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- /****************************************************************************
- Copyright (c) 2014-2017 Chukong Technologies Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- #ifndef __CCBILLBOARD_H__
- #define __CCBILLBOARD_H__
- #include "2d/CCSprite.h"
- NS_CC_BEGIN
- /**
- * @addtogroup _3d
- * @{
- */
- /**
- * @brief Inherit from Sprite, achieve BillBoard.
- */
- class CC_DLL BillBoard : public Sprite
- {
- public:
- enum class Mode
- {
- VIEW_POINT_ORIENTED, // orient to the camera
- VIEW_PLANE_ORIENTED // orient to the XOY plane of camera
- };
- /// @name Creators
- /**
- * Creates an empty BillBoard without texture. You can call setTexture method subsequently.
- *
- * @return An autoreleased BillBoard object.
- */
- static BillBoard* create(Mode mode = Mode::VIEW_POINT_ORIENTED);
- /**
- * Creates a BillBoard with an image filename.
- *
- * After creation, the rect of BillBoard will be the size of the image,
- * and the offset will be (0,0).
- *
- * @param filename A path to image file, e.g., "scene1/monster.png"
- * @return An autoreleased BillBoard object.
- */
- static BillBoard* create(const std::string& filename, Mode mode = Mode::VIEW_POINT_ORIENTED);
- /**
- * Creates a BillBoard with an image filename and a rect.
- *
- * @param filename A path to image file, e.g., "scene1/monster.png"
- * @param rect A subrect of the image file
- * @return An autoreleased BillBoard object
- */
- static BillBoard* create(const std::string& filename, const Rect& rect, Mode mode = Mode::VIEW_POINT_ORIENTED);
- /**
- * Creates a BillBoard with a Texture2D object.
- *
- * After creation, the rect will be the size of the texture, and the offset will be (0,0).
- *
- * @param texture A pointer to a Texture2D object.
- * @return An autoreleased BillBoard object
- */
- static BillBoard* createWithTexture(Texture2D *texture, Mode mode = Mode::VIEW_POINT_ORIENTED);
- /** Set the billboard rotation mode. */
- void setMode(Mode mode);
- /** Get the billboard rotation mode. */
- Mode getMode() const;
- //override
-
- /** update billboard's transform and turn it towards camera */
- virtual void visit(Renderer *renderer, const Mat4& parentTransform, uint32_t parentFlags) override;
-
- /**
- * draw BillBoard object.
- *
- * @lua NA
- */
- virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
- CC_CONSTRUCTOR_ACCESS:
- BillBoard();
- virtual ~BillBoard();
- protected:
- /**
- * calculate a model matrix which keep original translate & scaling but always face to the camera
- */
- bool calculateBillboardTransform();
- /** @deprecated Use calculateBillboardTransform instead. */
- CC_DEPRECATED_ATTRIBUTE bool calculateBillbaordTransform();
-
- Mat4 _camWorldMat;
- Mat4 _mvTransform;
- Mode _mode;
- bool _modeDirty;
- private:
- CC_DISALLOW_COPY_AND_ASSIGN(BillBoard);
- };
- // end of 3d group
- /// @}
- NS_CC_END
- #endif // __CCBILLBOARD_H__
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