- #ifndef __BEGIN_SCENE_H__
- #define __BEGIN_SCENE_H__
- #include "cocos2d.h"
- class BeginScene: public cocos2d::Layer {
- public:
- static cocos2d::Scene* createScene();
- virtual bool init();
- void Play(Ref *pSender);
- CREATE_FUNC(BeginScene);
- private:
- int levels;
- };
- #endif // __BEGIN_SCENE_H__
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