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- /*
- ===== IMPORTANT =====
- This is sample code demonstrating API, technology or techniques in development.
- Although this sample code has been reviewed for technical accuracy, it is not
- final. Apple is supplying this information to help you plan for the adoption of
- the technologies and programming interfaces described herein. This information
- is subject to change, and software implemented based on this sample code should
- be tested with final operating system software and final documentation. Newer
- versions of this sample code may be provided with future seeds of the API or
- technology. For information about updates to this and other developer
- documentation, view the New & Updated sidebars in subsequent documentation
- seeds.
- =====================
- File: EAGLView.h
- Abstract: Convenience class that wraps the CAEAGLLayer from CoreAnimation into a
- UIView subclass.
- Version: 1.3
- Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc.
- ("Apple") in consideration of your agreement to the following terms, and your
- use, installation, modification or redistribution of this Apple software
- constitutes acceptance of these terms. If you do not agree with these terms,
- please do not use, install, modify or redistribute this Apple software.
- In consideration of your agreement to abide by the following terms, and subject
- to these terms, Apple grants you a personal, non-exclusive license, under
- Apple's copyrights in this original Apple software (the "Apple Software"), to
- use, reproduce, modify and redistribute the Apple Software, with or without
- modifications, in source and/or binary forms; provided that if you redistribute
- the Apple Software in its entirety and without modifications, you must retain
- this notice and the following text and disclaimers in all such redistributions
- of the Apple Software.
- Neither the name, trademarks, service marks or logos of Apple Inc. may be used
- to endorse or promote products derived from the Apple Software without specific
- prior written permission from Apple. Except as expressly stated in this notice,
- no other rights or licenses, express or implied, are granted by Apple herein,
- including but not limited to any patent rights that may be infringed by your
- derivative works or by other works in which the Apple Software may be
- incorporated.
- The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
- WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
- WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
- COMBINATION WITH YOUR PRODUCTS.
- IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
- GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR
- DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF
- CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
- APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- Copyright (C) 2008 Apple Inc. All Rights Reserved.
- */
- #include "platform/CCPlatformConfig.h"
- #if CC_TARGET_PLATFORM == CC_PLATFORM_IOS
- #import <UIKit/UIKit.h>
- #import <OpenGLES/EAGL.h>
- #import <OpenGLES/EAGLDrawable.h>
- #import <OpenGLES/ES2/gl.h>
- #import <OpenGLES/ES2/glext.h>
- #import <CoreFoundation/CoreFoundation.h>
- #import "platform/ios/CCESRenderer-ios.h"
- //CLASS INTERFACE:
- /** CCEAGLView Class.
- * This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass.
- * The view content is basically an EAGL surface you render your OpenGL scene into.
- * Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
- */
- @interface CCEAGLView : UIView <UIKeyInput, UITextInput, UITextInputTraits>
- {
- id <CCESRenderer> renderer_;
- EAGLContext *context_; // weak ref
- NSString *pixelformat_;
- GLuint depthFormat_;
- BOOL preserveBackbuffer_;
- CGSize size_;
- BOOL discardFramebufferSupported_;
- //fsaa addition
- BOOL multisampling_;
- unsigned int requestedSamples_;
- BOOL isUseUITextField;
- @private
- NSString * markedText_;
- CGRect caretRect_;
- CGRect originalRect_;
- NSNotification* keyboardShowNotification_;
- BOOL isKeyboardShown_;
- }
- @property(nonatomic, readonly) UITextPosition *beginningOfDocument;
- @property(nonatomic, readonly) UITextPosition *endOfDocument;
- @property(nonatomic, assign) id<UITextInputDelegate> inputDelegate;
- @property(nonatomic, readonly) UITextRange *markedTextRange;
- @property (nonatomic, copy) NSDictionary *markedTextStyle;
- @property(readwrite, copy) UITextRange *selectedTextRange;
- @property(nonatomic, readonly) id<UITextInputTokenizer> tokenizer;
- @property(nonatomic, readonly, getter = isKeyboardShown) BOOL isKeyboardShown;
- @property(nonatomic, copy) NSNotification* keyboardShowNotification;
- @property(nonatomic) UITextAutocorrectionType autocorrectionType; // default is UITextAutocorrectionTypeDefault
- /** creates an initializes an CCEAGLView with a frame and 0-bit depth buffer, and a RGB565 color buffer */
- + (id) viewWithFrame:(CGRect)frame;
- /** creates an initializes an CCEAGLView with a frame, a color buffer format, and 0-bit depth buffer */
- + (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format;
- /** creates an initializes an CCEAGLView with a frame, a color buffer format, and a depth buffer format */
- + (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth;
- /** creates an initializes an CCEAGLView with a frame, a color buffer format, a depth buffer format, a sharegroup, and multisampling */
- + (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth preserveBackbuffer:(BOOL)retained sharegroup:(EAGLSharegroup*)sharegroup multiSampling:(BOOL)multisampling numberOfSamples:(unsigned int)samples;
- /** Initializes an CCEAGLView with a frame and 0-bit depth buffer, and a RGB565 color buffer */
- - (id) initWithFrame:(CGRect)frame; //These also set the current context
- /** Initializes an CCEAGLView with a frame, a color buffer format, and 0-bit depth buffer */
- - (id) initWithFrame:(CGRect)frame pixelFormat:(NSString*)format;
- /** Initializes an CCEAGLView with a frame, a color buffer format, a depth buffer format, a sharegroup and multisampling support */
- - (id) initWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth preserveBackbuffer:(BOOL)retained sharegroup:(EAGLSharegroup*)sharegroup multiSampling:(BOOL)sampling numberOfSamples:(unsigned int)nSamples;
- /** pixel format: it could be RGBA8 (32-bit) or RGB565 (16-bit) */
- @property(nonatomic,readonly) NSString* pixelFormat;
- /** depth format of the render buffer: 0, 16 or 24 bits*/
- @property(nonatomic,readonly) GLuint depthFormat;
- /** returns surface size in pixels */
- @property(nonatomic,readonly) CGSize surfaceSize;
- /** OpenGL context */
- @property(nonatomic,readonly) EAGLContext *context;
- @property(nonatomic,readwrite) BOOL multiSampling;
- /** CCEAGLView uses double-buffer. This method swaps the buffers */
- -(void) swapBuffers;
- - (CGRect) convertRectFromViewToSurface:(CGRect)rect;
- - (CGPoint) convertPointFromViewToSurface:(CGPoint)point;
- -(int) getWidth;
- -(int) getHeight;
- -(void) doAnimationWhenKeyboardMoveWithDuration:(float) duration distance:(float) dis;
- -(void) doAnimationWhenAnotherEditBeClicked;
- @end
- #endif // CC_PLATFORM_IOS
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