Android.mk 671 B

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  1. LOCAL_PATH := $(call my-dir)
  2. include $(CLEAR_VARS)
  3. LOCAL_MODULE := cocos3d_static
  4. LOCAL_ARM_MODE := arm
  5. LOCAL_MODULE_FILENAME := libcocos3d
  6. LOCAL_SRC_FILES := \
  7. CCRay.cpp \
  8. CCAABB.cpp \
  9. CCOBB.cpp \
  10. CCAnimate3D.cpp \
  11. CCAnimation3D.cpp \
  12. CCAttachNode.cpp \
  13. CCBillBoard.cpp \
  14. CCBundle3D.cpp \
  15. CCBundleReader.cpp \
  16. CCMesh.cpp \
  17. CCMeshSkin.cpp \
  18. CCMeshVertexIndexData.cpp \
  19. CCMotionStreak3D.cpp \
  20. CCSprite3DMaterial.cpp \
  21. CCObjLoader.cpp \
  22. CCSkeleton3D.cpp \
  23. CCSprite3D.cpp \
  24. CCTerrain.cpp \
  25. CCSkybox.cpp
  26. LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
  27. LOCAL_C_INCLUDES := $(LOCAL_PATH)/..
  28. LOCAL_STATIC_LIBRARIES := cocos2dx_internal_static
  29. include $(BUILD_STATIC_LIBRARY)