12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|ARM">
- <Configuration>Debug</Configuration>
- <Platform>ARM</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|ARM">
- <Configuration>Release</Configuration>
- <Platform>ARM</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\..\extensions\assets-manager\AssetsManager.cpp" />
- <ClCompile Include="..\..\..\extensions\assets-manager\AssetsManagerEx.cpp" />
- <ClCompile Include="..\..\..\extensions\assets-manager\CCEventAssetsManagerEx.cpp" />
- <ClCompile Include="..\..\..\extensions\assets-manager\CCEventListenerAssetsManagerEx.cpp" />
- <ClCompile Include="..\..\..\extensions\assets-manager\Manifest.cpp" />
- <ClCompile Include="..\..\..\extensions\ExtensionDeprecated.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCControlExtension\CCControl.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCControlExtension\CCControlButton.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCControlExtension\CCControlColourPicker.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCControlExtension\CCControlHuePicker.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCControlExtension\CCControlPotentiometer.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCControlExtension\CCControlSaturationBrightnessPicker.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCControlExtension\CCControlSlider.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCControlExtension\CCControlStepper.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCControlExtension\CCControlSwitch.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCControlExtension\CCControlUtils.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCControlExtension\CCInvocation.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCScrollView\CCScrollView.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCScrollView\CCTableView.cpp" />
- <ClCompile Include="..\..\..\extensions\GUI\CCScrollView\CCTableViewCell.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\CCParticle3DAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\CCParticle3DEmitter.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\CCParticle3DRender.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\CCParticleSystem3D.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUAffectorManager.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUAlignAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUAlignAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBaseCollider.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBaseColliderTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBaseForceAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBaseForceAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBeamRender.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBehaviour.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBehaviourManager.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBehaviourTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBillboardChain.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBoxCollider.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBoxColliderTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBoxEmitter.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUBoxEmitterTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUCircleEmitter.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUCircleEmitterTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUCollisionAvoidanceAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUCollisionAvoidanceAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUColorAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUColorAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoAffectorEventHandler.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoAffectorEventHandlerTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoEnableComponentEventHandler.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoEnableComponentEventHandlerTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoExpireEventHandler.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoExpireEventHandlerTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoFreezeEventHandler.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoFreezeEventHandlerTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoPlacementParticleEventHandler.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoPlacementParticleEventHandlerTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoScaleEventHandler.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoScaleEventHandlerTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoStopSystemEventHandler.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDoStopSystemEventHandlerTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDynamicAttribute.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUDynamicAttributeTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUEmitter.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUEmitterManager.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUEmitterTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUEventHandler.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUEventHandlerManager.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUEventHandlerTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUFlockCenteringAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUFlockCenteringAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUForceField.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUForceFieldAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUForceFieldAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUGeometryRotator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUGeometryRotatorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUGravityAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUGravityAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUInterParticleCollider.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUInterParticleColliderTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUJetAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUJetAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPULineAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPULineAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPULinearForceAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPULinearForceAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPULineEmitter.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPULineEmitterTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUListener.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUMaterialManager.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUMaterialTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUMeshSurfaceEmitter.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUMeshSurfaceEmitterTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUNoise.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUObserver.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUObserverManager.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUObserverTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnClearObserver.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnClearObserverTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnCollisionObserver.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnCollisionObserverTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnCountObserver.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnCountObserverTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnEmissionObserver.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnEmissionObserverTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnEventFlagObserver.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnEventFlagObserverTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnExpireObserver.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnExpireObserverTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnPositionObserver.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnPositionObserverTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnQuotaObserver.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnQuotaObserverTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnRandomObserver.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnRandomObserverTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnTimeObserver.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnTimeObserverTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnVelocityObserver.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUOnVelocityObserverTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUParticleFollower.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUParticleFollowerTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUParticleSystem3D.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUParticleSystem3DTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUPathFollower.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUPathFollowerTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUPlane.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUPlaneCollider.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUPlaneColliderTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUPointEmitter.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUPointEmitterTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUPositionEmitter.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUPositionEmitterTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPURandomiser.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPURandomiserTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPURender.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPURendererTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPURibbonTrail.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPURibbonTrailRender.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUScaleAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUScaleAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUScaleVelocityAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUScaleVelocityAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUScriptCompiler.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUScriptLexer.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUScriptParser.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUScriptTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUSimpleSpline.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUSineForceAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUSineForceAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUSlaveBehaviour.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUSlaveBehaviourTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUSlaveEmitter.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUSlaveEmitterTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUSphere.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUSphereCollider.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUSphereColliderTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUSphereSurfaceEmitter.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUSphereSurfaceEmitterTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUTechniqueTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUTextureAnimator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUTextureAnimatorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUTextureRotator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUTextureRotatorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUTranslateManager.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUUtil.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUVelocityMatchingAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUVelocityMatchingAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUVertexEmitter.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUVortexAffector.cpp" />
- <ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUVortexAffectorTranslator.cpp" />
- <ClCompile Include="..\..\..\extensions\physics-nodes\CCPhysicsDebugNode.cpp" />
- <ClCompile Include="..\..\..\extensions\physics-nodes\CCPhysicsSprite.cpp" />
- <ClCompile Include="..\..\..\external\clipper\clipper.cpp" />
- <ClCompile Include="..\..\..\external\ConvertUTF\ConvertUTF.c">
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- </ForcedIncludeFiles>
- </ClCompile>
- <ClCompile Include="..\..\..\external\ConvertUTF\ConvertUTFWrapper.cpp" />
- <ClCompile Include="..\..\..\external\edtaa3func\edtaa3func.cpp" />
- <ClCompile Include="..\..\..\external\flatbuffers\idl_gen_cpp.cpp" />
- <ClCompile Include="..\..\..\external\flatbuffers\idl_gen_fbs.cpp" />
- <ClCompile Include="..\..\..\external\flatbuffers\idl_gen_general.cpp" />
- <ClCompile Include="..\..\..\external\flatbuffers\idl_gen_go.cpp" />
- <ClCompile Include="..\..\..\external\flatbuffers\idl_gen_js.cpp" />
- <ClCompile Include="..\..\..\external\flatbuffers\idl_gen_php.cpp" />
- <ClCompile Include="..\..\..\external\flatbuffers\idl_gen_python.cpp" />
- <ClCompile Include="..\..\..\external\flatbuffers\idl_gen_text.cpp" />
- <ClCompile Include="..\..\..\external\flatbuffers\idl_parser.cpp" />
- <ClCompile Include="..\..\..\external\flatbuffers\reflection.cpp" />
- <ClCompile Include="..\..\..\external\flatbuffers\util.cpp" />
- <ClCompile Include="..\..\..\external\md5\md5.c">
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- </ForcedIncludeFiles>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- </ForcedIncludeFiles>
- </ClCompile>
- <ClCompile Include="..\..\..\external\poly2tri\common\shapes.cc" />
- <ClCompile Include="..\..\..\external\poly2tri\sweep\advancing_front.cc" />
- <ClCompile Include="..\..\..\external\poly2tri\sweep\cdt.cc" />
- <ClCompile Include="..\..\..\external\poly2tri\sweep\sweep.cc" />
- <ClCompile Include="..\..\..\external\poly2tri\sweep\sweep_context.cc" />
- <ClCompile Include="..\..\..\external\tinyxml2\tinyxml2.cpp" />
- <ClCompile Include="..\..\..\external\unzip\ioapi.cpp" />
- <ClCompile Include="..\..\..\external\unzip\ioapi_mem.cpp" />
- <ClCompile Include="..\..\..\external\unzip\unzip.cpp" />
- <ClCompile Include="..\..\..\external\xxhash\xxhash.c">
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- </ForcedIncludeFiles>
- </ClCompile>
- <ClCompile Include="..\..\3d\CCAABB.cpp" />
- <ClCompile Include="..\..\3d\CCAnimate3D.cpp" />
- <ClCompile Include="..\..\3d\CCAnimation3D.cpp" />
- <ClCompile Include="..\..\3d\CCAttachNode.cpp" />
- <ClCompile Include="..\..\3d\CCBillBoard.cpp" />
- <ClCompile Include="..\..\3d\CCBundle3D.cpp" />
- <ClCompile Include="..\..\3d\CCBundleReader.cpp" />
- <ClCompile Include="..\..\3d\CCFrustum.cpp" />
- <ClCompile Include="..\..\3d\CCMesh.cpp" />
- <ClCompile Include="..\..\3d\CCMeshSkin.cpp" />
- <ClCompile Include="..\..\3d\CCMeshVertexIndexData.cpp" />
- <ClCompile Include="..\..\3d\CCMotionStreak3D.cpp" />
- <ClCompile Include="..\..\3d\CCOBB.cpp" />
- <ClCompile Include="..\..\3d\CCObjLoader.cpp" />
- <ClCompile Include="..\..\3d\CCPlane.cpp" />
- <ClCompile Include="..\..\3d\CCRay.cpp" />
- <ClCompile Include="..\..\3d\CCSkeleton3D.cpp" />
- <ClCompile Include="..\..\3d\CCSkybox.cpp" />
- <ClCompile Include="..\..\3d\CCSprite3D.cpp" />
- <ClCompile Include="..\..\3d\CCSprite3DMaterial.cpp" />
- <ClCompile Include="..\..\3d\CCTerrain.cpp" />
- <ClCompile Include="..\..\audio\AudioEngine.cpp" />
- <ClCompile Include="..\..\audio\winrt\Audio.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- </ForcedIncludeFiles>
- </ClCompile>
- <ClCompile Include="..\..\audio\winrt\AudioCachePlayer.cpp" />
- <ClCompile Include="..\..\audio\winrt\AudioEngine-winrt.cpp" />
- <ClCompile Include="..\..\audio\winrt\AudioSourceReader.cpp" />
- <ClCompile Include="..\..\audio\winrt\MediaStreamer.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- </ForcedIncludeFiles>
- </ClCompile>
- <ClCompile Include="..\..\audio\winrt\SimpleAudioEngine.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- </ForcedIncludeFiles>
- </ClCompile>
- <ClCompile Include="..\..\base\allocator\CCAllocatorDiagnostics.cpp" />
- <ClCompile Include="..\..\base\allocator\CCAllocatorGlobal.cpp" />
- <ClCompile Include="..\..\base\allocator\CCAllocatorGlobalNewDelete.cpp" />
- <ClCompile Include="..\..\base\atitc.cpp" />
- <ClCompile Include="..\..\base\base64.cpp" />
- <ClCompile Include="..\..\base\CCAsyncTaskPool.cpp" />
- <ClCompile Include="..\..\base\CCAutoreleasePool.cpp" />
- <ClCompile Include="..\..\base\ccCArray.cpp" />
- <ClCompile Include="..\..\base\CCConfiguration.cpp" />
- <ClCompile Include="..\..\base\CCConsole.cpp" />
- <ClCompile Include="..\..\base\CCController-android.cpp" />
- <ClCompile Include="..\..\base\CCController.cpp" />
- <ClCompile Include="..\..\base\CCData.cpp" />
- <ClCompile Include="..\..\base\CCDataVisitor.cpp" />
- <ClCompile Include="..\..\base\CCDirector.cpp" />
- <ClCompile Include="..\..\base\CCEvent.cpp" />
- <ClCompile Include="..\..\base\CCEventAcceleration.cpp" />
- <ClCompile Include="..\..\base\CCEventController.cpp" />
- <ClCompile Include="..\..\base\CCEventCustom.cpp" />
- <ClCompile Include="..\..\base\CCEventDispatcher.cpp" />
- <ClCompile Include="..\..\base\CCEventFocus.cpp" />
- <ClCompile Include="..\..\base\CCEventKeyboard.cpp" />
- <ClCompile Include="..\..\base\CCEventListener.cpp" />
- <ClCompile Include="..\..\base\CCEventListenerAcceleration.cpp" />
- <ClCompile Include="..\..\base\CCEventListenerController.cpp" />
- <ClCompile Include="..\..\base\CCEventListenerCustom.cpp" />
- <ClCompile Include="..\..\base\CCEventListenerFocus.cpp" />
- <ClCompile Include="..\..\base\CCEventListenerKeyboard.cpp" />
- <ClCompile Include="..\..\base\CCEventListenerMouse.cpp" />
- <ClCompile Include="..\..\base\CCEventListenerTouch.cpp" />
- <ClCompile Include="..\..\base\CCEventMouse.cpp" />
- <ClCompile Include="..\..\base\CCEventTouch.cpp" />
- <ClCompile Include="..\..\base\ccFPSImages.c">
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
- <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- </ForcedIncludeFiles>
- <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- </ForcedIncludeFiles>
- </ClCompile>
- <ClCompile Include="..\..\base\CCIMEDispatcher.cpp" />
- <ClCompile Include="..\..\base\CCNinePatchImageParser.cpp" />
- <ClCompile Include="..\..\base\CCStencilStateManager.cpp" />
- <ClCompile Include="..\..\base\CCNS.cpp" />
- <ClCompile Include="..\..\base\CCProfiling.cpp" />
- <ClCompile Include="..\..\base\CCProperties.cpp" />
- <ClCompile Include="..\..\base\ccRandom.cpp" />
- <ClCompile Include="..\..\base\CCRef.cpp" />
- <ClCompile Include="..\..\base\CCScheduler.cpp" />
- <ClCompile Include="..\..\base\CCScriptSupport.cpp" />
- <ClCompile Include="..\..\base\CCTouch.cpp" />
- <ClCompile Include="..\..\base\ccTypes.cpp" />
- <ClCompile Include="..\..\base\CCUserDefault-android.cpp" />
- <ClCompile Include="..\..\base\CCUserDefault-winrt.cpp" />
- <ClCompile Include="..\..\base\ccUTF8.cpp" />
- <ClCompile Include="..\..\base\ccUtils.cpp" />
- <ClCompile Include="..\..\base\CCValue.cpp" />
- <ClCompile Include="..\..\base\etc1.cpp" />
- <ClCompile Include="..\..\base\ObjectFactory.cpp" />
- <ClCompile Include="..\..\base\pvr.cpp" />
- <ClCompile Include="..\..\base\s3tc.cpp" />
- <ClCompile Include="..\..\base\TGAlib.cpp" />
- <ClCompile Include="..\..\base\ZipUtils.cpp" />
- <ClCompile Include="..\..\cocos2d.cpp" />
- <ClCompile Include="..\..\deprecated\CCArray.cpp" />
- <ClCompile Include="..\..\deprecated\CCDeprecated.cpp" />
- <ClCompile Include="..\..\deprecated\CCDictionary.cpp" />
- <ClCompile Include="..\..\deprecated\CCNotificationCenter.cpp" />
- <ClCompile Include="..\..\deprecated\CCSet.cpp" />
- <ClCompile Include="..\..\deprecated\CCString.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCBAnimationManager.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCBFileLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCBKeyframe.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCBReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCBSequence.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCBSequenceProperty.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCControlButtonLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCControlLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCLabelBMFontLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCLabelTTFLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCLayerColorLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCLayerGradientLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCLayerLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCMenuItemImageLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCMenuItemLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCNode+CCBRelativePositioning.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCNodeLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCNodeLoaderLibrary.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCParticleSystemQuadLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCScale9SpriteLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCScrollViewLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocosbuilder\CCSpriteLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\ActionTimeline\CCActionTimeline.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\ActionTimeline\CCActionTimelineCache.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\ActionTimeline\CCActionTimelineNode.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\ActionTimeline\CCBoneNode.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\ActionTimeline\CCFrame.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\ActionTimeline\CCSkeletonNode.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\ActionTimeline\CCSkinNode.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\ActionTimeline\CCTimeLine.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\ActionTimeline\CSLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCActionFrame.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCActionFrameEasing.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCActionManagerEx.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCActionNode.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCActionObject.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCArmature.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCArmatureAnimation.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCArmatureDataManager.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCArmatureDefine.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCBatchNode.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCBone.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCColliderDetector.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCComAttribute.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCComAudio.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCComController.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCComExtensionData.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCComRender.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCDataReaderHelper.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCDatas.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCDecorativeDisplay.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCDisplayFactory.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCDisplayManager.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCInputDelegate.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCProcessBase.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCSGUIReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCSkin.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCSpriteFrameCacheHelper.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCSSceneReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCTransformHelp.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCTween.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CCUtilMath.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CocoLoader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\CocoStudio.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\DictionaryHelper.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\FlatBuffersSerialize.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\LocalizationManager.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\TriggerBase.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\TriggerMng.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\TriggerObj.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\GameMapReader\GameMapReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\GameNode3DReader\GameNode3DReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\ImageViewReader\ImageViewReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\LayoutReader\LayoutReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\Light3DReader\Light3DReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\ListViewReader\ListViewReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\LoadingBarReader\LoadingBarReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\NodeReaderDefine.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\NodeReaderProtocol.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\NodeReader\NodeReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\PageViewReader\PageViewReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\Particle3DReader\Particle3DReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\ParticleReader\ParticleReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\ProjectNodeReader\ProjectNodeReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\ScrollViewReader\ScrollViewReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\SingleNodeReader\SingleNodeReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\SkeletonReader\BoneNodeReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\SkeletonReader\SkeletonNodeReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\SliderReader\SliderReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\Sprite3DReader\Sprite3DReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\SpriteReader\SpriteReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\TabControlReader\TabControlReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\TextAtlasReader\TextAtlasReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\TextBMFontReader\TextBMFontReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\TextFieldReader\TextFieldReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\TextReader\TextReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\UserCameraReader\UserCameraReader.cpp" />
- <ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\WidgetReader.cpp" />
- <ClCompile Include="..\..\math\CCAffineTransform.cpp" />
- <ClCompile Include="..\..\math\CCGeometry.cpp" />
- <ClCompile Include="..\..\math\CCVertex.cpp" />
- <ClCompile Include="..\..\math\Mat4.cpp" />
- <ClCompile Include="..\..\math\MathUtil.cpp" />
- <ClCompile Include="..\..\math\Quaternion.cpp" />
- <ClCompile Include="..\..\math\TransformUtils.cpp" />
- <ClCompile Include="..\..\math\Vec2.cpp" />
- <ClCompile Include="..\..\math\Vec3.cpp" />
- <ClCompile Include="..\..\math\Vec4.cpp" />
- <ClCompile Include="..\..\navmesh\CCNavMesh.cpp" />
- <ClCompile Include="..\..\navmesh\CCNavMeshAgent.cpp" />
- <ClCompile Include="..\..\navmesh\CCNavMeshDebugDraw.cpp" />
- <ClCompile Include="..\..\navmesh\CCNavMeshObstacle.cpp" />
- <ClCompile Include="..\..\navmesh\CCNavMeshUtils.cpp" />
- <ClCompile Include="..\..\network\CCDownloader-curl.cpp" />
- <ClCompile Include="..\..\network\CCDownloader.cpp" />
- <ClCompile Include="..\..\network\HttpClient-winrt.cpp" />
- <ClCompile Include="..\..\network\HttpConnection-winrt.cpp" />
- <ClCompile Include="..\..\network\HttpCookie.cpp" />
- <ClCompile Include="..\..\network\SocketIO.cpp" />
- <ClCompile Include="..\..\network\Uri.cpp" />
- <ClCompile Include="..\..\network\WebSocket.cpp" />
- <ClCompile Include="..\..\physics3d\CCPhysics3D.cpp" />
- <ClCompile Include="..\..\physics3d\CCPhysics3DComponent.cpp" />
- <ClCompile Include="..\..\physics3d\CCPhysics3DConstraint.cpp" />
- <ClCompile Include="..\..\physics3d\CCPhysics3DDebugDrawer.cpp" />
- <ClCompile Include="..\..\physics3d\CCPhysics3DObject.cpp" />
- <ClCompile Include="..\..\physics3d\CCPhysics3DShape.cpp" />
- <ClCompile Include="..\..\physics3d\CCPhysics3DWorld.cpp" />
- <ClCompile Include="..\..\physics3d\CCPhysicsSprite3D.cpp" />
- <ClCompile Include="..\..\physics\CCPhysicsBody.cpp" />
- <ClCompile Include="..\..\physics\CCPhysicsContact.cpp" />
- <ClCompile Include="..\..\physics\CCPhysicsJoint.cpp" />
- <ClCompile Include="..\..\physics\CCPhysicsShape.cpp" />
- <ClCompile Include="..\..\physics\CCPhysicsWorld.cpp" />
- <ClCompile Include="..\..\platform\CCFileUtils.cpp" />
- <ClCompile Include="..\..\platform\CCGLView.cpp" />
- <ClCompile Include="..\..\platform\CCImage.cpp" />
- <ClCompile Include="..\..\platform\CCSAXParser.cpp" />
- <ClCompile Include="..\..\platform\CCThread.cpp" />
- <ClCompile Include="..\..\platform\winrt\CCApplication.cpp" />
- <ClCompile Include="..\..\platform\winrt\CCCommon.cpp" />
- <ClCompile Include="..\..\platform\winrt\CCDevice.cpp" />
- <ClCompile Include="..\..\platform\winrt\CCFileUtilsWinRT.cpp" />
- <ClCompile Include="..\..\platform\winrt\CCFreeTypeFont.cpp" />
- <ClCompile Include="..\..\platform\winrt\CCGLViewImpl-winrt.cpp" />
- <ClCompile Include="..\..\platform\winrt\CCPrecompiledShaders.cpp" />
- <ClCompile Include="..\..\platform\winrt\CCPThreadWinRT.cpp" />
- <ClCompile Include="..\..\platform\winrt\CCStdC.cpp" />
- <ClCompile Include="..\..\platform\winrt\CCWinRTUtils.cpp" />
- <ClCompile Include="..\..\platform\winrt\InputEvent.cpp" />
- <ClCompile Include="..\..\platform\winrt\Keyboard-winrt.cpp" />
- <ClCompile Include="..\..\platform\winrt\pch.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
- </ClCompile>
- <ClCompile Include="..\..\platform\winrt\sha1.cpp" />
- <ClCompile Include="..\..\platform\winrt\WICImageLoader-winrt.cpp" />
- <ClCompile Include="..\..\renderer\CCBatchCommand.cpp" />
- <ClCompile Include="..\..\renderer\CCCustomCommand.cpp" />
- <ClCompile Include="..\..\renderer\CCFrameBuffer.cpp" />
- <ClCompile Include="..\..\renderer\CCGLProgram.cpp" />
- <ClCompile Include="..\..\renderer\CCGLProgramCache.cpp" />
- <ClCompile Include="..\..\renderer\CCGLProgramState.cpp" />
- <ClCompile Include="..\..\renderer\CCGLProgramStateCache.cpp" />
- <ClCompile Include="..\..\renderer\ccGLStateCache.cpp" />
- <ClCompile Include="..\..\renderer\CCGroupCommand.cpp" />
- <ClCompile Include="..\..\renderer\CCMaterial.cpp" />
- <ClCompile Include="..\..\renderer\CCMeshCommand.cpp" />
- <ClCompile Include="..\..\renderer\CCPass.cpp" />
- <ClCompile Include="..\..\renderer\CCPrimitive.cpp" />
- <ClCompile Include="..\..\renderer\CCPrimitiveCommand.cpp" />
- <ClCompile Include="..\..\renderer\CCQuadCommand.cpp" />
- <ClCompile Include="..\..\renderer\CCRenderCommand.cpp" />
- <ClCompile Include="..\..\renderer\CCRenderer.cpp" />
- <ClCompile Include="..\..\renderer\CCRenderState.cpp" />
- <ClCompile Include="..\..\renderer\ccShaders.cpp" />
- <ClCompile Include="..\..\renderer\CCTechnique.cpp" />
- <ClCompile Include="..\..\renderer\CCTexture2D.cpp" />
- <ClCompile Include="..\..\renderer\CCTextureAtlas.cpp" />
- <ClCompile Include="..\..\renderer\CCTextureCache.cpp" />
- <ClCompile Include="..\..\renderer\CCTextureCube.cpp" />
- <ClCompile Include="..\..\renderer\CCTrianglesCommand.cpp" />
- <ClCompile Include="..\..\renderer\CCVertexAttribBinding.cpp" />
- <ClCompile Include="..\..\renderer\CCVertexIndexBuffer.cpp" />
- <ClCompile Include="..\..\renderer\CCVertexIndexData.cpp" />
- <ClCompile Include="..\..\storage\local-storage\LocalStorage.cpp" />
- <ClCompile Include="..\..\ui\CocosGUI.cpp" />
- <ClCompile Include="..\..\ui\UIButton.cpp" />
- <ClCompile Include="..\..\ui\UIAbstractCheckButton.cpp" />
- <ClCompile Include="..\..\ui\UICheckBox.cpp" />
- <ClCompile Include="..\..\ui\UIEditBox\UIEditBoxImpl-common.cpp" />
- <ClCompile Include="..\..\ui\UIRadioButton.cpp" />
- <ClCompile Include="..\..\ui\UIDeprecated.cpp" />
- <ClCompile Include="..\..\ui\UIEditBox\UIEditBox.cpp" />
- <ClCompile Include="..\..\ui\UIEditBox\UIEditBoxImpl-winrt.cpp" />
- <ClCompile Include="..\..\ui\UIHBox.cpp" />
- <ClCompile Include="..\..\ui\UIHelper.cpp" />
- <ClCompile Include="..\..\ui\UIImageView.cpp" />
- <ClCompile Include="..\..\ui\UILayout.cpp" />
- <ClCompile Include="..\..\ui\UILayoutComponent.cpp" />
- <ClCompile Include="..\..\ui\UILayoutManager.cpp" />
- <ClCompile Include="..\..\ui\UILayoutParameter.cpp" />
- <ClCompile Include="..\..\ui\UIListView.cpp" />
- <ClCompile Include="..\..\ui\UILoadingBar.cpp" />
- <ClCompile Include="..\..\ui\UIPageView.cpp" />
- <ClCompile Include="..\..\ui\UIPageViewIndicator.cpp" />
- <ClCompile Include="..\..\ui\UIRelativeBox.cpp" />
- <ClCompile Include="..\..\ui\UIRichText.cpp" />
- <ClCompile Include="..\..\ui\UIScale9Sprite.cpp" />
- <ClCompile Include="..\..\ui\UIScrollView.cpp" />
- <ClCompile Include="..\..\ui\UIScrollViewBar.cpp" />
- <ClCompile Include="..\..\ui\UISlider.cpp" />
- <ClCompile Include="..\..\ui\UITabControl.cpp" />
- <ClCompile Include="..\..\ui\UIText.cpp" />
- <ClCompile Include="..\..\ui\UITextAtlas.cpp" />
- <ClCompile Include="..\..\ui\UITextBMFont.cpp" />
- <ClCompile Include="..\..\ui\UITextField.cpp" />
- <ClCompile Include="..\..\ui\UIVBox.cpp" />
- <ClCompile Include="..\..\ui\UIWidget.cpp" />
- <ClCompile Include="..\..\vr\CCVRDistortion.cpp" />
- <ClCompile Include="..\..\vr\CCVRDistortionMesh.cpp" />
- <ClCompile Include="..\..\vr\CCVRGenericHeadTracker.cpp" />
- <ClCompile Include="..\..\vr\CCVRGenericRenderer.cpp" />
- <ClCompile Include="..\CCAction.cpp" />
- <ClCompile Include="..\CCActionCamera.cpp" />
- <ClCompile Include="..\CCActionCatmullRom.cpp" />
- <ClCompile Include="..\CCActionEase.cpp" />
- <ClCompile Include="..\CCActionGrid.cpp" />
- <ClCompile Include="..\CCActionGrid3D.cpp" />
- <ClCompile Include="..\CCActionInstant.cpp" />
- <ClCompile Include="..\CCActionInterval.cpp" />
- <ClCompile Include="..\CCActionManager.cpp" />
- <ClCompile Include="..\CCActionPageTurn3D.cpp" />
- <ClCompile Include="..\CCActionProgressTimer.cpp" />
- <ClCompile Include="..\CCActionTiledGrid.cpp" />
- <ClCompile Include="..\CCActionTween.cpp" />
- <ClCompile Include="..\CCAnimation.cpp" />
- <ClCompile Include="..\CCAnimationCache.cpp" />
- <ClCompile Include="..\CCAtlasNode.cpp" />
- <ClCompile Include="..\CCAutoPolygon.cpp" />
- <ClCompile Include="..\CCCamera.cpp" />
- <ClCompile Include="..\CCCameraBackgroundBrush.cpp" />
- <ClCompile Include="..\CCClippingNode.cpp" />
- <ClCompile Include="..\CCClippingRectangleNode.cpp" />
- <ClCompile Include="..\CCComponent.cpp" />
- <ClCompile Include="..\CCComponentContainer.cpp" />
- <ClCompile Include="..\CCDrawingPrimitives.cpp" />
- <ClCompile Include="..\CCDrawNode.cpp" />
- <ClCompile Include="..\CCFastTMXLayer.cpp" />
- <ClCompile Include="..\CCFastTMXTiledMap.cpp" />
- <ClCompile Include="..\CCFont.cpp" />
- <ClCompile Include="..\CCFontAtlas.cpp" />
- <ClCompile Include="..\CCFontAtlasCache.cpp" />
- <ClCompile Include="..\CCFontCharMap.cpp" />
- <ClCompile Include="..\CCFontFNT.cpp" />
- <ClCompile Include="..\CCFontFreeType.cpp" />
- <ClCompile Include="..\CCGLBufferedNode.cpp" />
- <ClCompile Include="..\CCGrabber.cpp" />
- <ClCompile Include="..\CCGrid.cpp" />
- <ClCompile Include="..\CCLabel.cpp" />
- <ClCompile Include="..\CCLabelAtlas.cpp" />
- <ClCompile Include="..\CCLabelBMFont.cpp" />
- <ClCompile Include="..\CCLabelTextFormatter.cpp" />
- <ClCompile Include="..\CCLabelTTF.cpp" />
- <ClCompile Include="..\CCLayer.cpp" />
- <ClCompile Include="..\CCLight.cpp" />
- <ClCompile Include="..\CCMenu.cpp" />
- <ClCompile Include="..\CCMenuItem.cpp" />
- <ClCompile Include="..\CCMotionStreak.cpp" />
- <ClCompile Include="..\CCNode.cpp" />
- <ClCompile Include="..\CCNodeGrid.cpp" />
- <ClCompile Include="..\CCParallaxNode.cpp" />
- <ClCompile Include="..\CCParticleBatchNode.cpp" />
- <ClCompile Include="..\CCParticleExamples.cpp" />
- <ClCompile Include="..\CCParticleSystem.cpp" />
- <ClCompile Include="..\CCParticleSystemQuad.cpp" />
- <ClCompile Include="..\CCProgressTimer.cpp" />
- <ClCompile Include="..\CCProtectedNode.cpp" />
- <ClCompile Include="..\CCRenderTexture.cpp" />
- <ClCompile Include="..\CCScene.cpp" />
- <ClCompile Include="..\CCSprite.cpp" />
- <ClCompile Include="..\CCSpriteBatchNode.cpp" />
- <ClCompile Include="..\CCSpriteFrame.cpp" />
- <ClCompile Include="..\CCSpriteFrameCache.cpp" />
- <ClCompile Include="..\CCTextFieldTTF.cpp" />
- <ClCompile Include="..\CCTileMapAtlas.cpp" />
- <ClCompile Include="..\CCTMXLayer.cpp" />
- <ClCompile Include="..\CCTMXObjectGroup.cpp" />
- <ClCompile Include="..\CCTMXTiledMap.cpp" />
- <ClCompile Include="..\CCTMXXMLParser.cpp" />
- <ClCompile Include="..\CCTransition.cpp" />
- <ClCompile Include="..\CCTransitionPageTurn.cpp" />
- <ClCompile Include="..\CCTransitionProgress.cpp" />
- <ClCompile Include="..\CCTweenFunction.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\..\extensions\assets-manager\AssetsManager.h" />
- <ClInclude Include="..\..\..\extensions\assets-manager\AssetsManagerEx.h" />
- <ClInclude Include="..\..\..\extensions\assets-manager\CCEventAssetsManagerEx.h" />
- <ClInclude Include="..\..\..\extensions\assets-manager\CCEventListenerAssetsManagerEx.h" />
- <ClInclude Include="..\..\..\extensions\assets-manager\Manifest.h" />
- <ClInclude Include="..\..\..\extensions\cocos-ext.h" />
- <ClInclude Include="..\..\..\extensions\ExtensionDeprecated.h" />
- <ClInclude Include="..\..\..\extensions\ExtensionExport.h" />
- <ClInclude Include="..\..\..\extensions\ExtensionMacros.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCControlExtension\CCControl.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCControlExtension\CCControlButton.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCControlExtension\CCControlColourPicker.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCControlExtension\CCControlExtensions.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCControlExtension\CCControlHuePicker.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCControlExtension\CCControlPotentiometer.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCControlExtension\CCControlSaturationBrightnessPicker.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCControlExtension\CCControlSlider.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCControlExtension\CCControlStepper.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCControlExtension\CCControlSwitch.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCControlExtension\CCControlUtils.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCControlExtension\CCInvocation.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCScrollView\CCScrollView.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCScrollView\CCTableView.h" />
- <ClInclude Include="..\..\..\extensions\GUI\CCScrollView\CCTableViewCell.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\CCParticle3DAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\CCParticle3DEmitter.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\CCParticle3DRender.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\CCParticleSystem3D.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUAffectorManager.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUAlignAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUAlignAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBaseCollider.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBaseColliderTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBaseForceAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBaseForceAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBeamRender.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBehaviour.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBehaviourManager.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBehaviourTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBillboardChain.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBoxCollider.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBoxColliderTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBoxEmitter.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUBoxEmitterTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUCircleEmitter.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUCircleEmitterTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUCollisionAvoidanceAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUCollisionAvoidanceAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUColorAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUColorAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoAffectorEventHandler.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoAffectorEventHandlerTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoEnableComponentEventHandler.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoEnableComponentEventHandlerTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoExpireEventHandler.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoExpireEventHandlerTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoFreezeEventHandler.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoFreezeEventHandlerTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoPlacementParticleEventHandler.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoPlacementParticleEventHandlerTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoScaleEventHandler.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoScaleEventHandlerTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoStopSystemEventHandler.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDoStopSystemEventHandlerTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDynamicAttribute.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUDynamicAttributeTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUEmitter.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUEmitterManager.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUEmitterTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUEventHandler.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUEventHandlerManager.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUEventHandlerTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUFlockCenteringAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUFlockCenteringAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUForceField.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUForceFieldAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUForceFieldAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUGeometryRotator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUGeometryRotatorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUGravityAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUGravityAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUInterParticleCollider.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUInterParticleColliderTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUJetAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUJetAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPULineAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPULineAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPULinearForceAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPULinearForceAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPULineEmitter.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPULineEmitterTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUListener.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUMaterialManager.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUMaterialTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUMeshSurfaceEmitter.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUMeshSurfaceEmitterTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUNoise.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUObserver.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUObserverManager.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUObserverTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnClearObserver.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnClearObserverTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnCollisionObserver.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnCollisionObserverTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnCountObserver.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnCountObserverTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnEmissionObserver.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnEmissionObserverTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnEventFlagObserver.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnEventFlagObserverTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnExpireObserver.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnExpireObserverTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnPositionObserver.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnPositionObserverTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnQuotaObserver.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnQuotaObserverTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnRandomObserver.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnRandomObserverTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnTimeObserver.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnTimeObserverTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnVelocityObserver.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUOnVelocityObserverTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUParticleFollower.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUParticleFollowerTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUParticleSystem3D.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUParticleSystem3DTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUPathFollower.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUPathFollowerTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUPlane.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUPlaneCollider.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUPlaneColliderTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUPointEmitter.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUPointEmitterTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUPositionEmitter.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUPositionEmitterTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPURandomiser.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPURandomiserTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPURender.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPURendererTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPURibbonTrail.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPURibbonTrailRender.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUScaleAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUScaleAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUScaleVelocityAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUScaleVelocityAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUScriptCompiler.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUScriptLexer.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUScriptParser.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUScriptTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUSimpleSpline.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUSineForceAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUSineForceAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUSlaveBehaviour.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUSlaveBehaviourTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUSlaveEmitter.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUSlaveEmitterTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUSphere.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUSphereCollider.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUSphereColliderTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUSphereSurfaceEmitter.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUSphereSurfaceEmitterTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUTechniqueTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUTextureAnimator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUTextureAnimatorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUTextureRotator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUTextureRotatorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUTranslateManager.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUUtil.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUVelocityMatchingAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUVelocityMatchingAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUVertexEmitter.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUVortexAffector.h" />
- <ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUVortexAffectorTranslator.h" />
- <ClInclude Include="..\..\..\extensions\physics-nodes\CCPhysicsDebugNode.h" />
- <ClInclude Include="..\..\..\extensions\physics-nodes\CCPhysicsSprite.h" />
- <ClInclude Include="..\..\..\external\clipper\clipper.hpp" />
- <ClInclude Include="..\..\..\external\ConvertUTF\ConvertUTF.h" />
- <ClInclude Include="..\..\..\external\edtaa3func\edtaa3func.h" />
- <ClInclude Include="..\..\..\external\flatbuffers\code_generators.h" />
- <ClInclude Include="..\..\..\external\flatbuffers\flatbuffers.h" />
- <ClInclude Include="..\..\..\external\flatbuffers\grpc.h" />
- <ClInclude Include="..\..\..\external\flatbuffers\hash.h" />
- <ClInclude Include="..\..\..\external\flatbuffers\idl.h" />
- <ClInclude Include="..\..\..\external\flatbuffers\reflection.h" />
- <ClInclude Include="..\..\..\external\flatbuffers\reflection_generated.h" />
- <ClInclude Include="..\..\..\external\flatbuffers\util.h" />
- <ClInclude Include="..\..\..\external\json\allocators.h" />
- <ClInclude Include="..\..\..\external\json\document-wrapper.h" />
- <ClInclude Include="..\..\..\external\json\document.h" />
- <ClInclude Include="..\..\..\external\json\encodedstream.h" />
- <ClInclude Include="..\..\..\external\json\encodings.h" />
- <ClInclude Include="..\..\..\external\json\error\en.h" />
- <ClInclude Include="..\..\..\external\json\error\error.h" />
- <ClInclude Include="..\..\..\external\json\filereadstream.h" />
- <ClInclude Include="..\..\..\external\json\filewritestream.h" />
- <ClInclude Include="..\..\..\external\json\fwd.h" />
- <ClInclude Include="..\..\..\external\json\internal\biginteger.h" />
- <ClInclude Include="..\..\..\external\json\internal\diyfp.h" />
- <ClInclude Include="..\..\..\external\json\internal\dtoa.h" />
- <ClInclude Include="..\..\..\external\json\internal\ieee754.h" />
- <ClInclude Include="..\..\..\external\json\internal\itoa.h" />
- <ClInclude Include="..\..\..\external\json\internal\meta.h" />
- <ClInclude Include="..\..\..\external\json\internal\pow10.h" />
- <ClInclude Include="..\..\..\external\json\internal\regex.h" />
- <ClInclude Include="..\..\..\external\json\internal\stack.h" />
- <ClInclude Include="..\..\..\external\json\internal\strfunc.h" />
- <ClInclude Include="..\..\..\external\json\internal\strtod.h" />
- <ClInclude Include="..\..\..\external\json\internal\swap.h" />
- <ClInclude Include="..\..\..\external\json\istreamwrapper.h" />
- <ClInclude Include="..\..\..\external\json\memorybuffer.h" />
- <ClInclude Include="..\..\..\external\json\memorystream.h" />
- <ClInclude Include="..\..\..\external\json\msinttypes\inttypes.h" />
- <ClInclude Include="..\..\..\external\json\msinttypes\stdint.h" />
- <ClInclude Include="..\..\..\external\json\ostreamwrapper.h" />
- <ClInclude Include="..\..\..\external\json\pointer.h" />
- <ClInclude Include="..\..\..\external\json\prettywriter.h" />
- <ClInclude Include="..\..\..\external\json\rapidjson.h" />
- <ClInclude Include="..\..\..\external\json\reader.h" />
- <ClInclude Include="..\..\..\external\json\schema.h" />
- <ClInclude Include="..\..\..\external\json\stream.h" />
- <ClInclude Include="..\..\..\external\json\stringbuffer.h" />
- <ClInclude Include="..\..\..\external\json\writer.h" />
- <ClInclude Include="..\..\..\external\md5\md5.h" />
- <ClInclude Include="..\..\..\external\poly2tri\common\shapes.h" />
- <ClInclude Include="..\..\..\external\poly2tri\common\utils.h" />
- <ClInclude Include="..\..\..\external\poly2tri\poly2tri.h" />
- <ClInclude Include="..\..\..\external\poly2tri\sweep\advancing_front.h" />
- <ClInclude Include="..\..\..\external\poly2tri\sweep\cdt.h" />
- <ClInclude Include="..\..\..\external\poly2tri\sweep\sweep.h" />
- <ClInclude Include="..\..\..\external\poly2tri\sweep\sweep_context.h" />
- <ClInclude Include="..\..\..\external\tinyxml2\tinyxml2.h" />
- <ClInclude Include="..\..\..\external\unzip\crypt.h" />
- <ClInclude Include="..\..\..\external\unzip\ioapi.h" />
- <ClInclude Include="..\..\..\external\unzip\ioapi_mem.h" />
- <ClInclude Include="..\..\..\external\unzip\unzip.h" />
- <ClInclude Include="..\..\..\external\xxhash\xxhash.h" />
- <ClInclude Include="..\..\3d\CCAABB.h" />
- <ClInclude Include="..\..\3d\CCAnimate3D.h" />
- <ClInclude Include="..\..\3d\CCAnimation3D.h" />
- <ClInclude Include="..\..\3d\CCAnimationCurve.h" />
- <ClInclude Include="..\..\3d\CCAttachNode.h" />
- <ClInclude Include="..\..\3d\CCBillBoard.h" />
- <ClInclude Include="..\..\3d\CCBundle3D.h" />
- <ClInclude Include="..\..\3d\CCBundle3DData.h" />
- <ClInclude Include="..\..\3d\CCBundleReader.h" />
- <ClInclude Include="..\..\3d\CCFrustum.h" />
- <ClInclude Include="..\..\3d\CCMesh.h" />
- <ClInclude Include="..\..\3d\CCMeshSkin.h" />
- <ClInclude Include="..\..\3d\CCMeshVertexIndexData.h" />
- <ClInclude Include="..\..\3d\CCMotionStreak3D.h" />
- <ClInclude Include="..\..\3d\CCOBB.h" />
- <ClInclude Include="..\..\3d\CCObjLoader.h" />
- <ClInclude Include="..\..\3d\CCPlane.h" />
- <ClInclude Include="..\..\3d\CCRay.h" />
- <ClInclude Include="..\..\3d\CCSkeleton3D.h" />
- <ClInclude Include="..\..\3d\CCSkybox.h" />
- <ClInclude Include="..\..\3d\CCSprite3D.h" />
- <ClInclude Include="..\..\3d\CCSprite3DMaterial.h" />
- <ClInclude Include="..\..\3d\CCTerrain.h" />
- <ClInclude Include="..\..\3d\cocos3d.h" />
- <ClInclude Include="..\..\audio\include\AudioEngine.h" />
- <ClInclude Include="..\..\audio\include\Export.h" />
- <ClInclude Include="..\..\audio\include\SimpleAudioEngine.h" />
- <ClInclude Include="..\..\audio\winrt\Audio.h" />
- <ClInclude Include="..\..\audio\winrt\AudioCachePlayer.h" />
- <ClInclude Include="..\..\audio\winrt\AudioEngine-winrt.h" />
- <ClInclude Include="..\..\audio\winrt\AudioSourceReader.h" />
- <ClInclude Include="..\..\audio\winrt\MediaStreamer.h" />
- <ClInclude Include="..\..\base\allocator\CCAllocatorBase.h" />
- <ClInclude Include="..\..\base\allocator\CCAllocatorDiagnostics.h" />
- <ClInclude Include="..\..\base\allocator\CCAllocatorGlobal.h" />
- <ClInclude Include="..\..\base\allocator\CCAllocatorMacros.h" />
- <ClInclude Include="..\..\base\allocator\CCAllocatorMutex.h" />
- <ClInclude Include="..\..\base\allocator\CCAllocatorStrategyDefault.h" />
- <ClInclude Include="..\..\base\allocator\CCAllocatorStrategyFixedBlock.h" />
- <ClInclude Include="..\..\base\allocator\CCAllocatorStrategyGlobalSmallBlock.h" />
- <ClInclude Include="..\..\base\allocator\CCAllocatorStrategyPool.h" />
- <ClInclude Include="..\..\base\atitc.h" />
- <ClInclude Include="..\..\base\base64.h" />
- <ClInclude Include="..\..\base\CCAsyncTaskPool.h" />
- <ClInclude Include="..\..\base\CCAutoreleasePool.h" />
- <ClInclude Include="..\..\base\ccCArray.h" />
- <ClInclude Include="..\..\base\ccConfig.h" />
- <ClInclude Include="..\..\base\CCConfiguration.h" />
- <ClInclude Include="..\..\base\CCConsole.h" />
- <ClInclude Include="..\..\base\CCController.h" />
- <ClInclude Include="..\..\base\CCData.h" />
- <ClInclude Include="..\..\base\CCDataVisitor.h" />
- <ClInclude Include="..\..\base\CCDirector.h" />
- <ClInclude Include="..\..\base\CCEvent.h" />
- <ClInclude Include="..\..\base\CCEventAcceleration.h" />
- <ClInclude Include="..\..\base\CCEventController.h" />
- <ClInclude Include="..\..\base\CCEventCustom.h" />
- <ClInclude Include="..\..\base\CCEventDispatcher.h" />
- <ClInclude Include="..\..\base\CCEventFocus.h" />
- <ClInclude Include="..\..\base\CCEventKeyboard.h" />
- <ClInclude Include="..\..\base\CCEventListener.h" />
- <ClInclude Include="..\..\base\CCEventListenerAcceleration.h" />
- <ClInclude Include="..\..\base\CCEventListenerController.h" />
- <ClInclude Include="..\..\base\CCEventListenerCustom.h" />
- <ClInclude Include="..\..\base\CCEventListenerFocus.h" />
- <ClInclude Include="..\..\base\CCEventListenerKeyboard.h" />
- <ClInclude Include="..\..\base\CCEventListenerMouse.h" />
- <ClInclude Include="..\..\base\CCEventListenerTouch.h" />
- <ClInclude Include="..\..\base\CCEventMouse.h" />
- <ClInclude Include="..\..\base\CCEventTouch.h" />
- <ClInclude Include="..\..\base\CCEventType.h" />
- <ClInclude Include="..\..\base\ccFPSImages.h" />
- <ClInclude Include="..\..\base\CCGameController.h" />
- <ClInclude Include="..\..\base\CCIMEDelegate.h" />
- <ClInclude Include="..\..\base\CCIMEDispatcher.h" />
- <ClInclude Include="..\..\base\ccMacros.h" />
- <ClInclude Include="..\..\base\CCMap.h" />
- <ClInclude Include="..\..\base\CCNinePatchImageParser.h" />
- <ClInclude Include="..\..\base\CCStencilStateManager.h" />
- <ClInclude Include="..\..\base\CCNS.h" />
- <ClInclude Include="..\..\base\CCProfiling.h" />
- <ClInclude Include="..\..\base\CCProperties.h" />
- <ClInclude Include="..\..\base\CCProtocols.h" />
- <ClInclude Include="..\..\base\ccRandom.h" />
- <ClInclude Include="..\..\base\CCRef.h" />
- <ClInclude Include="..\..\base\CCRefPtr.h" />
- <ClInclude Include="..\..\base\CCScheduler.h" />
- <ClInclude Include="..\..\base\CCScriptSupport.h" />
- <ClInclude Include="..\..\base\CCTouch.h" />
- <ClInclude Include="..\..\base\ccTypes.h" />
- <ClInclude Include="..\..\base\CCUserDefault.h" />
- <ClInclude Include="..\..\base\ccUTF8.h" />
- <ClInclude Include="..\..\base\ccUtils.h" />
- <ClInclude Include="..\..\base\CCValue.h" />
- <ClInclude Include="..\..\base\CCVector.h" />
- <ClInclude Include="..\..\base\etc1.h" />
- <ClInclude Include="..\..\base\firePngData.h" />
- <ClInclude Include="..\..\base\ObjectFactory.h" />
- <ClInclude Include="..\..\base\pvr.h" />
- <ClInclude Include="..\..\base\s3tc.h" />
- <ClInclude Include="..\..\base\TGAlib.h" />
- <ClInclude Include="..\..\base\uthash.h" />
- <ClInclude Include="..\..\base\utlist.h" />
- <ClInclude Include="..\..\base\ZipUtils.h" />
- <ClInclude Include="..\..\cocos2d.h" />
- <ClInclude Include="..\..\deprecated\CCArray.h" />
- <ClInclude Include="..\..\deprecated\CCBool.h" />
- <ClInclude Include="..\..\deprecated\CCDeprecated.h" />
- <ClInclude Include="..\..\deprecated\CCDictionary.h" />
- <ClInclude Include="..\..\deprecated\CCDouble.h" />
- <ClInclude Include="..\..\deprecated\CCFloat.h" />
- <ClInclude Include="..\..\deprecated\CCInteger.h" />
- <ClInclude Include="..\..\deprecated\CCNotificationCenter.h" />
- <ClInclude Include="..\..\deprecated\CCSet.h" />
- <ClInclude Include="..\..\deprecated\CCString.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCBAnimationManager.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCBFileLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCBKeyframe.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCBMemberVariableAssigner.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCBReader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCBSelectorResolver.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCBSequence.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCBSequenceProperty.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCControlButtonLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCControlLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCLabelBMFontLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCLabelTTFLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCLayerColorLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCLayerGradientLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCLayerLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCMenuItemImageLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCMenuItemLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCMenuLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCNode+CCBRelativePositioning.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCNodeLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCNodeLoaderLibrary.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCNodeLoaderListener.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCParticleSystemQuadLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCScale9SpriteLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCScrollViewLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CCSpriteLoader.h" />
- <ClInclude Include="..\..\editor-support\cocosbuilder\CocosBuilder.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\ActionTimeline\CCActionTimeline.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\ActionTimeline\CCActionTimelineCache.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\ActionTimeline\CCActionTimelineNode.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\ActionTimeline\CCBoneNode.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\ActionTimeline\CCFrame.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\ActionTimeline\CCSkeletonNode.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\ActionTimeline\CCSkinNode.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\ActionTimeline\CCTimeLine.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\ActionTimeline\CCTimelineMacro.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\ActionTimeline\CSLoader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCActionFrame.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCActionFrameEasing.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCActionManagerEx.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCActionNode.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCActionObject.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCArmature.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCArmatureAnimation.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCArmatureDataManager.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCArmatureDefine.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCBatchNode.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCBone.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCColliderDetector.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCComAttribute.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCComAudio.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCComBase.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCComController.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCComExtensionData.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCComRender.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCDataReaderHelper.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCDatas.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCDecorativeDisplay.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCDisplayFactory.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCDisplayManager.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCInputDelegate.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCProcessBase.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCSGUIReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCSkin.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCSpriteFrameCacheHelper.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCSSceneReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCTransformHelp.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCTween.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CCUtilMath.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CocoLoader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CocosStudioExport.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CocoStudio.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CSParse3DBinary_generated.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\CSParseBinary_generated.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\DictionaryHelper.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\FlatBuffersSerialize.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\LocalizationManager.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\TriggerBase.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\TriggerMng.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\TriggerObj.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\CSArmatureNode_generated.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\GameMapReader\GameMapReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\GameNode3DReader\GameNode3DReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\ImageViewReader\ImageViewReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\LayoutReader\LayoutReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\Light3DReader\Light3DReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\ListViewReader\ListViewReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\LoadingBarReader\LoadingBarReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\NodeReaderDefine.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\NodeReaderProtocol.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\NodeReader\NodeReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\PageViewReader\PageViewReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\Particle3DReader\Particle3DReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\ParticleReader\ParticleReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\ProjectNodeReader\ProjectNodeReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\ScrollViewReader\ScrollViewReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\SingleNodeReader\SingleNodeReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\SkeletonReader\BoneNodeReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\SkeletonReader\CSBoneBinary_generated.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\SkeletonReader\SkeletonNodeReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\SliderReader\SliderReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\Sprite3DReader\Sprite3DReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\SpriteReader\SpriteReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\TabControlReader\CSTabControl_generated.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\TabControlReader\TabControlReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\TextAtlasReader\TextAtlasReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\TextBMFontReader\TextBMFontReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\TextFieldReader\TextFieldReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\TextReader\TextReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\UserCameraReader\UserCameraReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\WidgetReader.h" />
- <ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\WidgetReaderProtocol.h" />
- <ClInclude Include="..\..\math\CCAffineTransform.h" />
- <ClInclude Include="..\..\math\CCGeometry.h" />
- <ClInclude Include="..\..\math\CCMath.h" />
- <ClInclude Include="..\..\math\CCMathBase.h" />
- <ClInclude Include="..\..\math\CCVertex.h" />
- <ClInclude Include="..\..\math\Mat4.h" />
- <ClInclude Include="..\..\math\MathUtil.h" />
- <ClInclude Include="..\..\math\Quaternion.h" />
- <ClInclude Include="..\..\math\TransformUtils.h" />
- <ClInclude Include="..\..\math\Vec2.h" />
- <ClInclude Include="..\..\math\Vec3.h" />
- <ClInclude Include="..\..\math\Vec4.h" />
- <ClInclude Include="..\..\navmesh\CCNavMesh.h" />
- <ClInclude Include="..\..\navmesh\CCNavMeshAgent.h" />
- <ClInclude Include="..\..\navmesh\CCNavMeshDebugDraw.h" />
- <ClInclude Include="..\..\navmesh\CCNavMeshObstacle.h" />
- <ClInclude Include="..\..\navmesh\CCNavMeshUtils.h" />
- <ClInclude Include="..\..\network\CCDownloader-curl.h" />
- <ClInclude Include="..\..\network\CCDownloader.h" />
- <ClInclude Include="..\..\network\CCIDownloaderImpl.h" />
- <ClInclude Include="..\..\network\HttpClient.h" />
- <ClInclude Include="..\..\network\HttpConnection-winrt.h" />
- <ClInclude Include="..\..\network\HttpCookie.h" />
- <ClInclude Include="..\..\network\HttpRequest.h" />
- <ClInclude Include="..\..\network\HttpResponse.h" />
- <ClInclude Include="..\..\network\SocketIO.h" />
- <ClInclude Include="..\..\network\Uri.h" />
- <ClInclude Include="..\..\network\WebSocket.h" />
- <ClInclude Include="..\..\physics3d\CCPhysics3D.h" />
- <ClInclude Include="..\..\physics3d\CCPhysics3DComponent.h" />
- <ClInclude Include="..\..\physics3d\CCPhysics3DConstraint.h" />
- <ClInclude Include="..\..\physics3d\CCPhysics3DDebugDrawer.h" />
- <ClInclude Include="..\..\physics3d\CCPhysics3DObject.h" />
- <ClInclude Include="..\..\physics3d\CCPhysics3DShape.h" />
- <ClInclude Include="..\..\physics3d\CCPhysics3DWorld.h" />
- <ClInclude Include="..\..\physics3d\CCPhysicsSprite3D.h" />
- <ClInclude Include="..\..\physics\CCPhysicsBody.h" />
- <ClInclude Include="..\..\physics\CCPhysicsContact.h" />
- <ClInclude Include="..\..\physics\CCPhysicsHelper.h" />
- <ClInclude Include="..\..\physics\CCPhysicsJoint.h" />
- <ClInclude Include="..\..\physics\CCPhysicsShape.h" />
- <ClInclude Include="..\..\physics\CCPhysicsWorld.h" />
- <ClInclude Include="..\..\platform\CCApplication.h" />
- <ClInclude Include="..\..\platform\CCApplicationProtocol.h" />
- <ClInclude Include="..\..\platform\CCCommon.h" />
- <ClInclude Include="..\..\platform\CCDevice.h" />
- <ClInclude Include="..\..\platform\CCFileUtils.h" />
- <ClInclude Include="..\..\platform\CCGL.h" />
- <ClInclude Include="..\..\platform\CCGLView.h" />
- <ClInclude Include="..\..\platform\CCImage.h" />
- <ClInclude Include="..\..\platform\CCPlatformConfig.h" />
- <ClInclude Include="..\..\platform\CCPlatformDefine.h" />
- <ClInclude Include="..\..\platform\CCPlatformMacros.h" />
- <ClInclude Include="..\..\platform\CCSAXParser.h" />
- <ClInclude Include="..\..\platform\CCStdC.h" />
- <ClInclude Include="..\..\platform\CCThread.h" />
- <ClInclude Include="..\..\platform\winrt\CCApplication.h" />
- <ClInclude Include="..\..\platform\winrt\CCFileUtilsWinRT.h" />
- <ClInclude Include="..\..\platform\winrt\CCFreeTypeFont.h" />
- <ClInclude Include="..\..\platform\winrt\CCGL.h" />
- <ClInclude Include="..\..\platform\winrt\CCGLViewImpl-winrt.h" />
- <ClInclude Include="..\..\platform\winrt\CCPlatformDefine-winrt.h" />
- <ClInclude Include="..\..\platform\winrt\CCPrecompiledShaders.h" />
- <ClInclude Include="..\..\platform\winrt\CCPThreadWinRT.h" />
- <ClInclude Include="..\..\platform\winrt\CCStdC.h" />
- <ClInclude Include="..\..\platform\winrt\CCWinRTUtils.h" />
- <ClInclude Include="..\..\platform\winrt\inet_ntop_winrt.h" />
- <ClInclude Include="..\..\platform\winrt\InputEvent.h" />
- <ClInclude Include="..\..\platform\winrt\InputEventTypes.h" />
- <ClInclude Include="..\..\platform\winrt\Keyboard-winrt.h" />
- <ClInclude Include="..\..\platform\winrt\pch.h" />
- <ClInclude Include="..\..\platform\winrt\sha1.h" />
- <ClInclude Include="..\..\platform\winrt\WICImageLoader-winrt.h" />
- <ClInclude Include="..\..\renderer\CCBatchCommand.h" />
- <ClInclude Include="..\..\renderer\CCCustomCommand.h" />
- <ClInclude Include="..\..\renderer\CCTextureCube.h" />
- <ClInclude Include="..\..\ui\UIEditBox\UIEditBoxImpl-common.h" />
- <ClInclude Include="..\..\ui\UITabControl.h" />
- <ClInclude Include="..\..\vr\CCVRDistortion.h" />
- <ClInclude Include="..\..\vr\CCVRDistortionMesh.h" />
- <ClInclude Include="..\..\vr\CCVRGenericHeadTracker.h" />
- <ClInclude Include="..\..\vr\CCVRGenericRenderer.h" />
- <ClInclude Include="..\CCAutoPolygon.h" />
- <ClInclude Include="..\CCCameraBackgroundBrush.h" />
- <ClInclude Include="..\renderer\CCFrameBuffer.h" />
- <ClInclude Include="..\..\renderer\CCGLProgram.h" />
- <ClInclude Include="..\..\renderer\CCGLProgramCache.h" />
- <ClInclude Include="..\..\renderer\CCGLProgramState.h" />
- <ClInclude Include="..\..\renderer\CCGLProgramStateCache.h" />
- <ClInclude Include="..\..\renderer\ccGLStateCache.h" />
- <ClInclude Include="..\..\renderer\CCGroupCommand.h" />
- <ClInclude Include="..\..\renderer\CCMaterial.h" />
- <ClInclude Include="..\..\renderer\CCMeshCommand.h" />
- <ClInclude Include="..\..\renderer\CCPass.h" />
- <ClInclude Include="..\..\renderer\CCPrimitive.h" />
- <ClInclude Include="..\..\renderer\CCPrimitiveCommand.h" />
- <ClInclude Include="..\..\renderer\CCQuadCommand.h" />
- <ClInclude Include="..\..\renderer\CCRenderCommand.h" />
- <ClInclude Include="..\..\renderer\CCRenderCommandPool.h" />
- <ClInclude Include="..\..\renderer\CCRenderer.h" />
- <ClInclude Include="..\..\renderer\CCRenderState.h" />
- <ClInclude Include="..\..\renderer\ccShaders.h" />
- <ClInclude Include="..\..\renderer\CCTechnique.h" />
- <ClInclude Include="..\..\renderer\CCTexture2D.h" />
- <ClInclude Include="..\..\renderer\CCTextureAtlas.h" />
- <ClInclude Include="..\..\renderer\CCTextureCache.h" />
- <ClInclude Include="..\..\renderer\CCTrianglesCommand.h" />
- <ClInclude Include="..\..\renderer\CCVertexAttribBinding.h" />
- <ClInclude Include="..\..\renderer\CCVertexIndexBuffer.h" />
- <ClInclude Include="..\..\renderer\CCVertexIndexData.h" />
- <ClInclude Include="..\..\storage\local-storage\LocalStorage.h" />
- <ClInclude Include="..\..\ui\CocosGUI.h" />
- <ClInclude Include="..\..\ui\GUIExport.h" />
- <ClInclude Include="..\..\ui\UIButton.h" />
- <ClInclude Include="..\..\ui\UICheckBox.h" />
- <ClInclude Include="..\..\ui\UIDeprecated.h" />
- <ClInclude Include="..\..\ui\UIEditBox\UIEditBox.h" />
- <ClInclude Include="..\..\ui\UIEditBox\UIEditBoxImpl-winrt.h" />
- <ClInclude Include="..\..\ui\UIEditBox\UIEditBoxImpl.h" />
- <ClInclude Include="..\..\ui\UIHBox.h" />
- <ClInclude Include="..\..\ui\UIHelper.h" />
- <ClInclude Include="..\..\ui\UIImageView.h" />
- <ClInclude Include="..\..\ui\UILayout.h" />
- <ClInclude Include="..\..\ui\UILayoutComponent.h" />
- <ClInclude Include="..\..\ui\UILayoutManager.h" />
- <ClInclude Include="..\..\ui\UILayoutParameter.h" />
- <ClInclude Include="..\..\ui\UIListView.h" />
- <ClInclude Include="..\..\ui\UILoadingBar.h" />
- <ClInclude Include="..\..\ui\UIPageView.h" />
- <ClInclude Include="..\..\ui\UIRelativeBox.h" />
- <ClInclude Include="..\..\ui\UIRichText.h" />
- <ClInclude Include="..\..\ui\UIScale9Sprite.h" />
- <ClInclude Include="..\..\ui\UIScrollView.h" />
- <ClInclude Include="..\..\ui\UISlider.h" />
- <ClInclude Include="..\..\ui\UIText.h" />
- <ClInclude Include="..\..\ui\UITextAtlas.h" />
- <ClInclude Include="..\..\ui\UITextBMFont.h" />
- <ClInclude Include="..\..\ui\UITextField.h" />
- <ClInclude Include="..\..\ui\UIVBox.h" />
- <ClInclude Include="..\..\ui\UIWidget.h" />
- <ClInclude Include="..\CCAction.h" />
- <ClInclude Include="..\CCActionCamera.h" />
- <ClInclude Include="..\CCActionCatmullRom.h" />
- <ClInclude Include="..\CCActionEase.h" />
- <ClInclude Include="..\CCActionGrid.h" />
- <ClInclude Include="..\CCActionGrid3D.h" />
- <ClInclude Include="..\CCActionInstant.h" />
- <ClInclude Include="..\CCActionInterval.h" />
- <ClInclude Include="..\CCActionManager.h" />
- <ClInclude Include="..\CCActionPageTurn3D.h" />
- <ClInclude Include="..\CCActionProgressTimer.h" />
- <ClInclude Include="..\CCActionTiledGrid.h" />
- <ClInclude Include="..\CCActionTween.h" />
- <ClInclude Include="..\CCAnimation.h" />
- <ClInclude Include="..\CCAnimationCache.h" />
- <ClInclude Include="..\CCAtlasNode.h" />
- <ClInclude Include="..\CCCamera.h" />
- <ClInclude Include="..\CCClippingNode.h" />
- <ClInclude Include="..\CCClippingRectangleNode.h" />
- <ClInclude Include="..\CCComponent.h" />
- <ClInclude Include="..\CCComponentContainer.h" />
- <ClInclude Include="..\CCDrawingPrimitives.h" />
- <ClInclude Include="..\CCDrawNode.h" />
- <ClInclude Include="..\CCFastTMXLayer.h" />
- <ClInclude Include="..\CCFastTMXTiledMap.h" />
- <ClInclude Include="..\CCFont.h" />
- <ClInclude Include="..\CCFontAtlas.h" />
- <ClInclude Include="..\CCFontAtlasCache.h" />
- <ClInclude Include="..\CCFontCharMap.h" />
- <ClInclude Include="..\CCFontFNT.h" />
- <ClInclude Include="..\CCFontFreeType.h" />
- <ClInclude Include="..\CCGLBufferedNode.h" />
- <ClInclude Include="..\CCGrabber.h" />
- <ClInclude Include="..\CCGrid.h" />
- <ClInclude Include="..\CCLabel.h" />
- <ClInclude Include="..\CCLabelAtlas.h" />
- <ClInclude Include="..\CCLabelBMFont.h" />
- <ClInclude Include="..\CCLabelTextFormatter.h" />
- <ClInclude Include="..\CCLabelTTF.h" />
- <ClInclude Include="..\CCLayer.h" />
- <ClInclude Include="..\CCLight.h" />
- <ClInclude Include="..\CCMenu.h" />
- <ClInclude Include="..\CCMenuItem.h" />
- <ClInclude Include="..\CCMotionStreak.h" />
- <ClInclude Include="..\CCNode.h" />
- <ClInclude Include="..\CCNodeGrid.h" />
- <ClInclude Include="..\CCParallaxNode.h" />
- <ClInclude Include="..\CCParticleBatchNode.h" />
- <ClInclude Include="..\CCParticleExamples.h" />
- <ClInclude Include="..\CCParticleSystem.h" />
- <ClInclude Include="..\CCParticleSystemQuad.h" />
- <ClInclude Include="..\CCProgressTimer.h" />
- <ClInclude Include="..\CCProtectedNode.h" />
- <ClInclude Include="..\CCRenderTexture.h" />
- <ClInclude Include="..\CCScene.h" />
- <ClInclude Include="..\CCSprite.h" />
- <ClInclude Include="..\CCSpriteBatchNode.h" />
- <ClInclude Include="..\CCSpriteFrame.h" />
- <ClInclude Include="..\CCSpriteFrameCache.h" />
- <ClInclude Include="..\CCTextFieldTTF.h" />
- <ClInclude Include="..\CCTileMapAtlas.h" />
- <ClInclude Include="..\CCTMXLayer.h" />
- <ClInclude Include="..\CCTMXObjectGroup.h" />
- <ClInclude Include="..\CCTMXTiledMap.h" />
- <ClInclude Include="..\CCTMXXMLParser.h" />
- <ClInclude Include="..\CCTransition.h" />
- <ClInclude Include="..\CCTransitionPageTurn.h" />
- <ClInclude Include="..\CCTransitionProgress.h" />
- <ClInclude Include="..\CCTweenFunction.h" />
- </ItemGroup>
- <ItemGroup>
- <None Include="..\..\3d\CCAnimationCurve.inl" />
- <None Include="..\..\base\CCController-iOS.mm" />
- <None Include="..\..\base\CCUserDefault-apple.mm" />
- <None Include="..\..\math\Mat4.inl" />
- <None Include="..\..\math\MathUtil.inl" />
- <None Include="..\..\math\MathUtilNeon.inl" />
- <None Include="..\..\math\MathUtilNeon64.inl" />
- <None Include="..\..\math\MathUtilSSE.inl" />
- <None Include="..\..\math\Quaternion.inl" />
- <None Include="..\..\math\Vec2.inl" />
- <None Include="..\..\math\Vec3.inl" />
- <None Include="..\..\math\Vec4.inl" />
- <None Include="..\..\renderer\ccShader_3D_Color.frag" />
- <None Include="..\..\renderer\ccShader_3D_ColorNormal.frag" />
- <None Include="..\..\renderer\ccShader_3D_ColorNormalTex.frag" />
- <None Include="..\..\renderer\ccShader_3D_ColorTex.frag" />
- <None Include="..\..\renderer\ccShader_3D_Particle.frag" />
- <None Include="..\..\renderer\ccShader_3D_Particle.vert" />
- <None Include="..\..\renderer\ccShader_3D_PositionNormalTex.vert" />
- <None Include="..\..\renderer\ccShader_3D_PositionTex.vert" />
- <None Include="..\..\renderer\ccShader_3D_Skybox.frag" />
- <None Include="..\..\renderer\ccShader_3D_Skybox.vert" />
- <None Include="..\..\renderer\ccShader_3D_Terrain.frag" />
- <None Include="..\..\renderer\ccShader_3D_Terrain.vert" />
- <None Include="..\..\renderer\ccShader_CameraClear.frag" />
- <None Include="..\..\renderer\ccShader_CameraClear.vert" />
- <None Include="..\..\renderer\ccShader_Label.vert" />
- <None Include="..\..\renderer\ccShader_Label_df.frag" />
- <None Include="..\..\renderer\ccShader_Label_df_glow.frag" />
- <None Include="..\..\renderer\ccShader_Label_normal.frag" />
- <None Include="..\..\renderer\ccShader_Label_outline.frag" />
- <None Include="..\..\renderer\ccShader_PositionColor.frag" />
- <None Include="..\..\renderer\ccShader_PositionColor.vert" />
- <None Include="..\..\renderer\ccShader_PositionColorLengthTexture.frag" />
- <None Include="..\..\renderer\ccShader_PositionColorLengthTexture.vert" />
- <None Include="..\..\renderer\ccShader_PositionColorTextureAsPointsize.vert" />
- <None Include="..\..\renderer\ccShader_PositionColorTextureAsPointsize_wp81.vert" />
- <None Include="..\..\renderer\ccShader_PositionTexture.frag" />
- <None Include="..\..\renderer\ccShader_PositionTexture.vert" />
- <None Include="..\..\renderer\ccShader_PositionTextureA8Color.frag" />
- <None Include="..\..\renderer\ccShader_PositionTextureA8Color.vert" />
- <None Include="..\..\renderer\ccShader_PositionTextureColor.frag" />
- <None Include="..\..\renderer\ccShader_PositionTextureColor.vert" />
- <None Include="..\..\renderer\ccShader_PositionTextureColorAlphaTest.frag" />
- <None Include="..\..\renderer\ccShader_PositionTextureColor_noMVP.frag" />
- <None Include="..\..\renderer\ccShader_PositionTextureColor_noMVP.vert" />
- <None Include="..\..\renderer\ccShader_PositionTexture_uColor.frag" />
- <None Include="..\..\renderer\ccShader_PositionTexture_uColor.vert" />
- <None Include="..\..\renderer\ccShader_Position_uColor.frag" />
- <None Include="..\..\renderer\ccShader_Position_uColor.vert" />
- <None Include="..\..\renderer\ccShader_Position_uColor_wp81.vert" />
- <None Include="..\..\renderer\ccShader_UI_Gray.frag" />
- <None Include="..\cocos2d.def" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\..\..\external\Box2D\proj-win10\libbox2d.vcxproj">
- <Project>{0c32d479-46d5-46c3-9aa9-0a8ff8320516}</Project>
- </ProjectReference>
- <ProjectReference Include="..\..\..\external\bullet\proj.win10\libbullet.vcxproj">
- <Project>{ecee1119-ce2e-4f7e-83a8-1932ea48e893}</Project>
- </ProjectReference>
- <ProjectReference Include="..\..\..\external\recast\proj.win10\librecast.vcxproj">
- <Project>{f551524d-8a70-4b2f-a7c2-28ae61150022}</Project>
- </ProjectReference>
- <ProjectReference Include="..\..\editor-support\spine\proj.win10\libSpine.vcxproj">
- <Project>{4b3ba10a-941f-4e08-8a50-8a7fcb822bb8}</Project>
- </ProjectReference>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{07c2895d-720c-487d-b7b4-12c293ea533f}</ProjectGuid>
- <Keyword>DynamicLibrary</Keyword>
- <ProjectName>libcocos2d</ProjectName>
- <RootNamespace>libcocos2d</RootNamespace>
- <DefaultLanguage>en-US</DefaultLanguage>
- <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
- <AppContainerApplication>true</AppContainerApplication>
- <ApplicationType>Windows Store</ApplicationType>
- <ApplicationTypeRevision>8.2</ApplicationTypeRevision>
- <WindowsTargetPlatformVersion>10.0.10240.0</WindowsTargetPlatformVersion>
- <WindowsTargetPlatformMinVersion>10.0.10240.0</WindowsTargetPlatformMinVersion>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <PlatformToolset>v140</PlatformToolset>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="Shared">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\win10_props\cocos2d_win10_platform.props" />
- <Import Project="..\win10_props\cocos2d_win10.props" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\win10_props\cocos2d_win10_platform.props" />
- <Import Project="..\win10_props\cocos2d_win10.props" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\win10_props\cocos2d_win10_platform.props" />
- <Import Project="..\win10_props\cocos2d_win10.props" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\win10_props\cocos2d_win10_platform.props" />
- <Import Project="..\win10_props\cocos2d_win10.props" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\win10_props\cocos2d_win10_platform.props" />
- <Import Project="..\win10_props\cocos2d_win10.props" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\win10_props\cocos2d_win10_platform.props" />
- <Import Project="..\win10_props\cocos2d_win10.props" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <GenerateManifest>false</GenerateManifest>
- <IgnoreImportLibrary>false</IgnoreImportLibrary>
- <TargetName>libcocos2d_v3.15_Windows_10.0</TargetName>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <GenerateManifest>false</GenerateManifest>
- <IgnoreImportLibrary>false</IgnoreImportLibrary>
- <TargetName>libcocos2d_v3.15_Windows_10.0</TargetName>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
- <GenerateManifest>false</GenerateManifest>
- <IgnoreImportLibrary>false</IgnoreImportLibrary>
- <LinkIncremental>false</LinkIncremental>
- <TargetName>libcocos2d_v3.15_Windows_10.0</TargetName>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
- <GenerateManifest>false</GenerateManifest>
- <IgnoreImportLibrary>false</IgnoreImportLibrary>
- <LinkIncremental>false</LinkIncremental>
- <TargetName>libcocos2d_v3.15_Windows_10.0</TargetName>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <GenerateManifest>false</GenerateManifest>
- <IgnoreImportLibrary>false</IgnoreImportLibrary>
- <TargetName>libcocos2d_v3.15_Windows_10.0</TargetName>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <GenerateManifest>false</GenerateManifest>
- <IgnoreImportLibrary>false</IgnoreImportLibrary>
- <TargetName>libcocos2d_v3.15_Windows_10.0</TargetName>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <CompileAsWinRT>true</CompileAsWinRT>
- <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
- <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <SDLCheck>false</SDLCheck>
- <DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <AdditionalIncludeDirectories>$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
- <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <CompileAsWinRT>true</CompileAsWinRT>
- <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
- <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <SDLCheck>false</SDLCheck>
- <DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <AdditionalIncludeDirectories>$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
- <WholeProgramOptimization>false</WholeProgramOptimization>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
- <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <LinkTimeCodeGeneration />
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
- <ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <CompileAsWinRT>true</CompileAsWinRT>
- <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
- <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <SDLCheck>false</SDLCheck>
- <DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <AdditionalIncludeDirectories>$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
- <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
- <ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <CompileAsWinRT>true</CompileAsWinRT>
- <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
- <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <SDLCheck>false</SDLCheck>
- <DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <AdditionalIncludeDirectories>$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
- <WholeProgramOptimization>false</WholeProgramOptimization>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
- <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <LinkTimeCodeGeneration />
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <CompileAsWinRT>true</CompileAsWinRT>
- <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
- <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <SDLCheck>false</SDLCheck>
- <DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <AdditionalIncludeDirectories>$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
- <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <CompileAsWinRT>true</CompileAsWinRT>
- <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
- <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <SDLCheck>false</SDLCheck>
- <DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <AdditionalIncludeDirectories>$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
- <WholeProgramOptimization>false</WholeProgramOptimization>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
- <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <LinkTimeCodeGeneration />
- </Link>
- </ItemDefinitionGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
- </Project>
|