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- /****************************************************************************
- Copyright (c) 2013-2017 Chukong Technologies Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #include "platform/CCPlatformConfig.h"
- #if CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID
- #include "platform/android/CCApplication-android.h"
- #include "platform/android/CCGLViewImpl-android.h"
- #include "base/CCDirector.h"
- #include "base/CCEventCustom.h"
- #include "base/CCEventType.h"
- #include "base/CCEventDispatcher.h"
- #include "renderer/CCGLProgramCache.h"
- #include "renderer/CCTextureCache.h"
- #include "renderer/ccGLStateCache.h"
- #include "2d/CCDrawingPrimitives.h"
- #include "platform/android/jni/JniHelper.h"
- #include "network/CCDownloader-android.h"
- #include <android/log.h>
- #include <android/api-level.h>
- #include <jni.h>
- #define LOG_TAG "main"
- #define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
- void cocos_android_app_init(JNIEnv* env) __attribute__((weak));
- using namespace cocos2d;
- extern "C"
- {
- // ndk break compatibility, refer to https://github.com/cocos2d/cocos2d-x/issues/16267 for detail information
- // should remove it when using NDK r13 since NDK r13 will add back bsd_signal()
- #if __ANDROID_API__ > 19
- #include <signal.h>
- #include <dlfcn.h>
- typedef __sighandler_t (*bsd_signal_func_t)(int, __sighandler_t);
- bsd_signal_func_t bsd_signal_func = NULL;
- __sighandler_t bsd_signal(int s, __sighandler_t f) {
- if (bsd_signal_func == NULL) {
- // For now (up to Android 7.0) this is always available
- bsd_signal_func = (bsd_signal_func_t) dlsym(RTLD_DEFAULT, "bsd_signal");
- if (bsd_signal_func == NULL) {
- __android_log_assert("", "bsd_signal_wrapper", "bsd_signal symbol not found!");
- }
- }
- return bsd_signal_func(s, f);
- }
- #endif // __ANDROID_API__ > 19
- JNIEXPORT jint JNI_OnLoad(JavaVM *vm, void *reserved)
- {
- JniHelper::setJavaVM(vm);
- cocos_android_app_init(JniHelper::getEnv());
- return JNI_VERSION_1_4;
- }
- JNIEXPORT void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thiz, jint w, jint h)
- {
- auto director = cocos2d::Director::getInstance();
- auto glview = director->getOpenGLView();
- if (!glview)
- {
- glview = cocos2d::GLViewImpl::create("Android app");
- glview->setFrameSize(w, h);
- director->setOpenGLView(glview);
- cocos2d::Application::getInstance()->run();
- }
- else
- {
- cocos2d::GL::invalidateStateCache();
- cocos2d::GLProgramCache::getInstance()->reloadDefaultGLPrograms();
- cocos2d::DrawPrimitives::init();
- cocos2d::VolatileTextureMgr::reloadAllTextures();
- cocos2d::EventCustom recreatedEvent(EVENT_RENDERER_RECREATED);
- director->getEventDispatcher()->dispatchEvent(&recreatedEvent);
- director->setGLDefaultValues();
- }
- cocos2d::network::_preloadJavaDownloaderClass();
- }
- JNIEXPORT jintArray Java_org_cocos2dx_lib_Cocos2dxActivity_getGLContextAttrs(JNIEnv* env, jobject thiz)
- {
- cocos2d::Application::getInstance()->initGLContextAttrs();
- GLContextAttrs _glContextAttrs = GLView::getGLContextAttrs();
-
- int tmp[6] = {_glContextAttrs.redBits, _glContextAttrs.greenBits, _glContextAttrs.blueBits,
- _glContextAttrs.alphaBits, _glContextAttrs.depthBits, _glContextAttrs.stencilBits};
- jintArray glContextAttrsJava = env->NewIntArray(6);
- env->SetIntArrayRegion(glContextAttrsJava, 0, 6, tmp);
-
- return glContextAttrsJava;
- }
- JNIEXPORT void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeOnSurfaceChanged(JNIEnv* env, jobject thiz, jint w, jint h)
- {
- cocos2d::Application::getInstance()->applicationScreenSizeChanged(w, h);
- }
- }
- #endif // CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID
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