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- /****************************************************************************
- Copyright (c) 2010-2012 cocos2d-x.org
- Copyright (c) 2013-2017 Chukong Technologies Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "platform/CCPlatformConfig.h"
- #if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
- #include "platform/win32/CCFileUtils-win32.h"
- #include "platform/win32/CCUtils-win32.h"
- #include "platform/CCCommon.h"
- #include <Shlobj.h>
- #include <cstdlib>
- #include <regex>
- #include <sstream>
- using namespace std;
- NS_CC_BEGIN
- #define CC_MAX_PATH 512
- // The root path of resources, the character encoding is UTF-8.
- // UTF-8 is the only encoding supported by cocos2d-x API.
- static std::string s_resourcePath = "";
- // D:\aaa\bbb\ccc\ddd\abc.txt --> D:/aaa/bbb/ccc/ddd/abc.txt
- static inline std::string convertPathFormatToUnixStyle(const std::string& path)
- {
- std::string ret = path;
- int len = ret.length();
- for (int i = 0; i < len; ++i)
- {
- if (ret[i] == '\\')
- {
- ret[i] = '/';
- }
- }
- return ret;
- }
- static void _checkPath()
- {
- if (s_resourcePath.empty())
- {
- WCHAR utf16Path[CC_MAX_PATH] = { 0 };
- GetModuleFileNameW(NULL, utf16Path, CC_MAX_PATH - 1);
- WCHAR *pUtf16ExePath = &(utf16Path[0]);
- // We need only directory part without exe
- WCHAR *pUtf16DirEnd = wcsrchr(pUtf16ExePath, L'\\');
- char utf8ExeDir[CC_MAX_PATH] = { 0 };
- int nNum = WideCharToMultiByte(CP_UTF8, 0, pUtf16ExePath, pUtf16DirEnd-pUtf16ExePath+1, utf8ExeDir, sizeof(utf8ExeDir), nullptr, nullptr);
- s_resourcePath = convertPathFormatToUnixStyle(utf8ExeDir);
- }
- }
- FileUtils* FileUtils::getInstance()
- {
- if (s_sharedFileUtils == nullptr)
- {
- s_sharedFileUtils = new FileUtilsWin32();
- if(!s_sharedFileUtils->init())
- {
- delete s_sharedFileUtils;
- s_sharedFileUtils = nullptr;
- CCLOG("ERROR: Could not init CCFileUtilsWin32");
- }
- }
- return s_sharedFileUtils;
- }
- FileUtilsWin32::FileUtilsWin32()
- {
- }
- bool FileUtilsWin32::init()
- {
- _checkPath();
- _defaultResRootPath = s_resourcePath;
- return FileUtils::init();
- }
- bool FileUtilsWin32::isDirectoryExistInternal(const std::string& dirPath) const
- {
- unsigned long fAttrib = GetFileAttributes(StringUtf8ToWideChar(dirPath).c_str());
- if (fAttrib != INVALID_FILE_ATTRIBUTES &&
- (fAttrib & FILE_ATTRIBUTE_DIRECTORY))
- {
- return true;
- }
- return false;
- }
- std::string FileUtilsWin32::getSuitableFOpen(const std::string& filenameUtf8) const
- {
- return UTF8StringToMultiByte(filenameUtf8);
- }
- long FileUtilsWin32::getFileSize(const std::string &filepath)
- {
- WIN32_FILE_ATTRIBUTE_DATA fad;
- if (!GetFileAttributesEx(StringUtf8ToWideChar(filepath).c_str(), GetFileExInfoStandard, &fad))
- {
- return 0; // error condition, could call GetLastError to find out more
- }
- LARGE_INTEGER size;
- size.HighPart = fad.nFileSizeHigh;
- size.LowPart = fad.nFileSizeLow;
- return (long)size.QuadPart;
- }
- bool FileUtilsWin32::isFileExistInternal(const std::string& strFilePath) const
- {
- if (strFilePath.empty())
- {
- return false;
- }
- std::string strPath = strFilePath;
- if (!isAbsolutePath(strPath))
- { // Not absolute path, add the default root path at the beginning.
- strPath.insert(0, _defaultResRootPath);
- }
- DWORD attr = GetFileAttributesW(StringUtf8ToWideChar(strPath).c_str());
- if(attr == INVALID_FILE_ATTRIBUTES || (attr & FILE_ATTRIBUTE_DIRECTORY))
- return false; // not a file
- return true;
- }
- bool FileUtilsWin32::isAbsolutePath(const std::string& strPath) const
- {
- if ( (strPath.length() > 2
- && ( (strPath[0] >= 'a' && strPath[0] <= 'z') || (strPath[0] >= 'A' && strPath[0] <= 'Z') )
- && strPath[1] == ':') || (strPath[0] == '/' && strPath[1] == '/'))
- {
- return true;
- }
- return false;
- }
- FileUtils::Status FileUtilsWin32::getContents(const std::string& filename, ResizableBuffer* buffer)
- {
- if (filename.empty())
- return FileUtils::Status::NotExists;
- // read the file from hardware
- std::string fullPath = FileUtils::getInstance()->fullPathForFilename(filename);
- HANDLE fileHandle = ::CreateFile(StringUtf8ToWideChar(fullPath).c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, NULL, nullptr);
- if (fileHandle == INVALID_HANDLE_VALUE)
- return FileUtils::Status::OpenFailed;
- DWORD hi;
- auto size = ::GetFileSize(fileHandle, &hi);
- if (hi > 0)
- {
- ::CloseHandle(fileHandle);
- return FileUtils::Status::TooLarge;
- }
- // don't read file content if it is empty
- if (size == 0)
- {
- ::CloseHandle(fileHandle);
- return FileUtils::Status::OK;
- }
- buffer->resize(size);
- DWORD sizeRead = 0;
- BOOL successed = ::ReadFile(fileHandle, buffer->buffer(), size, &sizeRead, nullptr);
- ::CloseHandle(fileHandle);
- if (!successed) {
- CCLOG("Get data from file(%s) failed, error code is %s", filename.data(), std::to_string(::GetLastError()).data());
- buffer->resize(sizeRead);
- return FileUtils::Status::ReadFailed;
- }
- return FileUtils::Status::OK;
- }
- std::string FileUtilsWin32::getPathForFilename(const std::string& filename, const std::string& resolutionDirectory, const std::string& searchPath) const
- {
- std::string unixFileName = convertPathFormatToUnixStyle(filename);
- std::string unixResolutionDirectory = convertPathFormatToUnixStyle(resolutionDirectory);
- std::string unixSearchPath = convertPathFormatToUnixStyle(searchPath);
- return FileUtils::getPathForFilename(unixFileName, unixResolutionDirectory, unixSearchPath);
- }
- std::string FileUtilsWin32::getFullPathForDirectoryAndFilename(const std::string& strDirectory, const std::string& strFilename) const
- {
- std::string unixDirectory = convertPathFormatToUnixStyle(strDirectory);
- std::string unixFilename = convertPathFormatToUnixStyle(strFilename);
- return FileUtils::getFullPathForDirectoryAndFilename(unixDirectory, unixFilename);
- }
- string FileUtilsWin32::getWritablePath() const
- {
- if (_writablePath.length())
- {
- return _writablePath;
- }
- // Get full path of executable, e.g. c:\Program Files (x86)\My Game Folder\MyGame.exe
- WCHAR full_path[CC_MAX_PATH + 1] = { 0 };
- ::GetModuleFileName(nullptr, full_path, CC_MAX_PATH + 1);
- // Debug app uses executable directory; Non-debug app uses local app data directory
- //#ifndef _DEBUG
- // Get filename of executable only, e.g. MyGame.exe
- WCHAR *base_name = wcsrchr(full_path, '\\');
- wstring retPath;
- if(base_name)
- {
- WCHAR app_data_path[CC_MAX_PATH + 1];
- // Get local app data directory, e.g. C:\Documents and Settings\username\Local Settings\Application Data
- if (SUCCEEDED(SHGetFolderPath(nullptr, CSIDL_LOCAL_APPDATA, nullptr, SHGFP_TYPE_CURRENT, app_data_path)))
- {
- wstring ret(app_data_path);
- // Adding executable filename, e.g. C:\Documents and Settings\username\Local Settings\Application Data\MyGame.exe
- ret += base_name;
- // Remove ".exe" extension, e.g. C:\Documents and Settings\username\Local Settings\Application Data\MyGame
- ret = ret.substr(0, ret.rfind(L"."));
- ret += L"\\";
- // Create directory
- if (SUCCEEDED(SHCreateDirectoryEx(nullptr, ret.c_str(), nullptr)))
- {
- retPath = ret;
- }
- }
- }
- if (retPath.empty())
- //#endif // not defined _DEBUG
- {
- // If fetching of local app data directory fails, use the executable one
- retPath = full_path;
- // remove xxx.exe
- retPath = retPath.substr(0, retPath.rfind(L"\\") + 1);
- }
- return convertPathFormatToUnixStyle(StringWideCharToUtf8(retPath));
- }
- bool FileUtilsWin32::renameFile(const std::string &oldfullpath, const std::string& newfullpath)
- {
- CCASSERT(!oldfullpath.empty(), "Invalid path");
- CCASSERT(!newfullpath.empty(), "Invalid path");
- std::wstring _wNew = StringUtf8ToWideChar(newfullpath);
- std::wstring _wOld = StringUtf8ToWideChar(oldfullpath);
- if (FileUtils::getInstance()->isFileExist(newfullpath))
- {
- if (!DeleteFile(_wNew.c_str()))
- {
- CCLOGERROR("Fail to delete file %s !Error code is 0x%x", newfullpath.c_str(), GetLastError());
- }
- }
- if (MoveFile(_wOld.c_str(), _wNew.c_str()))
- {
- return true;
- }
- else
- {
- CCLOGERROR("Fail to rename file %s to %s !Error code is 0x%x", oldfullpath.c_str(), newfullpath.c_str(), GetLastError());
- return false;
- }
- }
- bool FileUtilsWin32::renameFile(const std::string &path, const std::string &oldname, const std::string &name)
- {
- CCASSERT(!path.empty(), "Invalid path");
- std::string oldPath = path + oldname;
- std::string newPath = path + name;
- std::regex pat("\\/");
- std::string _old = std::regex_replace(oldPath, pat, "\\");
- std::string _new = std::regex_replace(newPath, pat, "\\");
- return renameFile(_old, _new);
- }
- bool FileUtilsWin32::createDirectory(const std::string& dirPath)
- {
- CCASSERT(!dirPath.empty(), "Invalid path");
- if (isDirectoryExist(dirPath))
- return true;
- std::wstring path = StringUtf8ToWideChar(dirPath);
- // Split the path
- size_t start = 0;
- size_t found = path.find_first_of(L"/\\", start);
- std::wstring subpath;
- std::vector<std::wstring> dirs;
- if (found != std::wstring::npos)
- {
- while (true)
- {
- subpath = path.substr(start, found - start + 1);
- if (!subpath.empty())
- dirs.push_back(subpath);
- start = found + 1;
- found = path.find_first_of(L"/\\", start);
- if (found == std::wstring::npos)
- {
- if (start < path.length())
- {
- dirs.push_back(path.substr(start));
- }
- break;
- }
- }
- }
- if ((GetFileAttributes(path.c_str())) == INVALID_FILE_ATTRIBUTES)
- {
- subpath = L"";
- for (unsigned int i = 0, size = dirs.size(); i < size; ++i)
- {
- subpath += dirs[i];
- std::string utf8Path = StringWideCharToUtf8(subpath);
- if (!isDirectoryExist(utf8Path))
- {
- BOOL ret = CreateDirectory(subpath.c_str(), NULL);
- if (!ret && ERROR_ALREADY_EXISTS != GetLastError())
- {
- CCLOGERROR("Fail create directory %s !Error code is 0x%x", utf8Path.c_str(), GetLastError());
- return false;
- }
- }
- }
- }
- return true;
- }
- bool FileUtilsWin32::removeFile(const std::string &filepath)
- {
- std::regex pat("\\/");
- std::string win32path = std::regex_replace(filepath, pat, "\\");
- if (DeleteFile(StringUtf8ToWideChar(win32path).c_str()))
- {
- return true;
- }
- else
- {
- CCLOGERROR("Fail remove file %s !Error code is 0x%x", filepath.c_str(), GetLastError());
- return false;
- }
- }
- bool FileUtilsWin32::removeDirectory(const std::string& dirPath)
- {
- std::wstring wpath = StringUtf8ToWideChar(dirPath);
- std::wstring files = wpath + L"*.*";
- WIN32_FIND_DATA wfd;
- HANDLE search = FindFirstFileEx(files.c_str(), FindExInfoStandard, &wfd, FindExSearchNameMatch, NULL, 0);
- bool ret = true;
- if (search != INVALID_HANDLE_VALUE)
- {
- BOOL find = true;
- while (find)
- {
- // Need check string . and .. for delete folders and files begin name.
- std::wstring fileName = wfd.cFileName;
- if (fileName != L"." && fileName != L"..")
- {
- std::wstring temp = wpath + wfd.cFileName;
- if (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
- {
- temp += '/';
- ret = ret && this->removeDirectory(StringWideCharToUtf8(temp));
- }
- else
- {
- SetFileAttributes(temp.c_str(), FILE_ATTRIBUTE_NORMAL);
- ret = ret && DeleteFile(temp.c_str());
- }
- }
- find = FindNextFile(search, &wfd);
- }
- FindClose(search);
- }
- if (ret && RemoveDirectory(wpath.c_str()))
- {
- return true;
- }
- return false;
- }
- NS_CC_END
- #endif // CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
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