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- //
- // BlocksLayer.h
- // RedCore
- //
- #ifndef BlocksLayer_h
- #define BlocksLayer_h
- #include "cocos2d.h"
- class BlocksLayer : public cocos2d::Node {
- public:
- virtual bool init();
- void setLevel(int level);
- CREATE_FUNC(BlocksLayer);
- private:
- Node* createCircle (double size, int number, int number_of_segments, double p);
- Node* createSegment (double r_internal, double r_externa, double begin, double end, bool especial);
- };
- #endif /* BlocksLayer_h */
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