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- /****************************************************************************
- Copyright (c) 2013-2017 Chukong Technologies Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __ActionMANAGER_H__
- #define __ActionMANAGER_H__
- #include "editor-support/cocostudio/CCActionObject.h"
- #include "editor-support/cocostudio/DictionaryHelper.h"
- #include "editor-support/cocostudio/CocosStudioExport.h"
- namespace cocostudio {
-
- class CocoLoader;
- struct stExpCocoNode;
- class CC_STUDIO_DLL ActionManagerEx:public cocos2d::Ref
- {
- public:
- /**
- * Default constructor
- * @js ctor
- */
- ActionManagerEx();
- /**
- * Default destructor
- * @js NA
- * @lua NA
- */
- virtual ~ActionManagerEx();
- /**
- * Gets the static instance of ActionManager.
- * @js getInstance
- * @lua getInstance
- */
- static ActionManagerEx* getInstance();
- /**
- * Purges ActionManager point.
- * @js purge
- * @lua destroyActionManager
- */
- static void destroyInstance();
- /**
- * Gets an ActionObject with a name.
- *
- * @param jsonName UI file name
- *
- * @param actionName action name in the UI file.
- *
- * @return ActionObject which named as the param name
- */
- ActionObject* getActionByName(const char* jsonName,const char* actionName);
- /**
- * Play an Action with a name.
- *
- * @param jsonName UI file name
- *
- * @param actionName action name in the UIfile.
- *
- * @return ActionObject which named as the param name
- */
- ActionObject* playActionByName(const char* jsonName,const char* actionName);
- /**
- * Play an Action with a name.
- *
- * @param jsonName UI file name
- *
- * @param actionName action name in the UIfile.
- *
- * @param func ui action call back
- */
- ActionObject* playActionByName(const char* jsonName,const char* actionName, cocos2d::CallFunc* func);
- /**
- * Stop an Action with a name.
- *
- * @param jsonName UI file name
- *
- * @param actionName action name in the UIfile.
- *
- * @return ActionObject which named as the param name
- */
- ActionObject* stopActionByName(const char* jsonName,const char* actionName);
- /*init properties with json dictionary*/
- void initWithDictionary(const char* jsonName,const rapidjson::Value &dic, Ref* root, int version = 1600);
- void initWithBinary(const char* file, Ref* root, CocoLoader* cocoLoader, stExpCocoNode* pCocoNode);
- /**
- * Release all actions.
- *
- */
- void releaseActions();
- int getStudioVersionNumber() const;
- protected:
- std::unordered_map<std::string, cocos2d::Vector<ActionObject*>> _actionDic;
- int _studioVersionNumber;
- };
- }
- #endif
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