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- #ifndef __CCVERTEX_H__
- #define __CCVERTEX_H__
- #include "base/ccTypes.h"
- NS_CC_BEGIN
- void CC_DLL ccVertexLineToPolygon(Vec2 *points, float stroke, Vec2 *vertices, unsigned int offset, unsigned int nuPoints);
- bool CC_DLL ccVertexLineIntersect(float Ax, float Ay,
- float Bx, float By,
- float Cx, float Cy,
- float Dx, float Dy, float *T);
- NS_CC_END
- #endif
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