm_pSharedApplication);
- sm_pSharedApplication = this;
- }
- Application::~Application()
- {
- CC_ASSERT(this == sm_pSharedApplication);
- sm_pSharedApplication = nullptr;
- }
- int Application::run()
- {
- // Initialize instance and cocos2d.
- if (!applicationDidFinishLaunching())
- {
- return 0;
- }
- GLViewImpl::sharedOpenGLView()->Run();
- return 0;
- }
- void Application::setAnimationInterval(float interval)
- {
- LARGE_INTEGER nFreq;
- QueryPerformanceFrequency(&nFreq);
- m_nAnimationInterval.QuadPart = (LONGLONG)(interval * nFreq.QuadPart);
- }
- void Application::setAnimationInterval(float interval, SetIntervalReason reason)
- {
- setAnimationInterval(interval);
- }
- //////////////////////////////////////////////////////////////////////////
- // static member function
- //////////////////////////////////////////////////////////////////////////
- Application* Application::getInstance()
- {
- CC_ASSERT(sm_pSharedApplication);
- return sm_pSharedApplication;
- }
- const char * Application::getCurrentLanguageCode()
- {
- static std::string code = "en";
- #if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
- auto languages = Windows::System::UserProfile::GlobalizationPreferences::Languages;
- code = PlatformStringToString(languages->GetAt(0));
- #else
- ULONG numLanguages = 0;
- DWORD cchLanguagesBuffer = 0;
- BOOL result = GetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &numLanguages, NULL, &cchLanguagesBuffer);
- if (result) {
- WCHAR* pwszLanguagesBuffer = new WCHAR[cchLanguagesBuffer];
- result = GetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &numLanguages, pwszLanguagesBuffer, &cchLanguagesBuffer);
- if (result) {
- code = StringWideCharToUtf8(pwszLanguagesBuffer);
- }
- if (pwszLanguagesBuffer)
- {
- delete [] pwszLanguagesBuffer;
- }
- }
- #endif
- return code.c_str();
- }
- LanguageType Application::getCurrentLanguage()
- {
- LanguageType ret = LanguageType::ENGLISH;
-
- const char* code = getCurrentLanguageCode();
-
- if (strncmp(code, "zh", 2) == 0)
- {
- ret = LanguageType::CHINESE;
- }
- else if (strncmp(code, "ja", 2) == 0)
- {
- ret = LanguageType::JAPANESE;
- }
- else if (strncmp(code, "fr", 2) == 0)
- {
- ret = LanguageType::FRENCH;
- }
- else if (strncmp(code, "it", 2) == 0)
- {
- ret = LanguageType::ITALIAN;
- }
- else if (strncmp(code, "de", 2) == 0)
- {
- ret = LanguageType::GERMAN;
- }
- else if (strncmp(code, "es", 2) == 0)
- {
- ret = LanguageType::SPANISH;
- }
- else if (strncmp(code, "nl", 2) == 0)
- {
- ret = LanguageType::DUTCH;
- }
- else if (strncmp(code, "ru", 2) == 0)
- {
- ret = LanguageType::RUSSIAN;
- }
- else if (strncmp(code, "hu", 2) == 0)
- {
- ret = LanguageType::HUNGARIAN;
- }
- else if (strncmp(code, "pt", 2) == 0)
- {
- ret = LanguageType::PORTUGUESE;
- }
- else if (strncmp(code, "ko", 2) == 0)
- {
- ret = LanguageType::KOREAN;
- }
- else if (strncmp(code, "ar", 2) == 0)
- {
- ret = LanguageType::ARABIC;
- }
- else if (strncmp(code, "nb", 2) == 0)
- {
- ret = LanguageType::NORWEGIAN;
- }
- else if (strncmp(code, "pl", 2) == 0)
- {
- ret = LanguageType::POLISH;
- }
- else if (strncmp(code, "tr", 2) == 0)
- {
- ret = LanguageType::TURKISH;
- }
- else if (strncmp(code, "uk", 2) == 0)
- {
- ret = LanguageType::UKRAINIAN;
- }
- else if (strncmp(code, "ro", 2) == 0)
- {
- ret = LanguageType::ROMANIAN;
- }
- else if (strncmp(code, "bg", 2) == 0)
- {
- ret = LanguageType::BULGARIAN;
- }
- return ret;
- }
- Application::Platform Application::getTargetPlatform()
- {
- if (isWindowsPhone())
- {
- return Platform::OS_WP8;
- }
- else
- {
- return Platform::OS_WINRT;
- }
- }
- std::string Application::getVersion()
- {
- std::string r("");
- std::string s = FileUtils::getInstance()->getStringFromFile("WMAppManifest.xml");
- if (!s.empty()) {
- tinyxml2::XMLDocument doc;
- if (!doc.Parse(s.c_str())) {
- tinyxml2::XMLElement *app = doc.RootElement()->FirstChildElement("App");
- if (app) {
- const char* version = app->Attribute("Version");
- if (version) {
- r = version;
- }
- }
- }
- }
- return r;
- }
- bool Application::openURL(const std::string &url)
- {
- #if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
- auto dispatcher = cocos2d::GLViewImpl::sharedOpenGLView()->getDispatcher();
- dispatcher->RunAsync(Windows::UI::Core::CoreDispatcherPriority::Normal, ref new DispatchedHandler([url]() {
- auto uri = ref new Windows::Foundation::Uri(PlatformStringFromString(url));
- concurrency::task<bool> launchUriOperation(Windows::System::Launcher::LaunchUriAsync(uri));
- }));
- return true;
- #else
- if (m_openURLDelegate)
- {
- m_openURLDelegate(PlatformStringFromString(url));
- return true;
- }
- else
- {
- return false;
- }
- #endif
- }
- void Application::setResourceRootPath(const std::string& rootResDir)
- {
- m_resourceRootPath = rootResDir;
- std::replace(m_resourceRootPath.begin(), m_resourceRootPath.end(), '\\', '/');
- if (m_resourceRootPath[m_resourceRootPath.length() - 1] != '/')
- {
- m_resourceRootPath += '/';
- }
- FileUtils* pFileUtils = FileUtils::getInstance();
- std::vector<std::string> searchPaths = pFileUtils->getSearchPaths();
- searchPaths.insert(searchPaths.begin(), m_resourceRootPath);
- pFileUtils->setSearchPaths(searchPaths);
- }
- const std::string& Application::getResourceRootPath(void)
- {
- return m_resourceRootPath;
- }
- void Application::setStartupScriptFilename(const std::string& startupScriptFile)
- {
- m_startupScriptFilename = startupScriptFile;
- std::replace(m_startupScriptFilename.begin(), m_startupScriptFilename.end(), '\\', '/');
- }
- NS_CC_END
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